TheKawaiiEdition/BishonenBrawl

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Bishonen Brawl Tree

  • Graceful Bishonen Brawl 1/1
    • Superior Bishonen Brawl 2/2
      • Unfailing Bishonen Brawl 3/3
        • Invariant Bishonen Excellence of Brawl 4/4
    • Frenzied Grip 2/1
      • All-Encompassing Grip 3/2
        • Inescapable Grip 4/2
        • Serpentine Crush 4/2
    • Metal-Shattering Blow 2/1
      • Armor-Piercing Strike 3/2
        • Armor-Shattering Strike 4/3
    • Right Hook 2/1
      • Haymaker 3/2
        • Kidney Punch 4/2
          • Limb-Breaking Strike 4/3
        • Upper Cut 4/2
          • Forceful Drive 5/2
            • Hurricane Force Frenzy 5/3
            • Deadly Tornado Strikes 5/3
    • Roshambo 3/1
      • Counter-Punch 4/2
        • Angry Retaliation Stance 5/3
      • Foe-Exhausing Stance 3/2


Frenzied Grip

  • Cost: 1 mote
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 2
  • Minimum Moe: 1
  • Prerequisite Charms: None

The Bishonen inflicts lethal damage when grappling or clinching and adds his Moe to the damage inflicted.


All-Encompassing Grip

  • Cost: 1 mote / target + 1 mote/ 2 targets/round
  • Duration: Until all holds are lost or Moe expenditure ends.
  • Type: Extra Actions
  • Minimum Brawl: 3
  • Minimum Moe: 2
  • Prerequisite Charms: Frenzied Grip

The Bishonen may grapple up to his Moe worth of targets at the same time. His clinching damage is Strength + Moe + 2 Lethal while he continues to hold them. He must continue to spend 1 mote / 2 targets per round and cannot use other extra action charms until he lets this one stop.

Inescapable Grip

  • Cost: 1 mote/+2 difficulty
  • Duration: Instant
  • Type: Reflexive
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: All-Encompassing Grip

The Bishonen may increase the difficulty of any roll to escape being clinched or held by him by 2 for every mote spent. He can spend up to his Moe in motes.


Serpentine Crush

  • Cost: 4 motes
  • Duration: One Scene
  • Type: Speech
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: All-Encompassing Grip

All clinching and grappling damage inflicted by the Bishonen is Lethal, and he adds his Brawl + Moe to all clinching damage.


Metal-Shattering Blow

  • Cost: 1 mote
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 2
  • Minimum Moe: 1
  • Prerequisite Charms: None

The Bishonen doubles his base damage + extra successes to determine the pre-soak damage he inflicts on an inanimate object.

Armor-Piercing Strike

  • Cost: 2 motes
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 3
  • Minimum Moe: 2
  • Prerequisite Charms: Metal-Shattering Blow

The Bishonen's blow reduces all armor soak against it by his Strength + Brawl. It does not affect stamina-based soak.

Armor-Shattering Strike

  • Cost: 5 motes
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 4
  • Minimum Moe: 3
  • Prerequisite Charms: Armor-Piercing Strike

On a successful blow against mundane armor, permanently reduce the armor's soak by his Brawl + Strength before computing damage inflicted. Armor of the five magical materials laughs this off.

Right Hook

  • Cost: 1 mote
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 2
  • Minimum Moe: 1
  • Prerequisite Charms: None

The Bishonen doubles his extra successes before adding them to his base damage on a successful hit.

Haymaker

  • Cost: 2 motes
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 3
  • Minimum Moe: 2
  • Prerequisite Charms: Right Hook

The Bishonen's mighty punch inflicts lethal damage; in addition, it adds his Brawl + Moe to his base damage before soak.


Kidney Punch

  • Cost: 3 motes
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: Haymaker

You strike a painful place to be hit in. In addition to your normal bashing damage, you also inflict a pain penalty equal to the number of wounds you inflict, which lasts until the end of the scene. This is crippling damage.



Limb-Breaking Strike

  • Cost: 2 motes, 1 WP
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 4
  • Minimum Moe: 3
  • Prerequisite Charms: Kidney Punch

On a successful hit, if the number of wounds you inflict is equal to or greater than your foe's Moe, you break one of their limbs, determined randomly. This causes the usual problems of a useless limb and inflicts a crippling penalty equal to your Brawl + Moe until the end of the scene.


Upper Cut

  • Cost: 2 motes
  • Duration: Instant
  • Type: Subtle/Mental
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: Haymaker

The Bishonen's blow inflicts lethal damage. In addition, subtract the foe's stamina from the base damage. The result is how many yards the foe is knocked backwards by the blow. This leaves him prone when he lands. (He also flies half this distance upwards, which may cause him to hit the ceiling, if there is one.)


Forceful Drive

  • Cost: 5 motes
  • Duration: Instant
  • Type: Extra Actions
  • Minimum Brawl: 5
  • Minimum Moe: 2
  • Prerequisite Charms: Upper Cut

The Bishonen's blows inflicts lethal damage. The Bishonen makes an ordinary attack. If he hits, his foe takes ordinary damage and is forced back a number of feet equal to the base damage of the blow. The Bishonen may then reflexively move forward that distance and take another attack on him. He can take up to his Moe worth of attacks before the charm runs out. The foe falls prone after the last successful attack on him.

Hurricane Force Frenzy

  • Cost: 2 motes / attack
  • Duration: Instant
  • Type: Extra Actions
  • Minimum Brawl: 5
  • Minimum Moe: 3
  • Prerequisite Charms: Forceful Drive

The Bishonen may unleash up to his Moe worth of Brawl attacks, divided among foes however he likes. These attacks are only lethal if other charms are used.


Deadly Tornado Strikes

  • Cost: 5 motes, 1 WP
  • Duration: Instant
  • Type: Extra Actions
  • Minimum Brawl: 5
  • Minimum Moe: 3
  • Prerequisite Charms: Forceful Drive

The Bishonen spins, a whirlwind of rage, unleashing one Brawl attack on everyone within arm's reach. This does lethal damage.


Roshambo

  • Cost: 2 motes
  • Duration: Instant
  • Type: Re-Fun
  • Minimum Brawl: 3
  • Minimum Moe: 1
  • Prerequisite Charms: None

Upon being attacked hand-to-hand, the Bishonen unleashes a full dice pool counter-attack, which must be resolved before the damage is rolled on the attack on him. This cannot be used to respond to a counter-attack charm.


Counter-Punch

  • Cost: 4 motes
  • Duration: Until Next Turn
  • Type: Re-Fun
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: Roshambo

Until his next turn, the Bishonen receives a full dice pool counter-attack against anyone who attacks him. This does not trigger if he is the victim of a counter-attack charm.

Angry Retaliation Stance

  • Cost: 4 motes, 1 WP
  • Duration: One Scene
  • Type: Re-Fun
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: Roshambo

For the rest of the scene, the Bishonen receives a full dice pool counter-attack against anyone who attacks him. This does not trigger if he is the victim of a counter-attack charm.


Foe-Exhausting Stance

  • Cost: 4 motes
  • Duration: One Scene
  • Type: Re-Fun
  • Minimum Brawl: 4
  • Minimum Moe: 2
  • Prerequisite Charms: Roshambo

The Bishonen draws on his skill at taking punches to let a foe exhaust himself trying to kill the Bishonen. Every time a foe hits him, the foe adds 1 to the difficulty of making armor fatigue checks (even if he doesn't have any armor), and must make an armor fatigue check at the new difficulty. This functions as normal fatigue.