Difference between revisions of "Sabis/TwiceClashingLightningv2"
(Created page with '=== Character Sheet === Solar <b>Name:</b> Twice Clashing Lightning <br> <b>Caste:</b> Dawn <br> <b>Motivation:</b> Clear the world of undesirable elements <br> <b>Anima:</b> …') |
(→Essence 5: Made my Essence 5 build, even tho no one is looking. =)) |
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=== Essence 5 === | === Essence 5 === | ||
+ | Solar | ||
+ | |||
+ | <b>Name:</b> Twice Clashing Lightning <br> | ||
+ | <b>Caste:</b> Dawn <br> | ||
+ | <b>Motivation:</b> Clear the world of undesirable elements <br> | ||
+ | <b>Anima:</b> +2 DV's vs Low Valor <br> | ||
+ | <b>Concept:</b> Focused, Righteous Monk <br> | ||
+ | <b>XP:</b> <nowiki>Left/Total: 49/50</nowiki> | ||
+ | |||
+ | |||
+ | <b>Attributes</b> | ||
+ | :8 <b>Strength:</b> 3, <b>Dexterity:</b> 5, <b>Stamina:</b> 3 | ||
+ | :4 <b>Charisma:</b> 3, <b>Manipulation:</b> 1, <b>Appearance:</b> 3 | ||
+ | :6 <b>Perception:</b> 2, <b>Intelligence:</b> 2, <b>Wits:</b> 5 | ||
+ | |||
+ | |||
+ | <b>Abilities</b> | ||
+ | :Archery: , Athletics: 5, Awareness: 5, Bureaucracy: , Craft(): | ||
+ | :Dodge: 5, Integrity: 3, Investigation: , Larceny: , Linguistics(): 1 | ||
+ | :Lore:3, Martial Arts: 5, Medicine: , Melee: 3, Occult: | ||
+ | :Performance: , Presence:, Resistance: 3, Ride: , Sail: , | ||
+ | :Socialize: , Stealth: 3, Survival: , Thrown: , War: | ||
+ | Awareness 5 (2BP) MA 5 (2BP) Dodge 5 (2BP) Athletics 5 (2BP) | ||
+ | 8BP (Athletics 5, 12xp) | ||
+ | |||
+ | <b>Specialties</b> | ||
+ | :Dodge (Vs Exalts) 3 | ||
+ | :Martial Arts (Natural Weapons) 3 | ||
+ | :Athletics (Running and Jumping) 1 | ||
+ | 3BP (3xp) | ||
+ | |||
+ | <b>Languages</b> | ||
+ | :High Holy Speach, Old Realm | ||
+ | |||
+ | <b>Backgrounds</b> | ||
+ | :Artifact: 2 (Bracers) | ||
+ | :Hearthstone: 3 | ||
+ | :Artifact: 1 (Armor) | ||
+ | :Face: 1 | ||
+ | |||
+ | <b>Virtues</b> | ||
+ | :5 <b>Compassion:</b> 1, <b>Conviction:</b> 3, <b>Temperance:</b> 1, <b>Valor</b> 4. | ||
+ | |||
+ | :<b>Intimacies</b>: | ||
+ | :My Students (Fatherly) | ||
+ | |||
+ | <b>Willpower:</b> 7 <br> | ||
+ | <b>Essence:</b> 5 <br> | ||
+ | <b>Essence pool:</b> Personal 16(22) / Peripheral 51 / 6 Personal & 0 Peripheral Committed | ||
+ | |||
+ | |||
+ | <b>Health Levels</b> | ||
+ | -0/-1/-1/-2/-2/-4/<nowiki>Incap/Dying</nowiki> | ||
+ | |||
+ | |||
+ | <b>Charms</b> | ||
+ | :Arms of the Unconquered Sun Style (12) | ||
+ | ::Day and Night Kata | ||
+ | ::Spirit Over Clouds Approach | ||
+ | ::Rising Sun Form | ||
+ | ::Shining Sun Form | ||
+ | ::Fading Sun Form | ||
+ | ::Sleeping Sun Form | ||
+ | ::Meditation Upon the Spear | ||
+ | ::Meditation Upon the Horn | ||
+ | ::Meditation Upon the Shield | ||
+ | ::Meditation Upon the Laurel | ||
+ | ::Heaven and Earth Stairway | ||
+ | ::Crowned Sun Form | ||
+ | |||
+ | Charms (14) (24xp) | ||
+ | Martial Arts | ||
+ | :Second Martial Arts Excellency | ||
+ | :Infinite Martial Arts Mastery | ||
+ | (8xp) | ||
+ | Dodge | ||
+ | :Reed in the Wind (+3 Dodge DV vs Essence 5) | ||
+ | :Shadow Over Water | ||
+ | :Seven Shadows Evasion | ||
+ | :Light Speed Body Dynamics (+2m per successful dodge) | ||
+ | Awareness | ||
+ | :First Awareness Excellency | ||
+ | :Panoptic Fusion Discipline (3m Ref Scene Auto full Aim on all attacks, +1 DV, not bonuses from charms, Successes vs COD) | ||
+ | :Surprise Anticipation Method | ||
+ | Athletics | ||
+ | :Monkey Leap Technique (3m ref Scene, Double jump, jump as move 1/5 Ticks) | ||
