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Latest revision as of 01:16, 6 April 2010
Reducer of Cities (100 XP)
Appearance:
Roleplaying Notes:
Caste: Dusk
Nature: Bravo (Regain Willpower whenever you make someone else back down.)
Attributes: Strength 4, Dexterity 4, Stamina 4, Charisma 3, Manipulation 3, Appearance 1, Perception 3, Intelligence 3, Wits 4
Abilities: *Archery 2, *Athletics 2, *Brawl 2, *Dodge 5 (In armor +3), *Endurance 2, Linguistics 3 (Riverspeak, Old Realm, Low Realm, High Realm), Lore 3 (Tactics +1), *Melee 5 (Swords +3), *Presence 4, *Resistance 3, Ride 2
Note: * Caste or Favored Abilities
Backgrounds: Abyssal Command 5, Artifact 5, Followers 3, Liege 4, Manse 5, Resources 5
Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 3
Willpower: 8, Essence: 3, Essence Pool: 13 personal / 30 peripheral (9 peripheral committed)
Resonance: O O O O O O O O O O
Anima: A snarling, rotting tiger. Be intimidating as hell to mortals, 10 motes. (Mortal foes must roll Valor to face the Reducer; if they succeed they are at -2 to all attacks, if they fail they flee.)
Charms
- Dodge
- Flitting Shadow Form
- Fivefold Shadow Form
- Flickering Wisp Technique
- Endurance
- Ox-Body Technique
- Pain-Eating Focus
- Insensible Corpse Technique (permanent version)
- Ghost Armor Prana
- Melee
- Furious Blade
- Savage Shade Style
- Slashing Ghost Talon
- Crimson Banquet Method
- Reaper of Men
- Elegant Flowing Deflection
- Fluttering Moth Defense
- Presence
- Elegant Tyrant's Majesty
Combos
- Harvest of Pain. Pain Eating Focus + Furious Blade + Savage Shade Style. The Reducer attacks recklessly, allowing himself to be hit freely. Each hit, whether his or his enemy's, grants him more power. Cost: 1 Willpower + 3 motes (plus additional motes for Furious Blade).
- Shadowed Blade Counterattack. Fivefold Shadow Form + Fluttering Moth Defense + Furious Blade + Savage Shade Style + Pain Eating Focus. When a more cautious stance is called for, the Reducer assumes this pose, which allows him to strike and defend effectively. Cost: 1 Willpower + 7 motes (plus additional motes for Furious Blade).
Base Initiative: 8
Attacks
Longbow (broadheads): Speed 8, Accuracy 8, Damage 6L, Rate 3, Range 200
Soulsteel Daiklave: Speed 15, Accuracy 15, Damage 10L, Defense 14, Rate 5
Clinch: Speed 2, Accuracy 6, Damage 4B piercing, Defense 6, Rate 1
Bite: Speed 5, Accuracy 6, Damage 4L, Defense 4, Rate 2
Fist: Speed 8, Accuracy 7, Damage 4B, Defense 8, Rate 5
Kick: Speed 5, Accuracy 7, Damage 7B, Defense 3, Rate 3
Dodge Pool: 13, Soak: 15B/14L (Soulsteel reinforced breastplate, mobility -1, and steel target shield, +1 difficulty to hit), Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/ Incapacitated
Equipment: Soulsteel daiklave, soulsteel reinforced breastplate, steel target shield, Windhands gemstone (reflexively parry or dodge a ranged attack), longbow, broadhead arrows, soulsteel royal warstrider, soulsteel warstrider dire lance.
Abyssal Command: Commands a company of 500 war ghosts and a couple of walking war machines.
Warstrider: Take a look at WarStriders for notes on this. The Reducer's is armed with a soulsteel dire lance and is equipped with the Full Metal Immersion (level 1) and Celestial Wings of the Golden Forge modules.
