Difference between revisions of "MartialArts/PeregrineFalcon"

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(updated for balance.)
 
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  <b>Exsanguinating Strike</b>
 
  <b>Exsanguinating Strike</b>
  <b>Cost:</b> 2m
+
  <b>Cost:</b> 4m
 
  <b>Type:</b> Simple
 
  <b>Type:</b> Simple
 
  <b>Keywords:</b> Combo-OK
 
  <b>Keywords:</b> Combo-OK
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  <b>Minima:</b> MA 3, Essence 2
 
  <b>Minima:</b> MA 3, Essence 2
 
  <b>Prerequisites:</b> None
 
  <b>Prerequisites:</b> None
The martial artist's vicious strike, enhanced with talons of Essence, tears open a wound that resists an Exalt's natural resilience. This charm is an unarmed Martial Arts attack that inflicts lethal damage. If the attack inflicts levels of lethal damage, roll the caster's (Strength+Martial Arts+Essence) against a pool of the target's (Stamina+Resistance+Essence). Extra successes are added to the difficulty to staunch the wound.
+
The martial artist's vicious strike, enhanced with talons of Essence, tears open a wound that resists an Exalt's natural resilience. This charm is an unarmed Martial Arts attack that inflicts lethal damage. If the attack inflicts levels of lethal damage, roll the caster's (Strength+Martial Arts) against a pool of the target's (Stamina+Resistance). Extra successes are added to the difficulty to staunch the wound.
  
 
  <b>Ant-Snatching Atemi</b>
 
  <b>Ant-Snatching Atemi</b>
  <b>Cost:</b> 2m
+
  <b>Cost:</b> 3m
 
  <b>Type:</b> Supplemental
 
  <b>Type:</b> Supplemental
 
  <b>Keywords:</b> Combo-OK
 
  <b>Keywords:</b> Combo-OK
 
  <b>Duration:</b> Instant
 
  <b>Duration:</b> Instant
 
  <b>Minima:</b> MA 3, Essence 2
 
  <b>Minima:</b> MA 3, Essence 2
  <b>Prerequisites:</b> Exsanguinate Strike
+
  <b>Prerequisites:</b> Exsanguinating Strike
 
Like the peregrine falcon, the character's eyes can see a path past whatever defenses of crude matter his target hopes will shield them from his wrath. This attack supplements a Martial Arts attack. The target gains no bonuses to DV from mundane defenses.
 
Like the peregrine falcon, the character's eyes can see a path past whatever defenses of crude matter his target hopes will shield them from his wrath. This attack supplements a Martial Arts attack. The target gains no bonuses to DV from mundane defenses.
  
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  <b>Minima:</b> MA 4, Essence 2
 
  <b>Minima:</b> MA 4, Essence 2
 
  <b>Prerequisites:</b> Ant-Snatching Atemi, Hungry Hawk Initiative
 
  <b>Prerequisites:</b> Ant-Snatching Atemi, Hungry Hawk Initiative
For the rest of the scene, all of the character's unarmed attacks inflict lethal damage, ignore Hardness, and are piercing, and his movement pools increase by his permanent Essence score.
+
For the rest of the scene, all of the character's unarmed attacks inflict lethal damage and are piercing, and his movement pools increase by his permanent Essence score.
  
 
  <b>Hawk Escapes Harriers</b>
 
  <b>Hawk Escapes Harriers</b>
  <b>Cost:</b> 2m
+
  <b>Cost:</b> 3m
 
  <b>Type:</b> Reflexive
 
  <b>Type:</b> Reflexive
 
  <b>Keywords:</b> Combo-OK, Obvious
 
  <b>Keywords:</b> Combo-OK, Obvious
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  <b>Minima:</b> MA 3, Essence 2
 
  <b>Minima:</b> MA 3, Essence 2
 
  <b>Prerequisites:</b> Peregrine Falcon Form
 
  <b>Prerequisites:</b> Peregrine Falcon Form
Whenever the character defends against a coordinated attack or multiple attacks during one of his actions, he may activate this Charm to effortlessly propel himself up to (Dexterity+Martial Arts+Essence) meters away.
+
Whenever the character defends against a coordinated attack or multiple attacks during one of his actions, he may activate this Charm to effortlessly propel himself up to (Dexterity+Martial Arts) meters away.
  
 
  <b>Half-Seen Raider Meditation</b>
 
  <b>Half-Seen Raider Meditation</b>
  <b>Cost:</b> -
+
  <b>Cost:</b> 3m, 1wp
  <b>Type:</b> Permanent
+
  <b>Type:</b> Supplemental
  <b>Keywords:</b> None
+
  <b>Keywords:</b> Combo-OK
 
  <b>Duration:</b> Permanent
 
  <b>Duration:</b> Permanent
 
  <b>Minima:</b> MA 5, Essence 3
 
  <b>Minima:</b> MA 5, Essence 3
 
  <b>Prerequisites:</b> Hawk Escapes Harriers
 
  <b>Prerequisites:</b> Hawk Escapes Harriers
This Charm permanently enhances Peregrine Falcon Form. While Peregrine Falcon Form is active, decrease the speeds of all attacks by 1.
+
The martial artist reduces the Speed of an attack by 2. This action allows the Speed of an action to be reduced below 3, but no lower than 1.
  
