BodilyWeapons

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Bodily Weapons

Lunars should be able to use their bodies as formidible weapons. Bodily Weapons make this happen real good like. Steps to do so:

  • 1 Make up a weapon that your animal might use. This can be a paw, talon, tail, wing, etc.
  • 2 The stats of this weapon are distributed from a point system (surprise, surprise!)The formulais: 2 + Ess x 2.
  • 3 Distribute the points. All stats cost one point from this (speed, accuracy, defense, lethal damage.) You may subtract points from one stat to increase another, at the GMs discretion (it is inadvisable to allow more than -2 to anything). Subtracting can help if the character wishes to have, say, a shell which isn't to usefull in fighting but would be great for parrying or a tail that is inaccurate but damaging.
  • 4 When essence is increased, two more points are added to each bodily weapon, as the formula dictates. These weapons never get worse, so don't try and subtract more. Again, run it all by your GM.

Also, if a player wants their weapon to do bashing, at GM discretion the system could be modified. However, I suggest against this. Lethal damage is one of DBTs main things.

If a player wants to stack one weapon instead of getting more when they increase their DBT, this is how you deal with it:

"No."

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