SRNissen/SrN Dodge-CasusBelli

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Casus Belli

Cost: 10 Motes, 1 willpower point and 1 aggravated Health Level
Duration: Instant
Type: Reflexive
Dodge: 4
Essence: 3
Prerequisite Charms: Reflex Sidestep Technique, Whirling Dervish Stance

Flavour: Latin Casus, "occasion" + Belli, genetive of "War." Lit: "Reason for War."

Mechanics: Casus Belli can only be activated in response to surprise attacks. When activated, Casus Belli consumes your entire action for the turn, although you may activate Casus Belli against each attack if you are attacked more than once.

Once you activate Casus Belli, you must performs 4 actions in the following order

1) Casus Belli provides a counterattack against the person attacking you. If you are unarmed, Casus Belli does not provide you with any means to draw a weapon, but it may be comboed with such Charms as Summoning the Loyal Steel.

2) Casus Belli provides a counterattack against the person attacking you. This counterattack must be used as a disarming attempt. If you succesfully disarm your opponent, your opponent keeps his weapon until his own attack has been resolved. If the surprise attack was made in a fashion that cannot be disarmed, skip this step.

3) Casus Belli provides a dodge at your normal pool. This dodge can specifically be used against attacks that are undodgeable, such as Cascade of Cutting Terror.

4) Casus Belli moves you to any spot within twice your [Dex+Dodge] yards. You must be able to reach this spot with the means you already have. Thus, you cannot reach a treetop unless already capable of flying or climbing.

Casus Belli cannot be activated after your initiative. Counterattacks cannot be activated in response to the attacks provided by Casus Belli.

The modified dodge tree can be found here

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