 
  <b>Prey Learns Its Place</b>
 
  <b>Prey Learns Its Place</b>
 
  <b>Cost:</b> 4m
 
  <b>Cost:</b> 4m
 
  <b>Type:</b> Reflexive
 
  <b>Type:</b> Reflexive
  <b>Keywords:</b> None
+
  <b>Keywords:</b> Combo-OK
 
  <b>Duration:</b> Instant
 
  <b>Duration:</b> Instant
 
  <b>Minima:</b> MA 4, Essence 3
 
  <b>Minima:</b> MA 4, Essence 3
 
  <b>Prerequisites:</b> Peregrine Falcon Form
 
  <b>Prerequisites:</b> Peregrine Falcon Form
 
This Charm may be activated in response to an unexpected clinch attack. The character instantly gains control of the clinch, and gains a number of automatic successes equal to half his Martial Arts score on all future rolls to control the clinch.
 
This Charm may be activated in response to an unexpected clinch attack. The character instantly gains control of the clinch, and gains a number of automatic successes equal to half his Martial Arts score on all future rolls to control the clinch.
 
<b>Grain-Counting Grace</b>
 
<b>Cost:</b> 4m
 
<b>Type:</b> Simple
 
<b>Keywords:</b> Combo-Basic
 
<b>Duration:</b> Scene
 
<b>Minima:</b> MA 4, Essence 3
 
<b>Prerequisites:</b> Prey Learns Its Place
 
For the remainder of the scene, whenever one of the caster's raw attack pools is smaller his (Perception+Awareness), the (Perception+Awareness) pool may substitute for the pool in question. Any bonuses that could have applied to the former pool but cannot be applied to the new one are lost. This Charm's effects may not be used with attacks in flurries.
 
  
 
  <b>Wind-Shattering Dive Prana</b>
 
  <b>Wind-Shattering Dive Prana</b>
  <b>Cost:</b> 3m
+
  <b>Cost:</b> 5m, 1wp
 
  <b>Type:</b> Simple (Speed 2, DV -1)
 
  <b>Type:</b> Simple (Speed 2, DV -1)
  <b>Keywords:</b> Obvious
+
  <b>Keywords:</b> Obvious, Combo-OK
 
  <b>Duration:</b> (Martial Arts) actions
 
  <b>Duration:</b> (Martial Arts) actions
  <b>Minima:</b> MA 4, Essence 3
+
  <b>Minima:</b> MA 5, Essence 4
  <b>Prerequisites:</b> Grain-Counting Grace, Half-Seen Raider Meditation
+
  <b>Prerequisites:</b> Prey Learns Its Place, Half-Seen Raider Meditation
For the duration of this Charm, all of the character's attacks against animate targets cause knockdown or knockback against all targets up to tyrant lizard size.
+
For the duration of this Charm, all of the character's attacks cause knockdown or knockback against all targets up to tyrant lizard size.

Latest revision as of 15:21, 12 June 2010

Peregrine Falcon Style

This Style may not be practiced in armor or with weapons.

Exsanguinating Strike
Cost: 4m
Type: Simple
Keywords: Combo-OK
Duration: Instant
Minima: MA 3, Essence 2
Prerequisites: None

The martial artist's vicious strike, enhanced with talons of Essence, tears open a wound that resists an Exalt's natural resilience. This charm is an unarmed Martial Arts attack that inflicts lethal damage. If the attack inflicts levels of lethal damage, roll the caster's (Strength+Martial Arts) against a pool of the target's (Stamina+Resistance). Extra successes are added to the difficulty to staunch the wound.

Ant-Snatching Atemi
Cost: 3m
Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Minima: MA 3, Essence 2
Prerequisites: Exsanguinating Strike

Like the peregrine falcon, the character's eyes can see a path past whatever defenses of crude matter his target hopes will shield them from his wrath. This attack supplements a Martial Arts attack. The target gains no bonuses to DV from mundane defenses.

Hungry Hawk Initiative
Cost: - (1m per)
Type: Permanent
Keywords: None
Duration: Permanent
Minima: MA 3, Essence 2
Prerequisites: None

The character may spend 1m to add a die to his Join Battle pool, up to a maximum of his Martial Arts score in bonus dice. This effect does not count as a Charm use.

Peregrine Falcon Form
Cost: 6m, 1wp
Type: Simple
Keywords: Form-type
Duration: One scene
Minima: MA 4, Essence 2
Prerequisites: Ant-Snatching Atemi, Hungry Hawk Initiative

For the rest of the scene, all of the character's unarmed attacks inflict lethal damage and are piercing, and his movement pools increase by his permanent Essence score.

Hawk Escapes Harriers
Cost: 3m
Type: Reflexive
Keywords: Combo-OK, Obvious
Duration: Instant
Minima: MA 3, Essence 2
Prerequisites: Peregrine Falcon Form

Whenever the character defends against a coordinated attack or multiple attacks during one of his actions, he may activate this Charm to effortlessly propel himself up to (Dexterity+Martial Arts) meters away.

Half-Seen Raider Meditation
Cost: 3m, 1wp
Type: Supplemental
Keywords: Combo-OK
Duration: Permanent
Minima: MA 5, Essence 3
Prerequisites: Hawk Escapes Harriers

The martial artist reduces the Speed of an attack by 2. This action allows the Speed of an action to be reduced below 3, but no lower than 1.

Prey Learns Its Place
Cost: 4m
Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Minima: MA 4, Essence 3
Prerequisites: Peregrine Falcon Form

This Charm may be activated in response to an unexpected clinch attack. The character instantly gains control of the clinch, and gains a number of automatic successes equal to half his Martial Arts score on all future rolls to control the clinch.

Wind-Shattering Dive Prana
Cost: 5m, 1wp
Type: Simple (Speed 2, DV -1)
Keywords: Obvious, Combo-OK
Duration: (Martial Arts) actions
Minima: MA 5, Essence 4
Prerequisites: Prey Learns Its Place, Half-Seen Raider Meditation

For the duration of this Charm, all of the character's attacks cause knockdown or knockback against all targets up to tyrant lizard size.