+ | :Increasing Strength Exercise (3m/dot Sim Scene +Strength) | ||
+ | :1st Athletics Excellency | ||
+ | :Lightning Speed (Add Athletics to Movement) | ||
+ | :Glorious Temple Body (+Essence to Feats of Strength, Move/Dash/Jump) | ||
+ | :Graceful Crane Stance | ||
+ | (8xp) | ||
+ | Resistance | ||
+ | :Invincible Essence Reinforcement (Bash/Lethal = Stamina +3) | ||
+ | Integrity | ||
+ | :Shedding Infinite Radiance | ||
+ | (8xp) | ||
+ | |||
+ | |||
+ | <b>Combo's</b> (10xp) | ||
+ | :<b>Strong Reactions!</b> (2BP) | ||
+ | :Increasing Strength Exercise, Panoptic Fusion Discipline | ||
+ | :<b>Up and At Em!</b> (2BP) | ||
+ | :First Awareness Excellency, Monkey Leap Technique | ||
+ | :<b>Burned into Dust!</b> 3 Point Freebie | ||
+ | :Meditation upon the Spear, Spirit over Clouds Approach, Seven Shadows Evasion | ||
+ | :<b>Endless Radiant Discharge!</b> 4 Point Freebie + 10 XP | ||
+ | :Meditation upon the Spear, Spirit over Clouds, Seven Shadows Evasion, Second Martial Arts Excellency, Surprise Anticipation Method, Meditation on the Shield | ||
+ | :<b>Start It Up!</b> 5 Point Freebie | ||
+ | :First Awareness Excellency, Lightning Speed, Monkey Leap Technique, Graceful Crane Stance, Panoptic Fusion Discipline | ||
+ | |||
+ | <b>Equipment</b> | ||
+ | :Orichalcum HS Bracers (+2 Damage, +3 dice dodge) | ||
+ | :Orichalcum Breastplate 6B/8L/10A 3/3/0 Hardness | ||
+ | :Precision of Form Stone | ||
+ | |||
+ | <b>Combat</b> | ||
+ | :<b>Join Battle: 10 </b> | ||
+ | |||
+ | :<b>Soak:</b> | ||
+ | ::<b>Normal</b> B/L/A 12/14/8 Hardness: 3/3/0 | ||
+ | |||
+ | <b>Defense Values</b> | ||
+ | :<b>DDV:</b> 10 (Dex 5 + Dodge 5 + Braces 3 + Essence 3 + Spec 3 = 19/2 = 10) | ||
+ | :<b>PDV:</b> 8 (Dex 5 + MA 5 + Spec 3 + Def 2 = 15/2 = 8) | ||
+ | :<b>DMDV:</b> | ||
+ | :<b>PMDV:</b> | ||
+ | |||
+ | <b>Attacks:</b> | ||
+ | :Punch: Spd- 5, Acc- 14 , Dmg- 3B, Def- 8, Rate- 3 | ||
+ | :Kick: Spd- 5, Acc- 13, Dmg- 6B, Def- 6, Rate- 2 | ||
+ | :Clinch: Spd- 6, Acc- 13, Dmg- 3B, Def- 0, Rate- 1 | ||
+ | |||
+ | |||
+ | <b>Movement</b> | ||
+ | :Move: 10 | ||
+ | :Dash: 21 | ||
+ | :High Jump: 13 | ||
+ | :Long Jump: 26 | ||
== Comments and Questions== | == Comments and Questions== | ||
Going with a Dodge based defense this time, as it seems more likely to work effectively with this build than a resistance based defense strategy. | Going with a Dodge based defense this time, as it seems more likely to work effectively with this build than a resistance based defense strategy. |
Revision as of 23:28, 25 May 2010
Character Sheet
Solar
Name: Twice Clashing Lightning
Caste: Dawn
Motivation: Clear the world of undesirable elements
Anima: +2 DV's vs Low Valor
Concept: Focused, Righteous Monk
XP: Left/Total: 0/0
Attributes
- 8 Strength: 3, Dexterity: 5, Stamina: 3
- 4 Charisma: 3, Manipulation: 1, Appearance: 3
- 6 Perception: 2, Intelligence: 2, Wits: 5
Abilities
- Archery: , Athletics: 3, Awareness: 5, Bureaucracy: , Craft():
- Dodge: 5, Integrity: 3, Investigation: , Larceny: , Linguistics(): 1
- Lore:3, Martial Arts: 5, Medicine: , Melee: 3, Occult:
- Performance: , Presence:, Resistance: 3, Ride: , Sail: ,
- Socialize: , Stealth: 3, Survival: , Thrown: , War:
Awareness 5 (2BP) MA 5 (2BP) Dodge 5 (2BP) Athletics 5 (2BP) 8BP
Specialties
- Dodge (Vs Exalts) 3
- Martial Arts (Natural Weapons) 3
3BP
Languages
- High Holy Speach, Old Realm
Backgrounds
- Artifact: 2 (Bracers)
- Hearthstone: 3
- Artifact: 1 (Armor)
- Face: 1
Virtues
- 5 Compassion: 1, Conviction: 3, Temperance: 1, Valor 4.
