MartialArts/PeregrineFalcon
Peregrine Falcon Style
This Style may not be practiced in armor or with weapons.
Exsanguinating Strike Cost: 2m Type: Simple Keywords: Combo-OK Duration: Instant Minima: MA 3, Essence 2 Prerequisites: None
The martial artist's vicious strike, enhanced with talons of Essence, tears open a wound that resists an Exalt's natural resilience. This charm is an unarmed Martial Arts attack that inflicts lethal damage. If the attack inflicts levels of lethal damage, roll the caster's (Strength+Martial Arts+Essence) against a pool of the target's (Stamina+Resistance+Essence). Extra successes are added to the difficulty to staunch the wound.
Ant-Snatching Atemi Cost: 2m Type: Supplemental Keywords: Combo-OK Duration: Instant Minima: MA 3, Essence 2 Prerequisites: Exsanguinate Strike
Like the peregrine falcon, the character's eyes can see a path past whatever defenses of crude matter his target hopes will shield them from his wrath. This attack supplements a Martial Arts attack. The target gains no bonuses to DV from mundane defenses.
Hungry Hawk Initiative Cost: - (1m per) Type: Permanent Keywords: None Duration: Permanent Minima: MA 3, Essence 2 Prerequisites: None
The character may spend 1m to add a die to his Join Battle pool, up to a maximum of his Martial Arts score in bonus dice. This effect does not count as a Charm use.
Peregrine Falcon Form Cost: 6m, 1wp Type: Simple Keywords: Form-type Duration: One scene Minima: MA 4, Essence 2 Prerequisites: Ant-Snatching Atemi, Hungry Hawk Initiative
For the rest of the scene, all of the character's unarmed attacks inflict lethal damage, ignore Hardness, and are piercing, and his movement pools increase by his permanent Essence score.
Hawk Escapes Harriers Cost: 2m Type: Reflexive Keywords: Combo-OK, Obvious Duration: Instant Minima: MA 3, Essence 2 Prerequisites: Peregrine Falcon Form
Whenever the character defends against a coordinated attack or multiple attacks during one of his actions, he may activate this Charm to effortlessly propel himself up to (Dexterity+Martial Arts+Essence) meters away.
Half-Seen Raider Meditation Cost: - Type: Permanent Keywords: None Duration: Permanent Minima: MA 5, Essence 3 Prerequisites: Hawk Escapes Harriers
This Charm permanently enhances Peregrine Falcon Form. While Peregrine Falcon Form is active, decrease the speeds of all attacks by 1.
Prey Learns Its Place Cost: 4m Type: Reflexive Keywords: None Duration: Instant Minima: MA 4, Essence 3 Prerequisites: Peregrine Falcon Form
This Charm may be activated in response to an unexpected clinch attack. The character instantly gains control of the clinch, and gains a number of automatic successes equal to half his Martial Arts score on all future rolls to control the clinch.
Grain-Counting Grace Cost: 4m Type: Simple Keywords: Combo-Basic Duration: Scene Minima: MA 4, Essence 3 Prerequisites: Prey Learns Its Place
For the remainder of the scene, whenever one of the caster's raw attack pools is smaller his (Perception+Awareness), the (Perception+Awareness) pool may substitute for the pool in question. Any bonuses that could have applied to the former pool but cannot be applied to the new one are lost. This Charm's effects may not be used with attacks in flurries.
Wind-Shattering Dive Prana Cost: 3m Type: Simple (Speed 2, DV -1) Keywords: Obvious Duration: (Martial Arts) actions Minima: MA 4, Essence 3 Prerequisites: Grain-Counting Grace, Half-Seen Raider Meditation
For the duration of this Charm, all of the character's attacks against animate targets cause knockdown or knockback against all targets up to tyrant lizard size.