JesseLowe/InarianHeavyCavalryDragon

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Revision as of 15:47, 11 July 2005 by JesseLowe (talk)
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Mail and Steel Stats Template

ATTACK
Initiative: (Leader's Charisma + Presence) + Drill (X) - Magnitude (X) + 1d10
HTH Attack Modifier: + (Magnitude difference between this unit and its opposition) + ((1/2 the primary HTH attack Accuracy, rounded up) + Might) successes
HTH Damage Modifier: + 1/3 primary HTH attack damage dice
Ranged Attack Modifier: + (Magnitude difference between this unit and its opposition) + ((1/2 the primary ranged attack Accuracy, rounded up) + Might) successes
Ranged Damage Modifier: +1/3 primary ranged attack damage dice
Minimum Damage: +(Magnitude or Average Soldier Essence, whichever is higher)

DEFENSE
Parry Modifier: + (Magnitude difference between this unit and its opposition) + (1/2 the primary HTH attack Defense, rounded up) successes
Dodge: + (Magnitude difference between this unit and its opposition) Armor Soak Modifier: +(1/3 troop average Lethal soak, rounded up)
Defensive Essence Modifier: +Might
Health Levels: x (# health levels of average unit member; 3 for most units)

OTHER
Movement: ((Lowest soldier Dexterity + 12) x 20) yards per long turn
Valor: X
Starting Order: Unordered, Close, Relaxed, or Skirmish (Usually Relaxed)
Magnitude: X (# troops @ X HL each)
Drill: X
Might: X (variables go here)