- Intimacies:
- My Students (Fatherly)
Willpower: 7
Essence: 3
Essence pool: Personal 10(16) / Peripheral 37 / 6 Personal & 0 Peripheral Committed
Health Levels
-0/-1/-1/-2/-2/-4/Incap/Dying
Charms
- Arms of the Unconquered Sun Style (11)
- Day and Night Kata
- Spirit Over Clouds Approach
- Rising Sun Form
- Shining Sun Form
- Fading Sun Form
- Sleeping Sun Form
- Meditation Upon the Spear
- Meditation Upon the Horn
- Meditation Upon the Shield
- Meditation Upon the Laurel
- Heaven and Earth Stairway
Charms (9) Dodge
- Reed in the Wind (+2 Dodge DV vs Essence 3)
- Shadow Over Water
- Seven Shadows Evasion
- Light Speed Body Dynamics (+2m per successful dodge)
Awareness
- First Awareness Excellency
- Panoptic Fusion Discipline (3m Ref Scene Auto full Aim on all attacks, +1 DV, not bonuses from charms, Successes vs COD)
- Surprise Anticipation Method
Athletics
- Monkey Leap Technique (3m ref Scene, Double jump, jump as move 1/5 Ticks)
- Increasing Strength Exercise (3m/dot Sim Scene +Strength)
Combo's
- Strong Reactions! (2BP)
- Increasing Strength Exercise, Panoptic Fusion Discipline
- Up and At Em! (2BP)
- First Awareness Excellency, Monkey Leap Technique
- Burned into Dust! 3 Point Freebie
- Meditation upon the Spear, Spirit over Clouds Approach, Seven Shadows Evasion
Equipment
- Orichalcum HS Bracers (+2 Damage, +3 dice dodge)
- Orichalcum Breastplate 6B/8L/10A 3/3/0 Hardness
- Precision of Form Stone
Combat
- Join Battle: 10
- Soak:
- Normal B/L/A 9/10/8 Hardness: 3/3/0
Defense Values
- DDV: 10 (Dex 5 + Dodge 5 + Braces 3 + Essence 3 + Spec 3 = 19/2 = 10)
- PDV: 8 (Dex 5 + MA 5 + Spec 3 + Def 2 = 15/2 = 8)
- DMDV:
- PMDV:
Attacks:
- Punch: Spd- 5, Acc- 14 , Dmg- 3B, Def- 8, Rate- 3
- Kick: Spd- 5, Acc- 13, Dmg- 6B, Def- 6, Rate- 2
- Clinch: Spd- 6, Acc- 13, Dmg- 3B, Def- 0, Rate- 1
Movement
- Move: 5
- Dash: 11
- High Jump: 8
- Long Jump: 16
Essence 5
Solar
Name: Twice Clashing Lightning
Caste: Dawn
Motivation: Clear the world of undesirable elements
Anima: +2 DV's vs Low Valor
Concept: Focused, Righteous Monk
XP: Left/Total: 49/50
Attributes
- 8 Strength: 3, Dexterity: 5, Stamina: 3
- 4 Charisma: 3, Manipulation: 1, Appearance: 3
- 6 Perception: 2, Intelligence: 2, Wits: 5
Abilities
- Archery: , Athletics: 5, Awareness: 5, Bureaucracy: , Craft():
- Dodge: 5, Integrity: 3, Investigation: , Larceny: , Linguistics(): 1
- Lore:3, Martial Arts: 5, Medicine: , Melee: 3, Occult:
- Performance: , Presence:, Resistance: 3, Ride: , Sail: ,
- Socialize: , Stealth: 3, Survival: , Thrown: , War:
Awareness 5 (2BP) MA 5 (2BP) Dodge 5 (2BP) Athletics 5 (2BP) 8BP (Athletics 5, 12xp)
Specialties
- Dodge (Vs Exalts) 3
- Martial Arts (Natural Weapons) 3
- Athletics (Running and Jumping) 1
3BP (3xp)
Languages
- High Holy Speach, Old Realm
Backgrounds
- Artifact: 2 (Bracers)
- Hearthstone: 3
- Artifact: 1 (Armor)
- Face: 1
Virtues
- 5 Compassion: 1, Conviction: 3, Temperance: 1, Valor 4.
