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The Incarna Glove

Artifact •••••
Soak: Special
Fatigue: - 1
Mobility: -2
Commitment Cost: 5m Helm 5m armor or 8 motes both.

Created in the darkest times of the First War, the Glove is reverse symbolism; rather than the person within guiding the armor as hand guides glove, the armor is the guide. The helm is a simple tiara of starmetal adorned with clear-crystal adamant. When set upon the brow and attuned the user gains the armor Starmetal MM bonus as though they were a Sidereal. The PC gains the following powers:

Passive: Essence Resurgent costs are reduced by 1 Wp. 1 Mote per scene: Cannot be surprised. This counts as a perfect effect with two successes. 3 Motes per scene: Determine fate. Can determine the location of Fate disturbances, such as Yozi or Fair Folk within a very general area. May see Destiny or Dark Fate. 10 Motes, 1 wp per Essence in days, until deactivated: Step outside Fate. Treated as unaffected by Astrology or Fate bending magic, Destiny, Doom, Etc.

If the PC attunes the armor and helm separately there is no ill effect. If they attune both simultaneously, they become an NPC until they remove the helm.


The Maidenhead

Artifact •••••
Commitment Cost: 11m

Crafted entirely of glittering starmetal and existing partially outside fate, this item has yet to be full-born.



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