Sons Of The Seventh Legion/HIROSHI

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BRIEF HISTORY

Hiroshi was once known as Righteous Dirge, the god-blooded son of the dispossessed war god Zhong Yu - he was born to be used as a sacrifice in his father's plan to reawaken the fading power of a legendary blade, so that he could reclaim again the position of the War God of the East. Zhong Yu's plan failed and apparently cost him his life; Hiroshi fared much better and survived with no recollection of his life before that time.

Hiroshi also found himself in possession of the great blade that, even much reduced in power, remained one of the mightiest in Creation. He lived life as a mercenary for a time, before his talent was recognised by Karal Linwei, who recruited him and had him naturalised as a citizen of Lookshy. Linwei was the father Hiroshi never had.

Hiroshi was fifteen when Karal Linwei entered him into the House of the Five Winds. It was then that he met Shin and Keiji, becoming fast friends.

At the climax of the Battle of Emerald Tears, it was Hiroshi's strength that felled the great Lunar beast, bringing the Unconquered Sun's attention upon him at that moment.

APPEARANCE

Hiroshi is a well-muscled and handsome young man, a legacy of his father's blood. He has come to wear his golden blonde hair long to disguise his affiliation to the military in his missions, at least enough to brush his shoulders. He has the striking blue eyes so common to those with Northern blood.

CHARACTER SHEET

Name:    Hiroshi a.k.a. Righteous Dirge
Nature:  Survivor
Caste:   Dawn
Concept: Elite Field Battle-Commander

Attributes

Strength:  5 Charisma:     3 Perception:   3
Dexterity: 5 Manipulation: 3 Intelligence: 3
Stamina:   5 Appearance:   4 Wits:         5

DAWN

Archery:      
Brawl:
Martial Arts: 5
Melee:        5 **PRODIGY**
Thrown:       2

ZENITH

Endurance:    5
Performance:  5
Presence:     5
Resistance:   3
Survival:     1

TWILIGHT

Craft(War):   2
Investigation: 
Lore:         1
Medicine:     2
Occult:       5

NIGHT

Athletics:    5
Awareness:    5
Dodge:        5
Larceny:
Stealth:      5

ECLIPSE

Bureacracy:   3
Linguistics:  4 
Ride:         5
Sail:
Socialise: 

SPECIALITIES

Melee:        3 When fighting using a bladed weapon
Dodge:        3 When fighting using a bladed weapon

ADVANTAGES

BACKGROUNDS

Allies:          
Artifact:        5
Backing(Lookshy):2
Prodigy(Melee):  n/a
Resources:       3
Reputation:      2
Retainers:       1
Sorcery:         2

ESSENCE 5

Personal   24/24
Peripheral 37/57
[Committed 20]

WILLPOWER 8

VIRTUES

Compassion 2
Temperence 2
Conviction 4
Valor      5

LIMIT BREAK
Berserk Anger (Valor)

HEALTH LEVELS

-0    x 1
-1    x 7
-2    x 12
-4    x 1
Incap x 1

MOVEMENT

May move 17 yards and make a full dice action in combat.
May move 35 yards at the cost of the turn's actions.

CHARMS

MELEE

Excellent Strike
One Weapon, Two Blows
Peony Blossom Attack
Iron Whirlwind Attack
Hungry Tiger Technique
Fire and Stones Strike
Whirlwind of Searing Blows
Retrieve the Fallen Weapon
Iron Raptor Technique
Golden Essence Block
Dipping Swallow Defence
Solar Counterattack
Bulwark Stance
Fivefold Bulwark Stance
Heavenly Guardian Defence

DODGE

Reed in the Wind
Reflex Sidestep Technique
Shadow over Water
Flow Like Blood
Seven Shadows Evasion

ATHLETICS

Graceful Crane Stance

OCCULT

Spirit Detecting Glance
Terrestial Circle Sorcery
Emerald Countermagic
Stormwind Rider

MEDICINE

Body Mending Meditation

PERFORMANCE

Respect Commanding Attitude

Endurance

Ox-Body Technique
Ox-Body Technique
Ox-Body Technique
Ox-Body Technique
Ox-Body Technique

EQUIPMENT

Deathsong / God-of-War (Orichalcum Grand Daiklave)
Collar of Dawn's Cleansing Light (Orichalcum version)
Orichalcum Hearthstone Bracers
Silk Armour
Breastplate (Normal Quality, Earth-imbued)
Cooking plates (Normal Quality, Fire-imbued)
Ranger suit (Normal Quality, Fire-imbued)
Ranger suit liner (Normal Quality, Air-imbued)

EXPERIENCE

Session 1    10 Experience + 1 Charm or 1 Charm Mastery
Session 2    15 Experience + 1 Charm or 1 Charm Mastery
Spent        1 Charm Mastery - Flow Like Blood