- Intimacies:
- My Students (Fatherly)
Willpower: 7
Essence: 5
Essence pool: Personal 16(22) / Peripheral 51 / 6 Personal & 0 Peripheral Committed
Health Levels
-0/-1/-1/-2/-2/-4/Incap/Dying
Charms
- Arms of the Unconquered Sun Style (12)
- Day and Night Kata
- Spirit Over Clouds Approach
- Rising Sun Form
- Shining Sun Form
- Fading Sun Form
- Sleeping Sun Form
- Meditation Upon the Spear
- Meditation Upon the Horn
- Meditation Upon the Shield
- Meditation Upon the Laurel
- Heaven and Earth Stairway
- Crowned Sun Form
Charms (14) (24xp) Martial Arts
- Second Martial Arts Excellency
- Infinite Martial Arts Mastery
(8xp) Dodge
- Reed in the Wind (+3 Dodge DV vs Essence 5)
- Shadow Over Water
- Seven Shadows Evasion
- Light Speed Body Dynamics (+2m per successful dodge)
Awareness
- First Awareness Excellency
- Panoptic Fusion Discipline (3m Ref Scene Auto full Aim on all attacks, +1 DV, not bonuses from charms, Successes vs COD)
- Surprise Anticipation Method
Athletics
- Monkey Leap Technique (3m ref Scene, Double jump, jump as move 1/5 Ticks)
- Increasing Strength Exercise (3m/dot Sim Scene +Strength)
- 1st Athletics Excellency
- Lightning Speed (Add Athletics to Movement)
- Glorious Temple Body (+Essence to Feats of Strength, Move/Dash/Jump)
- Graceful Crane Stance
(8xp) Resistance
- Invincible Essence Reinforcement (Bash/Lethal = Stamina +3)
Integrity
- Shedding Infinite Radiance
(8xp)
Combo's (10xp)
- Strong Reactions! (2BP)
- Increasing Strength Exercise, Panoptic Fusion Discipline
- Up and At Em! (2BP)
- First Awareness Excellency, Monkey Leap Technique
- Burned into Dust! 3 Point Freebie
- Meditation upon the Spear, Spirit over Clouds Approach, Seven Shadows Evasion
- Endless Radiant Discharge! 4 Point Freebie + 10 XP
- Meditation upon the Spear, Spirit over Clouds, Seven Shadows Evasion, Second Martial Arts Excellency, Surprise Anticipation Method, Meditation on the Shield
- Start It Up! 5 Point Freebie
- First Awareness Excellency, Lightning Speed, Monkey Leap Technique, Graceful Crane Stance, Panoptic Fusion Discipline
Equipment
- Orichalcum HS Bracers (+2 Damage, +3 dice dodge)
- Orichalcum Breastplate 6B/8L/10A 3/3/0 Hardness
- Precision of Form Stone
Combat
- Join Battle: 10
- Soak:
- Normal B/L/A 12/14/8 Hardness: 3/3/0
Defense Values
- DDV: 10 (Dex 5 + Dodge 5 + Braces 3 + Essence 3 + Spec 3 = 19/2 = 10)
- PDV: 8 (Dex 5 + MA 5 + Spec 3 + Def 2 = 15/2 = 8)
- DMDV:
- PMDV:
Attacks:
- Punch: Spd- 5, Acc- 14 , Dmg- 3B, Def- 8, Rate- 3
- Kick: Spd- 5, Acc- 13, Dmg- 6B, Def- 6, Rate- 2
- Clinch: Spd- 6, Acc- 13, Dmg- 3B, Def- 0, Rate- 1
Movement
- Move: 10
- Dash: 21
- High Jump: 13
- Long Jump: 26
Comments and Questions
Going with a Dodge based defense this time, as it seems more likely to work effectively with this build than a resistance based defense strategy.