TheKawaiiEdition/HGMedicine
Helping Goddess (Medicine)
- Basic Medicine Protocol 1/1
- Expert Medicine Protocol 2/2
- Companion Medicine Protocol 3/3
- Master Medicine Protocol 4/4
- Companion Medicine Protocol 3/3
- Health Scanning Protocol 2/1
- Accelerate Recovery 3/2
- Blazing Recovery 4/3
- Cut Out Ailment 3/2
- Accelerate Recovery 3/2
- Nookie Detection Analysis 2/1
- Birth Control Protocol 3/1
- Fertility Alteration Process 4/2
- Guaranteed Fertility Technique 5/3
- Fertility Alteration Process 4/2
- Birth Control Protocol 3/1
- Expert Medicine Protocol 2/2
Health Scanning Protocol
- Cost: 2 motes/person
- Duration: Instant
- Type: Speech
- Minimum Medicine: 2
- Minimum Moe: 1
- Prerequisite Charms: Basic Medicine Protocol
The Helping Goddess taps the Ultimate System to read everyone's health charts. She can scan up to her Medicine worth of targets, identifying exactly what is wrong with them. Roll Perception + Medicine, Difficulty of the Hardest to treat ailment present. Every two extra successes reduces the difficulty of medicine rolls on the targets to treat these problems by 1.
Accelerate Recovery
- Cost: 10 motes
- Duration: One Day
- Type: Speech
- Minimum Medicine: 3
- Minimum Moe: 2
- Prerequisite Charms: Health Scanning Protocol
You hack the healing protocols and turn up the recovery rate. Roll Intelligence + Medicine, difficulty 1 if the target has only Bashing, difficulty 2 if Lethal. Divide the healing times for your subject by your extra successes +1.
Blazing Recovery
- Cost: 15 motes, 1 WP
- Duration: One Day
- Type: Speech
- Minimum Medicine: 4
- Minimum Moe: 3
- Prerequisite Charms: Accelerate Recovery
You turn the healing dial up to 11. The target now recovers each hour what takes one day to heal normally. This can enable the regeneration of limbs and healing of aggravated damage, which heals at a rate of one wound per 4 hours.
Cut Out Ailment
- Cost: 5 motes
- Duration: Instant
- Type: Speech
- Minimum Medicine: 3
- Minimum Moe: 2
- Prerequisite Charms: Health Scanning Protocol
Sometimes, it's quickest to just cut an illness out. Roll Intelligence + Medicine with a difficulty equal to that of normally treating the poison, ailment, or disease. The target takes one lethal wound if you succeed or fail, but the problem is completely cured immediately if you succeed.
Nookie Detection Analysis
- Cost: 3 motes
- Duration: Instant
- Type: Speech
- Minimum Medicine: 2
- Minimum Moe: 1
- Prerequisite Charms: Basic Medicine Protocol
With but a glance, you can tell how sexually active someone is, who their last three sexual partners were, whether they enjoyed it, if they're pregnant, who the father is, and whether they suffer any venereal diseases and why.
Birth Control Protocol
- Cost: 3 motes
- Duration: One Scene
- Type: Simple
- Minimum Medicine: 3
- Minimum Moe: 1
- Prerequisite Charms: Nookie Detection Analysis
Roll Intelligence + Medicine with a difficulty of your sexual partner's Moe. If you succeed, they can't get you pregnant and vice versa without the use of other charms to ensure it.
Fertility Alteration Protocol
- Cost: 5 motes, 1 WP
- Duration: Permanent
- Type: Simple
- Minimum Medicine: 4
- Minimum Moe: 2
- Prerequisite Charms: Birth Control Protocol
With a touch and a difficulty 3 Intelligence + Medicine roll, you can render someone either fertile or infertile. Only charms and sorcery can overcome this.
Guaranteed Fertility Technique
- Cost: 15 motes, 1 WP
- Duration: Until Next Sexual Act
- Type: Simple
- Minimum Medicine: 5
- Minimum Moe: 3
- Prerequisite Charms: Fertility Alteration Protocol
Sometimes, you have to help natural processes along, so that Destiny stays on track. This guarantees pregnancy the next time the target has sex, assuming one of the partners is able to get pregnant at all. If the target is unwilling or unaware, you must roll Manipulation + Medicine against the target's Moe.