SolarStealth/Han

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Camoflauge Charms

Membrane of Perfect Concealment

Cost: 3m per person
Duration: Indefinite
Type: Simple, Illusion
Minimum Requirements: Stealth 3, Essence 2
Prerequisites: Invisible Statue Spirit

Any self-respecting ninja can hide behind a sheet of canvas perfectly painted to match whatever is behind it. This Charm puts a uniquely Exalted spin on it. This charm creates a pocket of Elsewhere big enough for (Essence) people, with the opening covered by an illusion masking the opening so that to the eye and hand, it matches the surroundings perfectly. Sound, air and liquid may pass through freely, and the membrane is approximately the thickness of a human hair and the strength of canvas. Any within may leave the bubble at any time. When the caster leaves, the bubble collapses, forcibly ejecting all within. Illusion-penetrating techniques such as Eye of the Unconquered Sun apply to this Charm.

Lion In The Grass Technique

Cost: 3m per dot of penalty
Duration: Five long ticks
Type: Simple, Illusion
Minimum Requirements: Stealth 4, Essence 3
Prerequisites: None

Occasionally, Lawgivers will need to be able to sneak around and still go heavily armoured. (Read: Hordes and hordes of angry Wyld barbarians with poison claws.) Mechanically, this Charm reduces any Stealth penalties for wearing armour by 2, to a minimum of 0. This includes muffling sound, dampening reflections off of the armour, and bending light around the Solar to conceal their presence.

Radiant Haze of Glory

Cost: 5m per (Essence) yards
Duration: One scene, or until deactivated
Type: Simple, Obvious
Minimum Requirements: Stealth 1, Essence 2
Prerequisites: None

It is the last resort of the unstealthy to simply create a large and scary distraction so that they can escape. This Charm projects a blazing corona of Essence around the Exalt. While not actually concealing the Exalt's presence, it does provide an effective distraction. For 5 motes, the character may project a golden, light-filled mist around herself for (Essence) yards. This effect may be purchased a number of times equal to the caster's permanent Essence per use of this Charm. This mist imposes a -3 external penalty to all actions involving sight, hearing, sense of direction, and sense of time, as well as a -1 external penalty to all actions involving touch and scent. It follows the caster around, but is not necessarily centered around her; she may direct its movement with a miscellanious action. Otherwise, it centers on her. It also emits light equivalent to that of a large fire, such as a burning house, when viewed from outside.

Collapsing Skeleton Technique

Cost: 2m
Duration: Indefinite
Type: Combo-OK, Reflexive
Minimum Requirements: Stealth 2, Essence 2
Prerequisites: None

The Lawgivers can rearrange their bodily structures, collapsing themselves to fit more easily into smaller spaces. This Charm allows the Solar to reduce her body in volume by 10% for every 2 motes spent, up to twice her Stamina in motes. If this Charm remains in effect for more than one hour, the character will suffer a level of unsoakable bashing damage for every five minutes, as well as receive a -1 penalty to all physical actions, which is cumulative. Note that the caster's armour and weapons do not shrink with her.