SilverMasks/Pattern

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Pattern

Leaf-Falling Scrutinity
Cost: 3 motes
Duration: Instant
Type: Simple
Minimum Intelligence: 3
Minimum Essence: 3
Prerequisite Charms: Ascendant Intelligence
The Lunar sizes an opponent, knowing his strengths and weaknesses with a glance; From his posture, scent, movements and the essence flows in his body, the Lunar is able to draw incredible conclusions. To do so, the Lunar must designate a single target and roll Intelligence or Perception+Investigation with a difficulty equal to the target’s Permanent Essence, plus an active roll in his part if he is trying to conceal them. On a success the Lunar can learn...

  • ... the target’s rating on a single Physical Ability.
  • ... the target’s rating on a single Attribute
  • ... how many times the target has taken Ox-Body Technique, or other Permanent Charms the Lunar knows about.
  • ... a Martial Style the Lunar knows that the target is proficient in(knows the Form of).

The Lunar can use this Charm multiple times to discover multiple things. The Lunar may also designate a single ability and roll Perception or Intelligence + this Ability when looking at a crowd, with the usual difficulty. The Lunar automatically knows all those in the crowd with a rating in the ability of 3 or higher, and tend to use this function of this Charm to select crews or soldiers for their endeavors.

Crystal Strike
Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Intelligence: 3
Minimum Essence: 2
Prerequisite Charms: None
The Lunar stops to concentrate, and his mind becomes clear as a crystal, and just as perfect. His thoughts become light passing through its facets, and he knows exactly how to accomplish any task. By spending a dice action in contemplation before taking a physical action, the Lunar may add one specialty dice to his action that does not count against dice-adding limits, and may freely exchange his Intelligence for the physical attribute involved in the action.

Weakness-Exploiting Strike
Cost: 4 motes
Duration: Instant
Type: Supplemental
Minimum Intelligence: 4
Minimum Essence: 3
Prerequisite Charms: Leaf-Falling Scrutinity, Crystal Strike
Taking advantage of all the Lunar has learned with Foe-Studying Meditation, the Lunar lands a strike that exploits all of the foe's weaknesses! The Lunar attacks a foe against whom he used Leaf-Falling Scrutinity and got at least one success, and activates this Charm - the Lunar converts a number of attack and damage dice into automatic successes equal to his Intelligence.

Pattern-Exploiting Rush
Cost: 1 mote
Duration: Instant
Type: Reflexive
Minimum Intelligence: 3
Minimum Essence: 2
Prerequisite Charms: Foe-Studying Meditation
Taking advantage of all the Lunar has learned with Foe-Studying Meditation, the Lunar exploits his attack patterns to gain a fast tactical advantage! The Lunar who uses this Charm instantly wins initiative against a foe against whom he used Foe-Studying Meditation and got at least one success. If two characters use auto-win initiative effects, they roll for initiative normally.

Moon-Blessed Nemesis
Cost: None
Duration: Permanent
Type: Special
Minimum Intelligence: 5
Minimum Essence: 4
Prerequisite Charms: Weakness-Exploiting Strike, Pattern-Exploiting Rush
This Charm enhances Leaf-Falling Scrutinity. When the Lunar uses that Charm on a character for as many turns as that character has dots of permanent essence, she may opt to commit 1 mote with this Charm to commit the opponent's patterns to memory.

Thereafter, the enemy has a penalty to all defenses against the Lunar’s attacks equal to half her Intelligence(rounded up), and the Lunar receives her Intelligence in bonus dice to the total of her defenses against every single attack by the enemy with those patterns, which may create a pool from nothing with the Lunar’s Intelligence in dice, of either Dodge or Parry - defending against the learned patterns becomes so easy it requires no thought. The Lunar may also use his Intelligence in place of the designated Attribute for all actions taken against this enemy. This bonus is lost if the opponent increases or decreases his base traits, thus changing his combat dynamics.