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  • ...as they are in the presence of at least two other crewmembers. A character may only be under the effects of one Crew Completeness Method at a time. ...e that is part of her crew through Crew Completeness Method. The character may instantly heal bashing or lethal damage. The cost is 2 motes per level heal
    8 KB (1,345 words) - 15:21, 7 June 2010
  • The Lunars may not put the time in like the Dynasty, or have the magical knowledge to brai ...o life. In fact a Solar could potentially find an old tomb or ruin, find a long forgotten set of bones and watch as an ancient ally and friend springs to l
    19 KB (3,303 words) - 06:43, 22 November 2011
  • ...m her was to make it so that being seen did not lead to being noticed. So long as the Sidereal tries to avoid notice by moving quietly, not trying to draw ...ive can go to its entrance and slip in, taking up to 25 people with her so long as they all hold hands as they enter. All such safehouses will have a seco
    9 KB (1,659 words) - 02:46, 12 May 2011
  • ...ch surrounds and forms an icy layer over a foe they are grappling with. As long as the Abyssal controls the clinch, they can convert extra successes up to ...or even move. In effect, when the Abyssal is in control of a clinch, they may use this Charm, giving into a -1 die penalty to all physical actions for ev
    11 KB (1,941 words) - 13:51, 8 June 2010
  • ...ng of organizations, there is rumor and insinuations of those things which may come or have been decided. Through an understanding of who knows things, wh ...people who hold a desired position and need to be "helped" from it. With a long enough application of this Charm, it will be destroyed from within... crush
    3 KB (575 words) - 13:51, 8 June 2010
  • ...be similarly unaffected. The Abyssal appears completely healed from their long rest at the end of their entombment at a location of the ST's choice. ...n yards, they may attempt to dodge even normally undodgeable attacks. They may make a dodge attempt as normal. Should they succeed, the attack is made aga
    4 KB (707 words) - 13:52, 8 June 2010
  • This power may be used while an Abyssal is drinking blood from a victim. ...her. Very few survive the hardships of Creation or the Underworld for very long, though.
    12 KB (2,078 words) - 13:53, 8 June 2010
  • ...two hours. The abyssal can either implant a program the target follows, or may choose to instead set it up at the time of the trigger. Additional successe ...heir Essence in areas at any one time. The main 5 motes remain commited as long as the Abyssal wants to stalk this prey. Should the hunt end without the mo
    3 KB (464 words) - 13:54, 8 June 2010
  • ...hen he activates the Charm, but after that, he need not see it anymore. As long as the Abyssal has their essence commited (up to the end of the scene), the ...t or alley.) This allows the Abyssal to breath easier and gather what they may need or find a new place to hide.
    6 KB (1,133 words) - 13:53, 8 June 2010
  • ...ll that is left is black dust... and then not even that. More occult means may resonate with dissonant tones not unlike a black melody to the Malfeans, ev ...lt's Essence. With effects that find the truth without a roll, the Abyssal may make a reflexive Wits + Linguistics roll to oppose a Perception + Investiga
    3 KB (547 words) - 13:54, 8 June 2010
  • ...Abyssal can use this Charm whenever they use their Whispers as a guide. As long as they follow the lead, they can use the Charm, but only once per day. The Now the Abyssal may travel with assurance of reaching their destination by travel through the L
    9 KB (1,633 words) - 13:55, 8 June 2010
  • ...sals can regrow amputated or destroyed flesh, sometimes this takes far too long. If they have access to a similar limb (or the original if just cut off), t ...ds that their body no longer needs rest to heal. No matter how active they may be, they always heal as if at rest.
    8 KB (1,362 words) - 13:55, 8 June 2010
  • ...one of the souls you can increase it’s damage by +2L for one attack (you may only allow the blade to consume One Soul per turn for each dot in permanent ...about Essence x5 yards in a direction of the Abyssals choice. However, as long as the Abyssal receives at least one success on his parry roll the targets
    6 KB (950 words) - 13:55, 8 June 2010
  • ...se, as the weapon gleefully sings a song upon diving into their body. They may use this charm after a defense has been announced, gaining their Wits + Mel .... If the blow enhanced with this Charm is parried (even unsuccessfully, as long as it recieves a single success) and has raw damage more than double the da
    11 KB (2,024 words) - 13:56, 8 June 2010
  • ...s in radius per Permanent Essence of the Abyssal. With ST discretion, they may be able to ward a clearly defined area of a larger building, such as a wing ...mortal with a permanent willpower lower than their current Resonance, they may spend 3 motes reflexively (does not count as Charm usage) to kill that mort
    16 KB (2,763 words) - 13:55, 8 June 2010
  • ...disintegrates into some gore and flesh, leaving some limb to fly away. As long as the Abyssal does not draw attention to themselves, all those who were in ...lethal wound attempting to attack those who harmed their host. The vermin may be released purposefully, and given simple commands. Venomous creatures hav
    11 KB (1,940 words) - 13:57, 8 June 2010
  • While the ability to control the long term fate of mortals does not come easily to the Abyssals, they can change ...seductive enough, and yet horribly vague as to be read in many ways. They may affect a number of people equal to 10 times the Abyssal's Essence (though c
    9 KB (1,624 words) - 13:58, 8 June 2010
  • ...Essence) mile radius. While he cannot simply point them out on a map, he may track them down, without any margin for error, until the Charm expires. ...red to partake of the flesh and blood of the living to survive. Often, in long journeys through the wilderness, finding proper sustenance is difficult, an
    9 KB (1,526 words) - 13:58, 8 June 2010
  • *It may Materialize for half of it's motes. It learns an additional Arcanoi of the *The Familiar need not feed, except it may drink blood or eat flesh as it's master to regain motes of essence.
    13 KB (2,245 words) - 13:59, 8 June 2010
  • ...lt, or even some immobile object such as a tree or rock. While this attack may be defended against, anything less than a perfect defense will be hit by th ...y without Distance. However, it can dodge normally undodgeable attacks, so long as this condition is met.
    4 KB (710 words) - 13:58, 8 June 2010

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