BogMod/Lotte

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Name: Lotte
Caste: No Moon
Concept: Armored gaurdian
Motivation: Keep the south from developing Shadowlands and close the ones that exist.
Anima:
Tell: Armadillo band like marks or gives the impression of being armored.
Spirit Form: Armadillo
Factions:
XP Left/Spent: 0/88

Attributes
Strength •••, Charisma •••, Perception •••••
Dexterity •••••, Manipulation ••, Intelligence</i> •••••
Stamina ••••, Appearance ••, <i>Wits</i> •••

<i>Abilities
Athletics 3, Awareness 2, Craft 5, Integrity 3, Investigation 1, Linguistics 3, Lore 3, Melee 5 Occult 5, Resistance 3, Survival 3

Backgrounds</b>
<b>Allies
2(Her pack)
Artifact 4(Moonsilver Plate Armor)
Artifact 3(Shield)
Artifact 2(Goremaul)

Virtues</b>
<b>Compassion
•••, Conviction ••, Temperance ••••, Valor ••
Virtue Flaw Curse of the Humble Sloth
Willpower •••••••
Essence •••
Personal 17
Peripheral 42/26

Health Levels</b> 0*1, -1*2, -2*2, -4*1, Incapacitated

<b>Charms
Knacks: Deadly Beastman Transformation(5m)
Dexterity: Third Dexterity Excellency(4m), Hide of the Cunning Hunter(2m)
Intelligence: Second Intelligence Excellency(2m/success), Righteous Lion Defense(Protecting the South), Inevitable Genius Insight(5m, 1wp), Terrestial Circle Sorcery(1wp)
Perception: Second Perception Excellency(2m/success), Flaw-Finding Examination(8m), Eye of the Cat(6m, F), God-Cutting Essence(1m), Instinctive Essence Prediction(4m, F), All-Encompassing Sorcerer's Sight(6m)
Stamina: South Mastery Technique(6m), Relentless Lunar Fury(1m, 1wp), Moon-Crossed Restoration
Strength: First Strength Excellency(1m/die)

Combos</b>

<b>Deadly Beastman Transformation</b> +1 Strength, +1 Dexterity, +1 Stamina
<b>Mutations:
Thick Skin(+2B/L soak), Wolf's Pace, Night Vision(Wyld Book), Fire Adaption(Wyld Book), Inexhaustible(Wyld Book)

Sorcery</b>
<b>Terrestial:
Infallible Messenger(10m)

Combat</b>
<b>Join Battle
5, Soak 4B/2L/0A or 18B/14L/12A, Dodge DV 8/2, Fatigue 0, Mobility Penalty 0
Fist: Speed 5, Accuracy 6, Damage 3B, Parry DV 7/2, Rate 3, Tags N
Kick: Speed 5, Accuracy 5, Damage 6B, Parry DV 4/2, Rate 2, Tags N
Clinch: Speed 6, Accuracy 5, Damage 3B, Parry DV -, Rate 1, Tags N, P, C
Devotion - Moonsilver Goremaul: Speed 5, Accuracy 13, Damage 19B/4, Defense 13/2, Rate 2, Tags O, P

Spirit Form Combat</b>
<b>Join Battle
, Soak , Dodge DV , Fatigue , Mobility Penalty
Natural Attack Speed , Accuracy , Damage B, Parry DV , Rate , Tags N

DBT Combat</b>
<b>Join Battle
5, Soak 5B/4L/0A or 21B/16L/12A, Dodge 9/2, Fatigue 0, Mobility Penalty 0
Fist: Speed 5, Accuracy 7, Damage 4B, Parry DV 8/2, Rate 3, Tags N
Kick: Speed 5, Accuracy 6, Damage 7B, Parry DV 4/2, Rate 2, Tags N
Clinch: Speed 6, Accuracy 6, Damage 4B, Parry DV -, Rate 1, Tags N, P, C
Devotion - Moonsilver Goremaul: Speed 5, Accuracy 14, Damage 20B/4, Defense 14/2, Rate 2, Tags O, P

Social Combat</b>
<b>Join Debate
5, Mental Dodge DV 13/2
Presence: Speed 4, Accuracy 3, Parry 3/2, Rate 2
Performance: Speed 6, Accuracy 3, Parry 3/2, Rate 1
Investigation: Speed 5, Accuracy 4, Parry 4/2, Rate 2

Intimacies</b>
Her packmates, The Jackel Tribes, Varang City States, Dancer In Moonlight

<b>Description
Covered head to toe in moonsilver plate armor which betrays nothing of what the person under the armor looks like. She carries a potent spell besting shield and a gleaming goremaul as well. When she is out of it she is a rather plain looking woman with short blonde hair.

History
From the city state of Kriss in Varang she was never satisfied with the strictures of her place in society. As one of the Scholar caste she wanted more then just a live of book reading. Smart and inquisitive she eventually grew tired of it all and left. She wandered without purpose for a time before getting lost in the hot mountains of the southeast. She survived the ordeal thanks to the blessing of Luna and was taken in by Ka-Koshu and educated. They however do not get along well. Now she works to keep the south free of Shadowlands and Deathknights.

Plot Uses