TheKawaiiEdition/CatHackerAlari

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Cat-Hacker Alari, 150 XP Coach and Henchwoman of Dr. Tara

Attributes

  • Physical: Primary
    • Strength: 5
    • Dexterity: 4
    • Stamina: 4
  • Mental: Tertiary
    • Perception: 3
    • Intelligence: 2
    • Wits: 2
  • Social: Secondary
    • Charisma: 4
    • Manipulation: 1
    • Appearance: 4


Abilities

(Bold are Favored)

Air

  • Athletics 5
  • Dodge 2
  • Larceny
  • Stealth
  • Thrown

Earth (All are Caste Abilities)

  • Bureaucracy 4
  • Investigation 1
  • Medicine 4
  • Melee 5
  • Resistance 3

Fire

  • Endurance 3
  • Linguistics 1 (High Realm, Frosttongue)
  • Marital Arts
  • Presence
  • Socialize

Water

  • Brawl 2
  • Performance 1
  • Ride 4
  • Sail
  • Survival 1

Wood

  • Archery 3
  • Awareness 5 (Heartstone: +1 awareness, +3 when standing watch)
  • Craft
  • Lore 1
  • Occult

Backgrounds:

Allies 2 (Nebbish Mikata, Dr. Lemarchand Tara) Contacts (Academia) 2 Manse 2 Resources 2 Heritage 4


Charms and other powers:

Anima Power: 5 motes, for a scene, they soak lethal damage with their full soak and add half their stamina to their bashing soak.

Athletics:

  • Basic Athletics Prana
  • Updraft

Awareness:

  • Basic Awareness Prana

Bureaucracy:

  • Basic Bureaucracy Prana

Endurance:

  • Attractive Yet Hard Body: Taken 3 times, Alari gains three -1 and three -2 levels.

Medicine:

  • Basic Medicine Prana

Melee:

  • Basic Melee Prana
  • Expert Melee Method
  • Companion Melee Technique
  • Blade Guardian
  • Deep Piercing Stroke
  • Armor-Piercing Stroke
  • Revenge Stroke
  • Revenge Storm


Nature, Essence, Willpower, and Virtues

Nature: Teacher

  • Permanent Essence: 3
    • Personal: 16
    • Peripheral: 33 (9 motes committed)

Willpower: 6

Virtues

  • Compassion 3
  • Temperance 4
  • Conviction 2
  • Valor 2

Possessions

Equipment:

  • Longbow + Arrows (Acc 1, Rate 3, 200 yd range. So she is Acc 8, Rate 3, 200 yards, and does 6L with a standard arrow)
  • Coaching Uniform
  • Coach Hat
  • Whistle
  • Sports Schedule
  • Camping Gear
  • Pepper, her black stallion

Artifacts

Dragonfang (5 motes, The Sentinel Stone is plugged in. Jade Naginata, adds +2 dice to trip attacks, Spd 6, Acc 1, Dam 4L/5B, Def 2. So for her, Spd 12, Acc 10, Dam 9L/10B, Def 11)

Jade Reinforced Breastplate (4 motes, Timing Stone is plugged in. Lethal 10, Bashing 9, No Fatigue, Mobility 1)

Hearthstones

  • The Sentinel Stone (Level 2, +1 awareness, +3 when standing watch)
  • Timing Stone (Level 1, concentrate and it will begin keeping a running timer)


Miscellaneous

  • Lethal Soak: 12
  • Bashing Soak: 13
  • Dodge: 6 dice ( 5 dice with armor)
  • Fatigue: 0
  • Mobility Penalty: 1
  • Health:
    • 1 –0
    • 5 –1
    • 5 –2
    • 1 –4
    • Incap.

Appearance

Medium of height, she has an athletic build. She keeps her silver hair long despite inconvenience because she thinks it makes her look less macho. She puts a lot of attention into her appearance, especially on formal occassions. She has normal brown eyes.


Fetishes

Her Moe 3 Fetish is that she is a Coach, and constantly carries coach paraphenalia and talks a lot abut sports.

Personality:

Alari loves sports and talks about them incessantly, unless she's actually in danger for some reason. She is very loyal to Tara, more than is probably good for her. She likes to teach and loves her coaching; she favors punishing errant students with exercise. It's good for them. If she's not talking about sports, she tends to fall silent and listen, which she's good at. She can't stand being called uncute; it's one of the few things which can really make her get mad.

History:

Alari grew up in a Cat-Hacker hold in the North before being bundled off to the Realm for her education. She attended the same school as Tara and Mikata and quickly befriended them for the good of her grades. She beat up their enemies and they helped her study. She exalted while clobbering a bully gang at the school. She got into the Scarlet Academy chiefly by dint of finding a loophole that got her an athletics scholarship. She discovered a knack for business and legal business and exploited it to enable herself to BARELY graduate from the Scarlet Academy, where she now teaches sports.

She goes on many adventures with her friends, usually being the hopelessly outnumbered voice of pragmatic reason.

Storyteller's Notes:

She is the brawn of the group, a fighter of a fair amount of skill. She tends to follow the lead of her friends, unless they're clearly screwing up, and then she pitches in and saves them.