Complex Case

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Revision as of 23:44, 29 September 2003 by DariusSolluman (talk)
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Army vs Exalt- the Complicated Case

Here's where matters start to get a little harry. If an army is fighting an Exalted, there are a pair of major, important differences. The first is Attack Spreading.

Attack Spreading and Stacking An army declares it's reserve actions normally, but only makes one 'attack' against an Exalt per Clash. This attack 'spreads'- each seperate success is a seperate attack, and must be dodged or parried at Difficulty 1. This is not reciprocated- an Exalt's attack successes are still only a single attack, and are defended as one. An Army's attack only spreads like this when fighting an Exalt or similiarly singularly powerful target- not another army.

Example: A Scale has been dispatched to kill the Anathema, Rising Dawn. They get five successes on the attack roll- this is five seperate one success attacks that Rising Dawn would need to parry individually.

The result of this is that armies will tend to blink Exalted to death, while being cowed at the amount of power and damage the Exalt can dish out alone. A very well equiped army may do multiple dice of damage per successful attack due to their Equipment and the Leader's Manipulation, and if so, the Exalt is advised to run. And an army that can regularly generate 5+ dice of damage, either from blinking or multiple levels per, is a thing to be feared and avoided, unless the Exalt has a Persistant defense, the ability to destroy the army faster than he is destroyed, or an ace up his sleeve.

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