DylanF/SevenSwordSaint

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Ganelon the Grey, Seven Sword Saint
Nature: Paragon
Virtue Flaw: Foolhardy contempt
Anima: A flower of seven swords

Str 3 Dex 5 Sta 3
Cha 2 Man 2 App 3
Per 3 Int 2 Wit 4

Willpower 7
Compassion 2 Conviction 4 Temperance 1 Valor 3
Essence 3 Personal 16 Peripheral 38

Abilities:
Caste: Martial Arts 3 Melee 5 (Swords 3) Thrown 1
Favored: Occult 2 Lore 2 (Weapons 1) Medicine 2 Endurance 3 Resistance 5
Other: Linguistics 2 (Flametoungue native, Old Realm, Riverspeak) Awareness 2 Athletics 3 Dodge 3 Survival 1

Charms:
Melee: Excellent Strike, Hungry Tiger Technique, Fire and Stones Strike, Whirlwind of Searing Blows (CB), One Weapon, Two Blows, Peony Blossom Attack, Iron Whirlwind Attack, Golden Essence Block, Dipping Swallow Defense, Bulwark Stance, Fivefold Bulwark Stance, Heavenly Guardian Defense, Solar Counterattack, Retrieve the Fallen Weapon, Iron Raptor Technique
Resistance: Durability of Oak Meditation, Iron Skin Concentration, Spirit Strengthens the Skin, Adamant Skin Technique
Endurance: Ox Body x3 (-1,-1,-1,-1,-1,-2,-2)
Occult: Spirit Detecting Glance
Medicine: Body-Mending Meditation, Flawless Diagnosis Technique

Backgrounds: Mentor 3 (Kelanan ) Artifact 5 Manse 5 Resources 2

Flaws: Disciples 4 (Katra and her children, Noar and Nole) Known Anethema 3 Unusual Appearance 1 (Completely gray: hair, eyes, skin) Permanent Caste Mark 2
Merits: Ambidextrous 1, Priest of Kelanan 1
Freebies spent: 6 on abilities, 2 on Specialties, 3 on Virtues, 12 on backgrounds, 2 on merits

Combo:
Snake Blinds the Tiger: Excellent Strike, Fire and Stones Strike, Hungry Tiger Technique, One Weapon-Two Blows.


XP:
+1 Essence: 16
+15 Charms: 120
+1 Linguistics: 2
+1 Awareness: 2
Combo: 8

Artifacts:
Level 5
Sevenfold Daiklaive Spd +7 Acc +4 Dam +6L Def +3 Rate 6
An Orichalum Daiklaive that is seven blades in one. It provides 7 additional automatic success that can be applied to the sword every turn, split however the wielder desires. The impact of many blades at once makes in a Penetrating weapon, and the partially Elsewhere nature of the weapon allows it to affect dematerialized spirits. It has 1 Hearthstone Slot.

Level 2
Hearthstone Bracers, Orichalum

The Steel Dragon Sash, as its name implies, is a long silk sash embroidered in orichalcum and moonsilver thread with the image of a celestial dragon. When its wearer is threatened, the sash has the power to magically unwind from her waist and spring into the air, swirling about under its own power. It is unnaturally strong, and attempts to knock blows aside as well as distracting attackers. This power can be activated reflexively at a cost of one mote, and lasts for a scene. During this time, all melee attacks against the character are at +3 difficulty; missile attacks are at only +1. The Steel Dragon Sash requires a commitment of 3 motes. (taken from Ikselam's page)

Level 1:
Hearthstone Amulet: Orichalcum

Hearthstones
Level 1
Manse: in the Hundred Kingdoms, and belongs to an Undine who he had a daliance with.
Duck's Back Stone
This ovoid hearthstone is a slick, iridescent brown. When attuned, it causes liquids to slide off its owner, leaving him perfectly dry even when completely immersed in water. This protection extends to anything (or anyone) he may be carrying; if he picks up a wet object, the water will flow off, leaving it dry.

Level 4
Manse: vincinity of Lap, and was given to him as a reward by an Earth Elemental who had been enslaved by a Deathknight under the employ of the Lion of Winters (or whatever his name is.)
Gem Of Adamant Skin: Converts all Lethal damage to Bashing

Level 5
Manse: Kelenan's temple in the South. Gem Of Solar Power: As long as the bearer of the stone is sunlight, all charms have their cost reduced by 5 motes, minimum 1, Combos have no Willpower surcharge

Notes: He picked up the dailaive from his First Age self's tomb. He was given the bracers by the old scholar who had befriended him while he had been in Kelenan's service. He took the Steel Dragon Sash off the Deathknight he defeated.