InProgress

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62 - Pirate port
18 - interesting flora
23 - interesting architecture

first age ruins, sexy plants?, brothel?, Nymph's blood?


16 - interesting aura
78 - attacked by pirates/Realm Noble House
12 - interesting geology

Air aspected Demesne. Has rocks that have negative weight. Realm Nobles want to create a manse here, while the air pirates want to use the rocks to help build more ships.


81 - attacked by fair folk/wyld mutants/Lunars & Beastmen
48 - ruled by a mortal w/magic of some kind (godblood, has an artifact, etc)
20 - interesting fauna



94 - Elemental connotations
76 - attacked by another nation/Realm Legions
52 - Pirate port

Bluehaven? Hmmm... Floating Island? Made from pumice, the pirates move it around from time to time to avoid people finding it.


77 - attacked by pirates/Realm Noble House
15 - interesting aura
16 - interesting aura

Area where a wyld zone and shadowland overlap. Also contains a gate to Yu-Shan. House Ledaal has sent a survey team (on sidereal orders) to see if it can be cleaned up and the gate restored to proper service (the team thinks they are checking it over as a possible manse site).


13 - interesting architecture
12 - interesting geology
78 - attacked by pirates/Realm Noble House

First age buildings. Grown from living rock? a mechanical mountain?


03 - Elemental connotations (flying island, active volcano, under-ground/water city, etc.)
17 - interesting flora (Nymph's Blood, Mother Bog, etc.)
37 - ruled by a mortal w/magic of some kind (godblood, has an artifact, etc)

Island of the Invincible Willow? Underwater city that survives because of a seaweed that grows everywhere and gives people the ability to breath water. Air machine uses the seaweed to produce a large air pocket that requires certain knowledge to maintain, which only the ruler is privy to.


61 - City of Ghosts/Beastmen/Wyld Mutants/etc.
96 - no city
48 - ruled by a mortal w/magic of some kind (godblood, has an artifact, etc)

various tribes of beastmen live on the isle, all of which pay homage to a mortal ruler as their god-king. He discovered how to work the controls of a first age machine for rewriting dna and transformed the animals of the isle into beastmen.


39 - more than one ruler (council, democracy, etc.)
09 - pick two conflicting entries and use both of them.
83 - attacked by undead/Spirit(s)


08 - domain of a powerful being
03 - Elemental connotations (flying island, active volcano, under-ground/water city, etc.)
77 - attacked by pirates/Realm Noble House


43 - ruled by a god
46 - ruled by an exalt
06 - no city


20 - interesting fauna (Rock Rollers, 1000 Hungry Wings, etc.)
50 - Enemy/Rivialry with another island.
64 - Limited use of First Age Tech


97 - domain of a powerful being
27 - interesting flora (Nymph's Blood, Mother Bog, etc.)
95 - no city


01 - Abundant Natural resources (MM deposits, good fishing, nice pearls, etc.)
83 - About to be attacked by undead/Spirit(s)
81 - About to be attacked by fair folk/wyld mutants/Lunars & Beastmen






















Island names:

Amber Waterfall Amythest Form Battleworn Monolith Black Warrior Blazing Daughter Blessed Oblivion Blighted Axe Bright Maiden Celestial Slave Cerulean Form Citrine Fortress Crimson Bow Descending Moon Elder Father Elder Sunrise Eleventh Father Exaltant Bull Exaltant Crystal Excellent Bull Excellent Garden Fifth Vault First Kingdom Flawless Mountains Flickering Waves Flowing Monastery Golden Starfall Great Forge Hateful Panther Heavenly Father Hungry Master Invincible Night Invincible Warrior Invisible Steel Jubilant Sapphire Mighty Lord One Hundredth Sunrise Perfect Blade Ravenous Onyx Sagacious Tiger Second Assassin Secret Dragon Secret Empress Secret Method Seventh City Seventh Onyx Silver Child Soaring Woods Sorrowful Bodhisattva Stalwart Phoenix Ten Thousandth Soulsteel Tenth Labyrinth Towering Ivory Triumphant Daimyo Triumphant Reed Unconquered Ivory Undefeated Attack Undefeated Mantis Unfettered Ore Unrepentant Gauntlet Veiled Forests Violet Guardian Whispering Death Whispering Vulture