StalkerofShadows/Whitewall

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Revision as of 18:20, 15 November 2006 by StalkerofShadows (talk) (My writeup for the Dominion of Whitewall)
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Whitewall
Magnitude:4
Military:2
Government:3
Culture:2

Conviction:3
Temperance:4 (major virtue)
Compassion:1
Valor:3
Willpower:7
Limit:3
Virtue Flaw: Xenophobia
Whitewall is constantly assaulted by Fair Folk and undead infiltrators. Thus they are willing to trust few. During a limit break, they are willing to trust absolutely NOBODY that is an outsider, no matter how dire the situation.

Abilities
Integrity: 4(Tight-Knit Society - 3)
War: 2(Fair Folk - 2, The Dead - 1)
Occult: 1(Ties to Yu-Shan - 3)
Bueracracy: 2
Investigation: 1(2) (Interviews, Due Diligence)
Stealth: 1(Agents)
Craft: 3(public works - 2, mining)
Awareness: 3(4) (Diplomats - 2)
Performance: 1
Presence: 1(demands)

Internal Bonus Points: 25
External Bonus Points:
Jade Mines: 1
Control of the Holy Road: 1