SilverMasks/ShapecraftMoonsilver

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Moonsilver

Luna's Blessed Hands
Cost: None
Duration: Permanent
Type: Special
Minimum Dexterity: 3
Minimum Essence: 2
Prerequisite Charms: None
Lunars are specially adept at working with Moonsilver! It is unpredictable and quick to flow, but a Lunar who can understand and react to its patterns can create wonders in the name of Luna. This charm permanently enhances the Lunar’s capabilities, reducing by two the minimum Craft, Lore and Occult requirements for a character to craft artifacts that are partly or mostly forget out of Moonsilver.

Surprising Moonsilver Deformation
Cost: 1 mote per +1 difficulty
Duration: Instant
Type: Supplemental
Minimum Appearance: 3
Minimum Essence: 2
Prerequisite Charms: None
The Moonsilver Weapon's fluid nature allows it to deform and flow past defenses, to enlargen to catch dogding foes, and all around to be extremely hard to evade. When using a Moonsilver weapon, the Lunar may pays 1 mote to add 1 to the difficulty to dodge and parry the Lunar's attacks, up to the Lunar's Essence. This has no effect if the enemy is parrying with a Moonsilver weapon. The Lunar may choose to soften the strike when using this Charm, dealing Bashing Damage without having to 'pull his punches'.

Lunar Blade Reconfiguration
Cost: 4 motes
Duration: One Scene
Type: Simple
Minimum Appearance: 4
Minimum Essence: 3
Prerequisite Charms: Surprising Moonsilver Deformation
Moonsilver is a gift from Luna, and this Charm enhances that gift. Once it is activated, an attunned Moonsilver weapon can become nearly any weapon of the Exalted. On her action, the Lunar may change the target into any other weapon of equal or less artifact rating. If she so chooses, she may change the target into any mundane weapon, which benefits from the Moonsilver Magical Material bonus. Any magical functions(besides its basic weapon traits) function on all its forms unless they depend on the weapon’s shape. For example, a dire lance that increases its damage even further when charging does not keep its bonus in the shape of a Daiklave. At the end of the scene, the weapon reverts to its original form.

When faced with a nugget or deposit of Moonsilver, this Charm allows the character to shape the material reflexively into any mundane weapon. Such weapons do not benefit from the Moonsilver Magical Material Bonus. They are not artifacts, and they are not attunned. At the end of the scene, the reconfigured Moonsilver returns to its original shape.

Waxing Moonlight Torch
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Appearance: 2
Minimum Essence: 2
Prerequisite Charms: Surprising Moonsilver Deformation
Moonsilver is beautiful. Unique of all Magical Materials, it is... alive! Completely alive, a new life given breath by the Lunar's shapechanging abilities. With this Charm, the Lunar makes it shine with Luna's moonlight, obsfuscating all who look at the Lunar. For a single instant, the Lunar's opponent receives a difficulty to his actions against the Lunar, offensive or defensive, equal to the Moonsilver Artifact's rating, as long as the enemy is affected by visual effects. Lunar natural Moonsilver Weapons have an effective artifact rating equal to half the Lunar's Essence, rounding up. The Lunar's enemies may ignore this by closing his eyes, fighting blind and having the difficulty of all his actions increased by 2.

Insidious Moonsilver Shard
Cost: 10 motes, 1 willpower
Duration: Instant
Type: Supplemental
Minimum Appearance: 3
Minimum Essence: 3
Prerequisite Charms: Surprising Moonsilver Deformation
Upon striking his opponent and doing at least one health level of damage, the Lunar splits a shard of his Moonsilver weapon into the opponent's body. The shard begins to travel through the victim's body, cutting its way towards the heart! Every minute that the shard remains on the victim's body deals unsoakable dice of lethal damage equal to the weapon's Artifact Rating. The Lunar might will it to be slower, making it deal this damage every day. One may attempt to extract the shard with a successful Dexterity+Medicine roll at a difficulty equal to the Lunar's Wits, taking at least 10 turns of surgery and dealing at least one level of lethal damage to the patient if successful, and an ammount equal to the Lunar's Essence in levels of damage should it fail.