Nekomimi-Maiden/Kei
Name: Resounding Bliss Kei
Caste: Chosen of Serenity
Motivation: To bring unification, peace, and prosperity to the East.
Anima: The sapphire blue of a meditation pool, rippling to the notes of an unheard song.
Concept: Peaceful Wandering Musician
XP: Spent/Total: 345/286
Attributes
Strength ••, Dexterity ••••, Stamina ••
Charisma ••••, Manipulation ••, Appearance •••••
Perception •••, Intelligence •••, Wits ••••
Abilities</b>
<b>Journeys:</b>Ride 1
<b>Serenity:</b>Craft (Fate) 2, Dodge 4, Linguistics 4, Performance 5 [+2 Song, +1 Prayer], Socialize 3
<b>Battles:</b>Athletics 1, Melee 4, Presence 2
<b>Secrets:</b>Larceny 1, Lore 3, Occult 3, Stealth 3
<b>Endings:</b>Awareness 3, Bureaucracy 4, Integrity 3, Martial Arts 5, Medicine 4
<b>Virtues</b>
<b>Compassion •&bull•••, Conviction ••, Temperance •••, Valor ••
Limit0
Willpower ••••••••/8
Essence ••••
Personal 16
Peripheral 43
Committed 5m Starmetal/Orichalcum Infinite Resplendence Amulet, 5m Incomparable Array of Harmony
Intimacies</b>
Love of Maya, love for Sesus Viola, friendship with Alita, friendship with the God of Created Life who gave her Maya, hatred of the Neverborn
<b>Backgrounds:</b>
<b>Artifact(4) •••• (Infinite Resplendence Amulet)
Artifact(4) •••• (Incomparable Array of Harmony)
Backing: Convention on the East ••
Celestial Manse ••
Familiar (Companion Cat, Maya) •••
Salary ••
Savant •
Sifu ••
Health Levels</b> -0*1, -1*2, -2*2, -4*1, Incap
<b>Charms</b>
[Linguistics]
Primordial Pillar: Always Coming Home [1m per technique, per scene]
- Techniques: Faultless Ceremony (performa ny formal or religious ceremony without error, act as a priest of any god)
[Performance]
Second Performance Excellency
Fateful Performance Excellency
Primordial Musician: The 10,000 Dances [Permanent, variable motes]
- Techniques: Dance of Shining Joy [+Performance to Dodge DV, no Onslaught or Coordinated Attack penalties; must dance every action as Speed 5, DV -0, diceless misc action, or charm ends]
Dance of Perfection in Life [5m, Cha+Perf vs highest MDV of audience; success = everyone watching regains 1wp as Emotion effect]
Dance of Spirit Persuasion [5m1wp, Dex+Perf vs spirit's Dodge MDV; Spirit becomes Ally and Positive intimacy (Servitude, 1wp resists); gains +3 dice vs demons]
Ascending Musician: Heart-Brightening Presentation Style
Descending Musician: Dissonant Harmonies Influence
Resplendent Musician: Harmonic Completion [16m1wp1lhl]: Sidereal blinds herself with Scripture of the Dancer, which stays for five days. All Performance rolls convert dice to automatic successes. Anyonel istening gains positive intomacy towards Sidereal. Sidereal's DDV and DMDV raise by unmodified Performance.
[Stealth]
Primordial Mask: Soft Presence Practice [4m]; Manipulation + Stealth vs Dodge MDV, Illusion effect per technique
- Technique: Underling Invisibility Practice (Character seems unimportant, unworthy of attention or harassment, so long as they act obsequious and do nothing suspicious)
[Bureaucracy]
Primordial Haywain: Terminal Sanction [8m]; Cha+Bur vs target's MDV, Compulsion effect: Materialize and stay material for the scene. Costs [Sidereal's Temperance]wp to resist, must be resisted when first rolled.
- Techniques: Task
[Martial Arts]
Second Martial Arts Excellency
=Dreaming Pearl Courtesan=
Demure Carp Feint [4m]: +Essence to DVs.
Pearlescent Filigree Defense [1xm]: +XL/2XB soak, max x = essence
Lethal Paper Fan Attack [3m]: Decorative nonweapon becomes weapon, weapon gets +[Essence] to Speed, Acc, Dam, or Def for one attack
Dreaming Pearl Courtesan Form [5m]+MA to Presence and Socialize rolls, control [Essence] props
Vindictive Concubine's Pillow-Book Understanding [3m]: Ignore Essence+MA armored soak
Flurry of August Leaves Concentration [2m/weapon]: Magical flurry, single MA attack, applied up to [Essence] times - once per weapon
Resplendent Sash Grapple Technique [3m/action]: Counterattack, Dex+MA to entangle attacker; see charm info
Fragrant Petal Fascination Kata [10m1wp, Indefinite]: Cha+MA social attack within [Essence] yards, transfix those who fail, -[ESsence] to all dice pools for those who succeed. Transfixed people can be commanded, ignoring intimacies and motivations
Seven Storms Escape Prana [8m1wp]: Teleport [MAx5] yards as simple action.
Invoking the Chimera's Coils [15m1wp, +1wp to end charm]: +6L/+12B armored soak, fly at 45mph, deal +3 Damage, cannot be surprised or lied to, Actions are speed 6 but allow [Essence] individual actions.
=Quicksilver Hand of Dreams=
The Quicksilver Staircase [--]: Hold dreams, lucid dreaming, one step closer to Creation
Dream Ravager Hand [2/4/6]: Steal a target's dream
Peaceful Repose Touch [2/4/6]: Put a target to sleep
Fervent Night Phantasm [2/4/6]: Make a target dream
<b>Combos</b>
None
<b>Combat Stats</b>
<b>Join Battle 7, Soak 3B/2L/1A (Infinite Resplendence Amulet), Dodge DV 6
Social Combat Stats</b>
<b>Join Debate 7, Dodge MDV 7
Presence Speed 4, Accuracy 6, Parry 6/2, Rate 2
Performance Speed 6, Accuracy 8, Parry 8/2, Rate 1
Investigation Speed 5, Accuracy 3, Parry 3/2, Rate 2
Colleges</b>
(Cerulean Lute of Harmony)
The Ewer **
The Musician ***
The Peacock *
(Forbidding Manse of Ivy)
The Sorcerer **
Resplendent Destiny: V'Neef Alara, Explorer [Duration: One Month, Endurance: 3]
=== Comments ===