WarStriders/Ideas

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Ideas

Put ideas for warstrider stuff here.

  • thermoptic camo
  • jump jets
  • flight capability
  • power shields
  • enhanced visibility systems
  • self repair mechanisms
  • reaction enhancements
  • "LRM20s"/essence cannons
  • module that can store/release a terrestrial circle spell - you could stick death of obsidian butterflys into one, flying guillotine into another etc. etc. make them burn a WP to activate and voila!
  • Essence Sabers>
  • "Final Peace Bringers"
  • "Black heart of Attunement"
  • Some kind of version of the "anyone but a Dawn gets in me and I burn them to a crisp" defense mechanism in Kingdom of Halta
  • Just had an idea for a variation on the shock ram, but more of a "Fire the warstrider's fist up to about half a mile away, have it remain connected to the warstrider's arm by a orichalcum chain, enabling the pilot to grab + retrieve people/other warstriders etc or use it as a hillarious grappling hook to get up the side of the imperial mountain in double quick time"
    I call it "Long Arm of the Sun/Luna/appropriate maiden/appropriate dragon/oblivion" - YerMum
  • Note: You can put Fuel Bolt Launchers on a warstrider. They're one of the weapons that works with rightous devil style... which works in armour. - Killfalcon
  • Obviously there seems to be a definite lack of a special set of warstriders that can combine into one enormous vastly superior warstrider like the Celestial or Solar circle spell that allows exalts to merge form. Then you could devise truly over the top weapons and powers for the warstrider like a wave-motion cannon... hrmm perhaps primordial buster cannons. BUT! Actually, Unity of the Closed Fist (the spell you're thinking of) would work perfectly well if the members of the combined form were in warstriders. They are, after all, just suits of armour.
  • Juggernaut Warstriders are combat engineer units, but are just big and strong. What about sapping and tunnelling gear to undermine the foundations of a castle? Also, an aquatic module for Warstriders to go underwater and fight sea monsters and ships. Perhaps paddles or hoverjets mounted on the feet.