Difference between revisions of "Nekomimi-Maiden/LunarWits"
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=== Reaction Charms === | === Reaction Charms === | ||
+ | <b>Wary Swallow Method</b><br> | ||
+ | <b>Keywords</b>: Merged [Dexterity]<br> | ||
+ | <b>Prerequisite Charms</b>: Meerkat Alertness Practice<br> | ||
+ | |||
<b>Herd-Scattering Reaction</b><br> | <b>Herd-Scattering Reaction</b><br> | ||
<b>Cost:</b> --; <b>Mins:</b> Wits 4, Ess 3; <b>Type:</b> Permanent<br> | <b>Cost:</b> --; <b>Mins:</b> Wits 4, Ess 3; <b>Type:</b> Permanent<br> |
Revision as of 22:59, 22 July 2011
Concealment Charms
Wolf's Tracks Discovered
Cost: --(+2m), Requirements: Wits 4, Ess 3, Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: The Spider's Trap Door
By the time a stalking Steward has been detected, she has already accomplished her goal. Any effects of the Lunar's dependent on her attack being unexpected remain, even if her opponent makes the attack no longer unexpected. Additionally, for a 2m surcharge when making an attack from concealment supplemented by the Spider's Trap Door, she may halve her opponent's DVs, even if they remove the unexpected quality.
Silent Chameleon Practice
Cost: --, Requirements: Wits 4, Ess 3, Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: The Spider's Trap Door
A concealed Steward can remain undetectable even in motion, hiding between beams of light and behind eddies of dust. This charm permanently enhances its prerequisite; if used to conceal herself via committed motes, she may move beyond natural concealment without wholly losing her perfect stealth; whenever moving, however, the charm's effect is reduced to only imposing an external penalty of the Lunar's Essence on rolls to perceive her, should the target pierce the Illusion. She may take a miscellaneous [Speed 5] action to resume being an unacceptable target for all Perception rolls until she moves again.
The charm's effect is completely lost if she takes any offensive action. At Essence 4, this charm improves: She needs only have her DV refresh once after she stops moving to resume her imperceptibility, rather than take a specific miscellaneous action.
Moon Hides behind Clouds
Cost: 2m or 4m1wp, Requirements: Wits 5, Essence 4, Type: Reflexive
Keywords: Combo-OK
>Duration: Instant
Prerequisite Charms: Meerkat Alertness Practice, Spider's Trap Door
The sight of the Lawgivers and of the Yozis may be absolute, but the reflexes of the Stewards are honed to an uncanny edge. This charm triggers when the steward is attempting to hide and is about to be spotted - defined as someone is about to roll a valid Perception+Awareness roll to notice her, or is either activating or has activated a perfect Awareness charm such as Eye of the Unconquered Sun and is entering visual range. The Lunar spends 2m and instinctively lunges for the nearest cover sufficient to protect her from view as a reflexive action, permitting movement of up to her normal move speed (or dash speed, if she increases the cost to 4m1wp).
This charm attempts to activate one action before the attempt to notice; the Lunar who learns this charm instinctively knows if an attempted action she takes will permit someone to perceive her, and may either abort it or spend the cost to accomplish the action and return to cover. If a charm will contest this effect, the player is informed of this fact. The Lunar and her player are not explicitly informed of the source of the detection, only its' existence.
Reaction Charms
Wary Swallow Method
Keywords: Merged [Dexterity]
Prerequisite Charms: Meerkat Alertness Practice
Herd-Scattering Reaction
Cost: --; Mins: Wits 4, Ess 3; Type: Permanent
Keywords: None
Prerequisite Charms: Meerkat Alertness Practice
A Steward's alertness is as a clarion call to response; her allies come to recognize even the subtlest cues of her reaction. This is a permanent enhancement to Meerkat Alertness Practice; when that charm is invoked, allies within [Essence x10] yards receive +(Lunar's Wits) dice to Join Battle, Debate, or War rolls. This does count as a dice bonus from charms, limiting any charms of the allies themselves, and if multiple Lunars invoke this effect, only the highest Wits total is used.
Rolling Pangolin's Evasion
Cost: 4m, Mins: Wits 4, Ess 3; Type: Reflexive (Step 2)
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Hungry Eagle Method
The Lunar has achieved a synergy between her senses and her reflexes, allowing herself to swiftly create distance between herself and all but the most determined opponent.
Roll (her Wits + Dodge) against a difficulty equal to the attacker's Essence. On a success, this Charm prevents all damage from the attack; each additional success carries the Lunar up to 1 yard away from her attacker. On a failure, this Charm still gives her +2 to her Dodge Defence Value.
All credit to Enchantress for this charm.
Snake Bites Heel Certainty
Cost: -- (+2m), Mins: Wits 5, Essence 3, Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Hungry Eagle Method
Those who strike at the Stewards may find retribution unavoidable without ending their assault prematurely. This charm enhances its' prerequisite. By spending a 2m surcharge when making a counterattack via Hungry Eagle Method, the Lunar creates an assurance of certainty in her attack. If her attack is defended against by a charm that perfectly defends against it or reduces its' damage to zero, then she perfectly defends against the triggering attack; the final damage is set to 0 and all 'rider' effects are negated as if she had dodged it, even if undodgable. Only by trusting in her unaugmented defenses may the opponent hope to harm the Steward.
This charm may not be used if the Lunar used any defensive charm with a flaw of invulnerability against the triggering attack. The assurance of just retribution fails in the event of such certain defense.
Speed and Extra Action Charms
Striking Hornet Swiftness
Cost: --, Mins: Wits 4, Essence 3
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Wasp Sting Blur
This charm permanently enhances its' prerequisite. Wasp Sting Blur now costs 1m per point of Speed reduction, to a minimum of Speed 3.
At essence 4, this charm improves; Wasp Sting Blur becomes Reflexive with a duration of One Action, affecting all actions taken when it is activated. The Fury effect now additionally permits Wasp Sting Blur to be activated as a non charm action, allowing greater speed reduction without a combo, or simply accepting the -1 speed to all actions.
Thousand Stings Volley
Cost: 4+m, 1wp, Mins: Wits 5, Essence 3
Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Wasp Sting Blur
An attack being made follows a single trajectory to a single destination; like her patron, however, a Lunar is not so bound by the petty rules of causality. This charm supplements an attack action; silvery light envelops the attacking weapon or limb before separating to follow a separate course as one or more ghostly images of the original attack. The attack is rolled normally, with successes on attacks and all other charms applied kept track of, then repeated once for every 4 motes spent on this charm, up to a maximum of [Essence-1] additional attacks. All effects of the original attack, including other charms supplementing or reflexively enhancing it, are repeated as well for no cost.
The use of this charm is incompatible with Extra Action charms. The repeated attacks inflict Onslaught as normal.
A repurchase at Essence 4+ gives two options, chosen whenever making the attack; either all attacks are considered to be part of a coordinated attack, imposing a DV penalty equal to the number of attacks made, or onslaught is doubled.
Comments
Removed Flickering Moonsilver Shadow since it just shunted the onus of defense supremacy from Unexpected-negation to Penalty-negation. Back to Top