Difference between revisions of "FezDragon/SonicCacophonyStyle"
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Latest revision as of 01:15, 6 April 2010
This Martial Arts Style, is something i made just because I really liked the way it worked on Screen. and i think has a lot of potiential and use behind it. But Enough me of Rambleing on.
As a Note, i have not added the Pretty descriptions yet, as been a little busy, and wanted to be happy with the system.
Sonic Cacophony Style
Description
By Molding sound with Essence and focusing it, it becomes possable to use the sound as a weapon, diffrent pitches giving diffrent effects. When using Zatsuon Bracers, this becomes both easier, and more deadly being able to reach the dangerous pitches with less effort.
Zatsuon Bracers
Artifact - lvl 3 Spd - + 5 Acc - + 2 Def - + 2 Dam - +4B
note - If not using the Bracers all charms cost an addidtional 1 mote to use and you loose the first sucess on attack and defence rolls due to the greater control and focus that is needed to control the sound.
Charms
Reading The Wind Technique
Cost 5 Motes Duration Instant Type Simple Minimum Martial Arts 2 Minimum Essence 1 Prerequisite Charms None
Description
Cannot be surprised.
Add essence to Awareness rolls
Sonic Distortion
Cost 4 Motes Duration Instant Type Reflexive Minimum Martial Arts 2 Minimum Essence 2 Prerequisite Charms Reading The Wind Technique
Description
Add Ma to Dodge
Cacophony Form
Cost 6 Motes Duration Scene Type Simple Minimum Martial Arts 4 Minimum Essence 2 Prerequisite Charms Sonic Distortion
Description
No armour
Initiative + MA
Can attack up to Essence in yards away.
Remove Perm Essence success from any def roll.
Ear Shattering Resonance
Cost 4 Motes Duration Instant Type Supplamental Minimum Martial Arts 4 Minimum Essence 3 Prerequisite Charms Cacophony Form
Description
Damage successes do dice penalties instead of damage until end of scene
Armour Shattering Surge
Cost 5 Motes + 1 Willpower Duration Instant Type Supplamental Minimum Martial Arts 5 Minimum Essence 3 Prerequisite Charms Ear Shattering Resonance
Description
Normal attack
Roll Strength + MA against Bashing Soak of Armour
Net Successes - soak until repaired.
Lament scream
Cost 3 Motes Duration Instant Type Supplamental Minimum Martial Arts 5 Minimum Essence 2 Prerequisite Charms Cacophony Form
Description
Subtract your MA from opponents soak
Sonic Storm
Cost 4 Motes per Attack Duration Instant Type Extra Action Minimum Martial Arts 5 Minimum Essence 3 Prerequisite Charms Lament scream
Description
May make a number of additional attacks up to Perm Ess
Wall of Sound
Cost 5 Motes Duration Scene Type Simple Minimum Martial Arts 5 Minimum Essence 2 Prerequisite Charms Cacophony Form
Description
Add Ma to soak
Can parry lethal attacks
Echoing Onslaught
Cost 4 Motes Duration Varies Type Supplamental Minimum Martial Arts 5 Minimum Essence 3 Prerequisite Charms Wall of Sound
Description
Post soak Damage echoes on target next turn
Final Reverberation
Cost 1-5 motes + 1 Willpower + 1 Health Level Duration Instant Type Supplamental Minimum Martial Arts 5 Minimum Essence 4 Prerequisite Charms Echoing Onslaught, Sonic Storm, Armour Shattering Surge
Description
Use targets full bashing soak as base damage for attack
Can only soak damage with natural soak + Charms
1 mote cost for basic armour 3 mote cost for Expceptional armour 5 mote cost for Artifact armour
Changes Updates And Notes
I`m still working on a good costing method for the final charm. will work it out one Day ;) FezDragon
Comments
- Does the last charm do more damage to people with lots of armour, when you explained it before, i thought it merely negated all armour. As it reads currently, having armour will get you killed faster.Diamond