SolVachel/CelestialMyrmidon
Contents
Again a Work in Progress
This is the art of the superlative soldier. Fealess, unshakeable, tireless.
- Armed and Armored. Common tools of the soldier, sword spear, shield, medium armor.
Sacred Guardian Stance
Cost: 3m Duration: Turn Type: Reflexive Minimum Ability: 3 Minimum Essence: 1 Prerequisite Charms:
Immune to Knockdown,Knockback,Stun. All defensive actions performed without penalties due to pain or disability.
Implaccable Warrior Advance
Cost: 5m Duration: Turn Type: Supplemental Minimum Ability: 4 Minimum Essence: 1 Prerequisite Charms:
May take full movement regardless of hindrances. All offensive actions performed without penalties due to pain or disability.
Celestial Myrmidon Form
Cost: 6m Duration: Scene Type: Simple Minimum Ability: 4 Minimum Essence: 2 Prerequisite Charms:
Deal and soak lethal barehanded. Immune to wound penalties, knockback, knockdown, stun, fatigue and mobility penalties.
Dutiful Soldier Onslaught
Cost: 3m/each Duration: Instant Type: Extra Action Minimum Ability: 5 Minimum Essence: 2 Prerequisite Charms:
Take extra attacks up to Martial Arts.
Honorable Veteran Method
Cost: 3m/each Duration: Instant Type: Extra Action Minimum Ability: 5 Minimum Essence: 2 Prerequisite Charms:
Take extra parry/block actions up to Martial Arts.
Immortal Praetorian Focus
Cost: 5m 1w Duration: Scene Type: Reflexive Minimum Ability: 5 Minimum Essence: 2 Prerequisite Charms:
Increases the difficulty to be struck in combat by the Martial Artists Essence.
Assurance of Spiritual Favor
Cost: 1w Duration: Instant Type: Simple Minimum Ability: 5 Minimum Essence: 3 Prerequisite Charms:
Roll MA, regain Motes=Successes.
Mandate of Heaven Discipline
Cost: 10m Duration: Instant Type: Simple Minimum Ability: 5 Minimum Essence: 3 Prerequisite Charms:
Roll MA, regain Will=Successes.
War God Incarnate Approach
Cost: 10m 1w Duration: Instant Type: Simple Minimum Ability: 5 Minimum Essence: 3 Prerequisite Charms:
Roll MA, regain Health Levels=Successes.
Peer of Mars Stance
Cost: 10m 1w 1hl Duration: Scene Type: Reflexive Minimum Ability: 5 Minimum Essence: 4 Prerequisite Charms:
Gain a number of extra actions equal to MA+Ess. Can be spent for Attacks, Parries, Instant-Counterattacks.
Comments
AIM is the suck right now. My intro is up ~ RazorWolf