MurdocRedux

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Ah, Second Edition Murdoc. Caste: Twilight Motivation: To expand and propagate the magical knowledge and ability of the common man.


Attributes

Str 2	Cha 3	Per 4
Dex 3	Man 4	Int 5
Sta 2	Apr 2	Wit 2

Abilities

  • *Archery 3, *Integrity 5, *Resistance 3, *Craft 5, *Investigation 3, *Lore 5, *Medicine 2, *Occult 5, *Athletics 5, Awareness 3, Bureaucracy 2, *Linguistics 3


Backgrounds

  • Resources 3
  • Artifact 2 (Alchemical Flame Pistol)
  • Artifact 2 (Reinforced Buff Jacket)
  • Influence 2 (Urban Legend)


Charms

  • Archery II
  • Integrity II, Temptation Resisting Stance
  • Durability of Oak, Iron Skin Concentration
  • Craft II, Craftsman Needs No Tools
  • Investigation II
  • Spirit Detecting Glance, All-Encompassing Sorcerer's Sight, Sorcerer's Burning Chakra Charm, Terrestrial Circle Sorcery
  • Graceful Crane Stance
  • Awareness II
  • Sorceries: Death of Obsidian Butterflies, Flight of Separation, Emerald Countermagic
  • Thaumaturgy: Master of Enchantment, Alchemy, Warding, and Astrology. Initiate of Geomancy.

Willpower 7 Essence 4 (19/46)

DV: 4
PDV: 2
MDV: 8
MPDV: 4


Join Battle: 5

Compassion 2   Temperance 4
Conviction 3   Valor 2

Intimacies: Learning, Professional Thaumaturges. Languages spoken: Skytongue, Grasstongue, Riverspeak, Old Realm.

Virtue Flaw: Contempt of the Old- When confronted with adults behaving childishly (or when shown up by anyone younger than him), Murdoc gets Limit. When his Limit Breaks, Murdoc will instantly dismiss, and indeed actively deride any ideas offered by anyone younger than him for a number of days equal to his Temperance. Getting cooperation from him will be completely impossible. Partial Control: Murdoc will eventually go along with ideas offered by the young (after much badgering), but he will never be happy about it and will continue to be a cantankerous sonofabitch for the duration of the Break.

Merits: Eidetic Memory (Sight) Flaws: Known Anathema 2

  • XP
    • Spent: 124
    • Banked: 32