Difference between revisions of "AlchemicalAppearance"

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Latest revision as of 01:14, 6 April 2010

Alchemical Appearance Charms

Wickedly Incomprehensible Puzzle was very rarely herself. Either something less: hidden with the Populat; fingers sliding into doors locks, loosing them; creeping and spreading dissent like a disease. Or, from time to time, something more: some sort of senseless war machine, offering her opinion through metal and motes, but this fatigued her, and pained her sense of good taste. She was, however, always something.



Deific Remolding Processor</b>

<b>Author: Josh Bain, Zach Bush
Installation Cost: 3 motes
Cost: 5 motes
Duration: One Scene
Type: Simple
Min. Appearance: 2
Min. Essence: 1
Prereqs: None

This charm takes the form of nano-filaments that are spread throughout the Alchemical's body manifesting as dark horizontal lines across her entire body. It can be activated in one of two configurations. The primary function is to restructure the Alchemical's head and face region entirely either making them look like someone else (Add a number of automatic successes to a disguise roll equal to the Alchemical's essence rating.) or increasing their attractiveness (add a number of dots to the Alchemical's appearance score equal to half their essence, raising it no higher than 5.) The Secondary function is to restructure the Alchemical's body to make it more efficient for specific tasks, the filaments sprout mechanical boosters, and enhancers all over the Alchemical's body; allowing them to move a number of dots between their physical attributes and appearance equal to their essence score.


Toolkit Modifying Array</b>
<b>Author: Josh Bain
Installation Cost: 1 mote
Cost: 1 mote
Duration: One Scene
Type: Reflexive
Min. Appearance: 4
Min. Essence: 2
Prereqs: Deific Remolding Processor

This charm appears as a small band of bronze looping one of the Alchemical's wrists. When activated it covers the Alchemical's hand and converts it into any mundane piece of equipment or tool desired. Anything of a reasonable size from a lock pick to a sword blade can be produced. This allows the Alchemical Exalted great flexibility in a number of situations. The tool produced is always considered to be of exceptional quality and if used as a weapon enjoys the bonuses as if it were made of the Alchemical's Caste material.


Corporeal Espionage Alternator</b>
<b>Author: Josh Bain, Zach Bush
Installation Cost: 2 motes
Cost: 10 motes
Duration: One Scene
Type: Simple
Min. Appearance: 3
Min. Essence: 2
Prereqs: Deific Remolding Processor

This charm takes the form of a small control center for the Deific Remolding Processor, located at the base of the neck, where the skull meets the backbone. It allows the Alchemical to expand the functions of the Deific Remolding Processor in a number of ways. First the nano-machines can withdraw all the Alchemical's charms within her, and alter her flesh tone to that of a normal human. This does not in anyway effect the Alchemical's use of charms, however nor does it effect the flaring of their anima. This functionality can be kept active as long as the Motes used in the Charm are committed to maintaining it. The second function allows the alchemical to sprout additional cybernetic limbs and generally convert themselves into a large battle machine. They can no more than double their size when in this form. They loose all appearance immediately, however they may allocate a number of dots equal to their Appearance + Essence when in this form. Each dot can either be used to add a dot to one of the physical attributes (max of their essence score + 4) or subtract one -1 from all multi-action penalties (representing the functionality of extra limbs.).