Garden/GreLor
Name: Gre'Lor\\ Nature: Judge\\ Concept: Tribal Shaman\\ XP: Left/Total: 24/76
Attributes
- Strength: 2, Dexterity: 3, Stamina: 3
- Charisma: 3, Manipulation: 3, Appearance: 2
- Perception: 3, Intelligence: 4, Wits: 3
Abilities
- Archery: 1, Athletics: 1, Awareness: 2, Brawl: 1, Bureaucracy: 2, Craft: 2, Dodge: 1, Endurance: 2,
- Investigation: 1, Linguistics: 2, Lore: 3, Medicine: 2, Melee: 1, *Occult: 4, Performance: 1, Presence: 3,
- Resistance: 1, Socialise: 1, Stealth: 1, Survival: 2.
Backgrounds
- Allies: 3, Followers: 3, Influence: 3.
Virtues
- Compassion: 4, Conviction: 4, Temperance: 4, Valor 4.
Willpower: 6\\
Essence: 1\\
Health Levels -0/-1/-1/-2/-2/-4/Incap
Languages
- Forest-tongue (native)
- Tribal Tongues
- Riverspeak
Blights
- Essence Channeler.
Equipment
- Leather tunic
- Oak long staff
Combat
- Base init: 6
- Soak: 6B/4L/4A
- Dodge: 4
- Attacks:
- Kick: Speed 3 Accuracy 3 Damage 4B Defense 3
- Long Staff: Speed 7 Accuracy 4 Damage 5L Defense 3
- Punch: Speed 6 Accuracy 4 Damage 2B Defense 4
Character Description
Gre'Lor is the shaman for a barbarian tribe on the Maruto river. He is new to the position, the old shaman having recently departed this mortal coil. During his youth he was the best friend of Garden/GreLor/NaThal and they still have a strong friendship today.
Gre'Lor is 5'11" with long brown hair and a short beard.
After journeying on a recent Power Quest with Garden/GreLor/NaThal, Gre'Lor now has the blight, 'Essence Channeler', to aid him in his work as tribal shaman.
Expanded Backgrounds
Allies (3):
- The god of the Maruto river, the river that runs through his tribe's homeland and provides the tribe with much of its food.
Followers (3):
- Gre'Lor's tribe. As Gre'Lor is not the chieftain of the tribe, and is still young and relatively inexperienced, this does not reflect the actual number of followers as indicated by the core rules.
Influence (3):
- Though Gre'Lor is still young, he is still well-liked and respected in both his and surrounding villages.