Pele Cindertind/Pele Cindertind
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Revision as of 04:42, 16 March 2004 by Adsl-68-78-110-103.dsl.emhril.ameritech.net (talk)
== Character Sheet == <pre> NAME HOMELAND Pele Cindertind CASTE ANIMA POWER Fire Light self on fire for a scene NATURE EXPERIANCE Jester 4 ----------------------------------------------------------------------------------------- ATTRIBUTES ----------------------------------------------------------------------------------------- PHYSICAL SOCIAL MENTAL Strength * * * * Charisma * * * * Perception * * * Dexterity * * * Manipulation * * Intelligence * * Stamina * * Appearance * * * Wits * * ----------------------------------------------------------------------------------------- ABILITIES ----------------------------------------------------------------------------------------- --AIR -- --EARTH-- --FIRE-- □Linguistics * □Awareness * * ■Athletics * * * □Lore □Craft ■Dodge * * * * ■Occult * * * * □Endurance * * ■Melee * * * * □Stealth ■Martial Arts * * * ■Presence * * * □Thrown □Resistance ■Socialize * * * --WATER-- --WOOD-- --SPECIALTIES-- ■Brawl * * * □Archery □Bureaucracy □Medicine □Investigation □Performance □Larceny □Ride * □Sail □Survival ----------------------------------------------------------------------------------------- TEMPERS ESSENCE * * * * VIRTUES ----------------------------------------------------------------------------------------- Willpower: Personal: __:15 Compassion * * * * * * * * * * * Committed: __ Conviction * * Limit Peripheral: __:61 Temperance * O O O O O O O O O O Committed: __ Valor * * * * ---------------------------------------------------------------------------------------- BACKGROUNDS ---------------------------------------------------------------------------------------- BACKGROUND DESCRIPTION Henchman * * Artifact * * * Retainers * * Connections * * ----------------------------------------------------------------------------------------- COMBAT STATISTICS ----------------------------------------------------------------------------------------- Initiative: 8 Soak (L/B): (__/__) Mobility: __ ARMOR: __________ w/Armor: (__/__) Fatigue: __ HEALTH LEVELS -0 -1 -2 -4 Incapacitated O O O O O O O ----------------------------------------------------------------------------------------- COMBAT ACTIONS ----------------------------------------------------------------------------------------- ATTACKS WEAPON SPEED ACCURACY DAMAGE DEFENSE Red Jade Daiklave + 6 + 2 + 6 + 3 __________ _____ _____ _____ _____ __________ _____ _____ _____ _____ Dodge ____ ----------------------------------------------------------------------------------------- CHARM DESCRIPTIONS ----------------------------------------------------------------------------------------- CHARM COST DURRATION TYPE EFFECT Loquacious Courtier Technique 1 per 2 die One Scene Simple Increase Socialize Rolls Blade-Deflecting Palm 1 mote Instant Reflex. Parry w/ brawl Effortlessly Rising Flame Threshold Warding Stance Terrestial Circle ----------------------------------------------------------------------------------------- ARTIFACTS -----------------------------------------------------------------------------------------