Experience: 100
Unspent Experience: 0
Experience Log:
Essence: 16 pts on Essence 3
Abilities: 5 pts on Presence 4, 3 points on Lore (Tactics +1), 6 points on Linguistics 3 (High Realm)
Attributes and Virtues: 12 points on Strength 4, 12 points on Wits 4, 3 pts on Compassion 2, 3 points toward Temperance 3
Charms and Combos: 8 pts on Elegant Tyrant's Majesty, 8 pts on Crimson Banquet Method, 8 pts on Ghost Armor Prana, 8 pts on Reaper of Men, 8 pts on Flickering Wisp Technique
Reducer of Cities (50 XP)
Appearance:
Roleplaying Notes:
Caste: Dusk
Nature: Bravo (Regain Willpower whenever you make someone else back down.)
Attributes: Strength 4, Dexterity 4, Stamina 4, Charisma 3, Manipulation 3, Appearance 1, Perception 3, Intelligence 3, Wits 3
Abilities: *Archery 2, *Athletics 2, *Brawl 2, *Dodge 5 (In armor +3), *Endurance 2, Linguistics 2 (Riverspeak, Old Realm, Low Realm), Lore 3, *Melee 5 (Swords +3), *Presence 4, *Resistance 3, Ride 2
Note: * Caste or Favored Abilities
Backgrounds: Abyssal Command 5, Artifact 5, Liege 4, Manse 3, Resources 5
Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 3
Willpower: 8, Essence: 2, Essence Pool: 13 personal / 31 peripheral (9 peripheral committed)
Resonance: O O O O O O O O O O
Anima: A snarling, rotting tiger. Be intimidating as hell to mortals, 10 motes. (Mortal foes must roll Valor to face the Reducer; if they succeed they are at -2 to all attacks, if they fail they flee.)
Charms
- Dodge
- Flitting Shadow Form
- Fivefold Shadow Form
- Endurance
- Ox-Body Technique
- Pain-Eating Focus
- Insensible Corpse Technique (permanent version)
- Melee
- Furious Blade
- Savage Shade Style
- Slashing Ghost Talon
- Crimson Banquet Method
- Elegant Flowing Deflection
- Fluttering Moth Defense
- Presence
- Elegant Tyrant's Majesty
Combos
- Harvest of Pain. Pain Eating Focus + Furious Blade + Savage Shade Style + Slashing Ghost Talon. The Reducer attacks recklessly, allowing himself to be hit freely. Each hit, whether his or his enemy's, grants him more power. Cost: 1 Willpower + 4 motes (plus additional motes for Furious Blade).
- Shadowed Blade Counterattack. Fivefold Shadow Form + Fluttering Moth Defense + Furious Blade + Savage Shade Style. When a more cautious stance is called for, the Reducer assumes this pose, which allows him to strike and defend effectively. Cost: 1 Willpower + 6 motes (plus additional motes for Furious Blade).
Base Initiative: 7
Attacks
Longbow (broadheads): Speed 7, Accuracy 8, Damage 6L, Rate 3, Range 200
Soulsteel Daiklave: Speed 14, Accuracy 15, Damage 10L, Defense 14, Rate 5
Clinch: Speed 1, Accuracy 6, Damage 4B piercing, Defense 6, Rate 1
Bite: Speed 4, Accuracy 6, Damage 4L, Defense 4, Rate 2
Fist: Speed 7, Accuracy 7, Damage 4B, Defense 8, Rate 5
Kick: Speed 4, Accuracy 7, Damage 7B, Defense 3, Rate 3
Dodge Pool: 13, Soak: 15B/14L (Soulsteel reinforced breastplate, mobility -1, and steel target shield, +1 difficulty to hit), Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/ Incapacitated
Equipment: Soulsteel daiklave, soulsteel reinforced breastplate, steel target shield, Windhands gemstone (reflexively parry or dodge a ranged attack), longbow, broadhead arrows, soulsteel royal warstrider, soulsteel warstrider daiklave.
Abyssal Command: Commands a company of 500 war ghosts and a couple of walking war machines.
