Zack/CrimsonTiger
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Actual stats
Name: Crimson Tiger Age: 29 Caste: Dawn Nature: Bravo Anima: Roaring Tiger Concept: Mercenary commander Virtue Flaw: Foolhardy Contempt XP Left/Total: 14/25 BP: 0
Attributes: Strength [XXXX.] Charisma [XXXXX] Perception [XX...] Dexterity [XXXX.] Manipulation [XX...] Intelligence [XX...] Stamina [XXX..] Appearance [XX...] Wits [XXX..]
Abilities: X denote ability, x denote BP Dawn Zenith Twilight Archery [.....] -Endurance [XXX..] Craft [.....] Brawl [XX...] -Perform [XXxxx] Investigation [.....] M.Arts [.....] -Presence [XXxx.] Lore [X....] Melee [XXXxx] Resistance [XX...] Medicine [.....] Thrown [.....] Survival [.....] Occult [.....]
Night Eclipse -Athletics [XXXx.] Bureaucracy [.....] Awareness [XX...] Linguistics [.....] -Dodge [XXXx.] Ride [XX...] Larceny [.....] Sail [.....] Stealth [.....] Socialize [.....] -:Favored
Specialities:
Virtues and Essence : Compassion [XX...] Temperance [X....] Valor [xxxx.] Conviction [xxx..] Willpower [XXXXXXX...] Limit [X.........] Essence [XX...] Personal: 13/13 Peripheral: 17/32 (15 commited between daiklaive/front line stamina)
Backgrounds: Resources [XXxx.] His troop's resources Followers [xxxx.] 25 men Artifact [XXXxx] Daiklaive of Conquest "Bloody Dawn" Allies [x....] Second in Command- Burning Willow
Merits: Tactical Insticts 2 pt.
Flaws: Known Anathema 1 pt. Virtue Speciality: Compassion (His men)
Charms: x'ed ones are bought with BP (Endurance) Armored Scout's Invigoration Simple/Day/3 motes per fat/mob point Front-Line Warrior's Stamina Simple/Untilremoved/5 motes 1 WP for no fat/mob Ox-Body Technique Permanent -1,-2,-2 (Presence) Harmonious Presence Meditation Simple/Hour/6 motes for ess to pres/bur/soci 1on1 (Performance) Respect Commanding Attitude Simple/Scene/5 motes to get attention (Melee) Retrieve The Fallen Weapon Simple/Inst/1 mote to cause blade to fly to hand Call The Blade Simple/Inst/3 motes for blade to poof in hand Iron Raptor Technique Simple/Inst 2 motes to make thrown attack with melee Golden Essence Block Refl/Inst/1 mote per 2 dice to parry. cannot+double Dipping Swallow Defense Refl/Inst/2 motes to parry aware attack with full Excellent Strike Refl/Inst/1 mote per die in attack.Cannot+double
Equipment Weapon: "Bloody Dawn" - Daiklave of Conquest- Speed +8 Accuracy +5 Damage +8L Defense +4 Rate 6 Requires: Strength 3; Commitment: 10 -When unsheathed, hostiles within ten meters make valor at +1 diff or flee. Those who hold ground get penalty of bearer's valor score to attacks. -Friendlies get +1 die to all combat related pools when used in fighting, and don't have to make valor rolls within mile -All opponents get -1 die to combat related pools and +1 diff to valor rolls within mile -Three Hearthstone settings
Armor: Chain Swathing- Soak 11/14 Mobility 6 Fatigue 5 (5 motes 1 WP commited to make light as feather~)
Health Levels (X= Not hurt. x=hurt) -0 [.] -1 [...] -2 [....] -4 [.] Incap
Quick and dirty: Init: 15 Daiklaive Attack Pool: 14 +12L Daiklaive Parry Pool: 13 Dodge Pool: 10 Soak: 12/17 L/B
Appearance
Soon to follow
Background
Ditto
Stuff
XP Log
3 XP - Compassion from 1 to 2 8 XP - Iron Raptor