Lance/Tsunami
Name: Gemstone Dolphin of the Bounteous Tsunami Concept: Daiklave+KNEE! Player: Lance Motivation: Kill evildoers! By 'Evildoers', mean, 'Dragon-Blooded and bandits', as well as anyone who abuses loopholes Caste: Dawn Anima: (=Attributes=) (Physical) (Social) (Mental) Strength [XXXX.] Charisma [XXXX.] Perception [XXXXX] Dexterity [XXXX.] Manipulation [X....] Intelligence [XX...] Stamina [XB...] Appearance [XX...] Wits [XXXX.] (=Abilities=)
(Dawn) (Zenith) (Twilight) *Archery [.....] Integrity [.....] Craft [.....] *Martial Arts [XXXBB] Perform [.....] *Investigation[XXXB.] *Melee [XXXBB] *Presence [XXB..] Lore [X....] *Thrown [.....] *Resistance [X....] Medicine [.....] *War [.....] Survival [.....] Occult [.....]
(Night) (Eclipse) (Specialties) *Athletics [XXXB.] Bureaucracy [.....] Knee Strikes (Martial Arts, +3) *Awareness [XXX..] Linguistics [X....] Daiklave (Melee, +3) Dodge [.....] Ride [.....] Larceny [.....] Sail [X....] Stealth [XX...] Socialize [XX...]
Languages: Whatever everyone else has! (*cough*)
(=Backgrounds=) (=Virtues=) Artifact [XX...] Compassion [X....] Temperance [XX...] Artifact [X....] Conviction [XXX..] Valor [XXX..] Resources [XX...] Virtue Flaw: Foolhardy Contempt Manse [XXB..] Condition: (=Attacks=) Essence [XX........] Orichalcum Daiklave: spd, acc, dam, rate, range Willpower [XXXXXX....] Name: spd, acc, dam, PV, rate Limit [.........!] Name: spd, acc, dam, PV, rate DV: , Soak: , Join: , MDV:
Health Levels: Personal Ess 12/12 -0: [ ] Periph Ess 29/29 -1: [ ] [ ] [ ] Committed Pers/ Periph -2: [ ] [ ] [ ] [ ] -4: [ ] Incap[ ]
(=Charms=)
- First Melee Excellency: Essence Overwhelming (1m/die, Reflexive, Instant)
Add 1 die and 1 to DV for Melee attacks/parrying.
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- Dipping Swallow Defense (2m, Reflexive, Instant)
Ignore alll penalties which apply to your Parry DCV for that attack.
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- Solar Counterattack (3m, Reflexive, Instant)
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- Ready In Eight Directions Stance (5m, Reflexive, Until Next Action, *Obvious)
Whenever parry DCV is used, a free counterattack. Come on! Attack! Please?
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- Graceful Crane Stance (3m, Reflexive, One Scene)
A human hair? No, that's a three-foot ledge capable of supporting 1000 pounds of weight. While this charm is in effect, of course.
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- Firsts of Iron Technique (1m, Supplemental, Instant)
+1 Acc, +2 Dam, and Lethal damage for unarmed attacks. Also allows parrying lethal hand-to-hand attacks unarmed until next action.
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- Sledgehammer Fist Punch (3m, Supplemental, Intant. *Obvious)
Doubles raw damage (Pre-Soak) against inanimate objects. Also known as 'Scenery-Wrecking Fist'
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- Dragon Coil Technique (3m, Reflexive, Instant)
Add Solar's essence to all Clinch dice pools, and it does lethal crushing damage.
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- Solar Hero Form (6m, Simple, One Scene. *Obvious)
Block RangedLance/Tsunami/Lethal stuntless! Spend one mote to rcount successes of unarmed attacks -twice- for damage. And GOLDEN GLOW! ---
- Heaven Thunder KNEE! (3m, Supplemental, Instant)
One of Tsunami's trademark techniques, a sudden crashing knee blow which sends an enemy flying backwards. Usually to somewhere they do -not- want to go, under any conditions.
Intimacies:
The Daiklave! Fighting style of Sword+Knee. Honest Magistrates (All Dragon-Blooded are assumed to be corrupt.)
Merits:
Flaws:
Backgrounds:
Equipment:
Orichalcum Daiklave: Speed 5, Acc 4, Dam +6L, Def 4, Rate 4. Orichalcum Breastplate: 8L/6B Soak, 3L/3B Hardness Gem of Grace (+2 to all CharismaLance/Tsunami/Manip rolls where the affected being can see the bearer)
XP Record
4BP: Stamina 1-->2
2BP: Martial Arts 3-->5
2BP: Melee 3-->5
3BP: Melee +3 Specialty, Martial Arts +3 Specialty
1BP: Presence 1-->2
1BP: Manse 2-->3
1BP: Investigation 3-->4
1BP: Athletics 3-->4