Experience: 50
Unspent Experience: 0
Experience Log:
Essence: 10 pts. toward Essence 3
Abilities: 5 pts. on Presence 4
Attributes and Virtues: 12 points on Strength 4, 3 pts on Compassion 2
Charms and Combos: 8 on Elegant Tyrant's Majesty; 8 on Crimson Banquet Method; 4 toward Ghost Armor Prana
Reducer of Cities (0 XP)
Appearance:
Roleplaying Notes:
Caste: Dusk
Nature: Bravo (Regain Willpower whenever you make someone else back down.)
Attributes: Strength 3, Dexterity 4, Stamina 4, Charisma 3, Manipulation 3, Appearance 1, Perception 3, Intelligence 3, Wits 3
Abilities: *Archery 2, *Athletics 2, *Brawl 2, *Dodge 5 (In armor +3), *Endurance 2, Linguistics 2 (Riverspeak, Old Realm, Low Realm), Lore 3, *Melee 5 (Spears +3), *Presence 3, *Resistance 3, Ride 2
Note: * Caste or Favored Abilities
Backgrounds: Abyssal Command 4, Artifact 4, Liege 4, Manse 3, Resources 3
Virtues: Compassion 1, Conviction 3, Temperance 2, Valor 3
Willpower: 8, Essence: 2, Essence Pool: 13 personal / 30 peripheral (9 peripheral committed)
Resonance: O O O O O O O O O O
Anima: A snarling, rotting tiger. Be intimidating as hell to mortals, 10 motes. (Mortal foes must roll Valor to face the Reducer; if they succeed they are at -2 to all attacks, if they fail they flee.)
Charms
- Dodge
- Flitting Shadow Form
- Fivefold Shadow Form
- Endurance
- Ox-Body Technique
- Pain-Eating Focus
- Insensible Corpse Technique (permanent version)
- Melee
- Furious Blade
- Savage Shade Style
- Slashing Ghost Talon
- Elegant Flowing Deflection
- Fluttering Moth Defense
Combos
- Harvest of Pain. Pain Eating Focus + Furious Blade + Savage Shade Style + Slashing Ghost Talon. The Reducer attacks recklessly, allowing himself to be hit freely. Each hit, whether his or his enemy's, grants him more power. Cost: 1 Willpower + 4 motes (plus additional motes for Furious Blade).
- Shadowed Blade Counterattack. Fivefold Shadow Form + Fluttering Moth Defense + Furious Blade + Savage Shade Style. When a more cautious stance is called for, the Reducer assumes this pose, which allows him to strike and defend effectively. Cost: 1 Willpower + 6 motes (plus additional motes for Furious Blade).
Base Initiative: 7
Attacks
Longbow (broadheads): Speed 7, Accuracy 8, Damage 5L, Rate 3, Range 200
Soulsteel Daiklave: Speed 14, Accuracy 15, Damage 9L, Defense 14, Rate 5
Clinch: Speed 1, Accuracy 6, Damage 3B piercing, Defense 6, Rate 1
Bite: Speed 4, Accuracy 6, Damage 3L, Defense 4, Rate 2
Fist: Speed 7, Accuracy 7, Damage 3B, Defense 8, Rate 5
Kick: Speed 4, Accuracy 7, Damage 6B, Defense 3, Rate 3
Dodge Pool: 13, Soak: 15B/14L (Soulsteel reinforced breastplate, mobility -1, and steel target shield, +1 difficulty to hit), Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/ Incapacitated
Equipment: Soulsteel daiklave, soulsteel reinforced breastplate, steel target shield, Windhands gemstone (reflexively parry or dodge a ranged attack), longbow, broadhead arrows, soulsteel royal warstrider.
Abyssal Command: Commands a company of 250 war ghosts and a couple of walking war machines.
Experience: 0
Unspent Experience: 0
Build Notes: Bonus points spent: Gained 9 from Liege; Spent 6 on Abilities (Dodge +3 (3), Melee +3 (3)), 3 on Specialties (Dodge, Melee), 3 on Virtues (Conviction +1), 4 on +2 Willpower, 8 on backgrounds (Abyssal Command +1 (2), Artifact +1 (2), Liege +1 (2), Resources +2 (2))