Shorlixa/ChimingBell
From Exalted - Unofficial Wiki
Chiming Bell
Presenting Chiming Bell.
Name: Chiming Bell Caste: Eclipse Age: Concept: Motivation: Intimacies: Anima: Attributes Strength 2 Charisma 4 Perception 3 Dexterity 4 Manipulation 4 Intelligence 2 Stamina 1 Appearance 3 Wits 4 Abilities (*favoured/caste) Dawn Zenith Twilight *Archery 4 Integrity 0 Craft 0 Martial Arts 0 *Performance 5 Investigation 1 *Melee 5 *Presence 2 Lore 1 Thrown 0 Resistance 0 Medicine 0 War 0 Survival 0 Occult 0 Night Eclipse Specialities Athletics 1 *Bureaucracy 3 Awareness 3 *Linguistics 3 Dodge 0 *Ride 3 *Larceny 3 *Sail 0 Stealth 0 *Socialize 3 Languages Known Merits Flaws Charms First Archery - 1m/die There Is No Wind - 3m (remove all penalties except wound and multiple action for one shot) 5m (shoot as far as he can see) Essence Arrow Attack - 2m add essence in dmg + Righteous Judgement Arrow (spend 1 more mote to add 4 dmg dice) Phantom Arriow Technique - 1m/attack create arrows from motes. Reflexive, not charm use Summoning the Loyal Bow - may banish archery weapon elsewhere Second Melee - 2m/success Dipping Swallow Defense - 2m remove all DV penalties against one attack Bulwark Stance - 5m Ignore penalties to parry DV till next action Heavenly Guardian Defense - 4m perfectly defends against one attack (Flaw:Compassion) 5 Fold Bulward Defense - 5m, 1wp Onslaught penalties are removed. Defence penalty imposed by each action is reduced by 1. Coordinated attack penalties are halved (rounded down). Master Horseman's Technique - Permanent: Wild Revelry Approach - 3m, 1wp Socialize based attack to make a group feel one strong emotion. Mastery of Small Manners - 1m Treat all enemy groups with 1 less magnitude. Increase effective app by 1. Understand basic motivations of everyone present in the scene. Graceful Crane Stance - 3m wuxia balance First Performance - 1m/die Heart Compelling Method - 6m supplements a Performance roll to rouse emotion in others Backgrounds Artifact 3 Contacts 1 Familiar 5 Followers 2 Resources 2 Fighting Stats Weapon Speed Accuracy Damage Defense Rate Range Firelance (Charge) 5 +1 +4L/7L +2 2 (+8L/11L when charged) Firelance (Streamer) 5 +2 10L - 2 150 Firelance (Fire Fan) 5 +5 7L - 1 100 Armour Soak(L[[/B]]) Mobility Penalty Fatigue None 0/0 -0 0 Soak 0B | 0L | 0A Hardness: Join Battle: 7 Dodge DV: 4 Willpower: 6/6 Virtues Compassion 3 Temperance 1 Conviction 3 Valor 2 Limit Break: 0/10 Virtue Flaw: Red Rage of Compassion Description: Attacks the most immediate cause of suffering. Simple acts are beyond him. No wound penalties. If no target, move from area to area smashing things, and lashing out at people foolish enough to intervene. Partial Control: Attack immediate source of suffering, but more intelligently. If no target, will seek out nearby oppressors he has seen before. He attacks anyone who attempts to stop him and suffers normal wound penalties. Limit Break Condition: He sees innocents suffering and is unable to effectively intervene. Essence: 3 Personal 4 | 15 Peripheral 30 | 33 Committed 3 Health Levels: -0 () -1 ()() -2 ()() -4 () Incapacitated () Experience Total Experience: 9 Spent Experience: 0 Current Experience: 9 Expenditure: