Abilities/Resistance
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Resistance measures how well a character can shrug off challenges to her physical body, such as poison, disease and so on. In SecondEdition, it has subsumed the role of Abilities/Resistance/Endurance as well. It is used for:
- 1E caste/aspect ability for: Zenith, Midnight, Earth, Journeys
- 2E caste/aspect ability for: Zenith, Midnight, Earth, Battles
- Long distance running and swimming (ex2e.126)
- Fighting disease (ex2e.129, 152)
- Enduring hardship (ex2e.129)
- Holding breath (ex2e.130)
- Strenuous activity (ex2e.130)
- Withstanding poisons/environmental damage (ex2e.130)
- Stopping bleeding (ex2e.151)
- Avoiding knockdown (ex2e.153)
- Single unit endurance in mass combat (ex2e.160)