Difference between revisions of "Breaking, Routing And Rallying"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m (link fix)
m
(One intermediate revision by one other user not shown)
Line 1: Line 1:
#REDIRECT [[DariusSolluman/BreakingRoutingAndRallying]]
+
<b>Breaking, Routing And Rallying</b>
 +
 
 +
When an Army reaches the Broken Health Level, it is starting a full rout. The Commander has only a limited chance of stemming the panic and maintaining order, and will inevitibly lose a number of troops anyways. They make a Charisma + Presence roll at Significant Difficulty (3). If they succed, the army is reduced down one size level (A Dragon becomes a Wing, a Wing becomes a Talon, and so on), with consumate changes to the Army's stats. They are unable to attack the next Clash, meaning their opponent gets a functionally free hit on the rapidly reorganizing force. Afterwords, they function as per normal once again. The smallest of units, a Fang, is unable to rally in such a fashion- they're simply too few.
 +
 
 +
Previous- [[Flanks, Manuvers and Envelopment]]
 +
Next- DariusSolluman's index

Revision as of 23:46, 29 September 2003

Breaking, Routing And Rallying

When an Army reaches the Broken Health Level, it is starting a full rout. The Commander has only a limited chance of stemming the panic and maintaining order, and will inevitibly lose a number of troops anyways. They make a Charisma + Presence roll at Significant Difficulty (3). If they succed, the army is reduced down one size level (A Dragon becomes a Wing, a Wing becomes a Talon, and so on), with consumate changes to the Army's stats. They are unable to attack the next Clash, meaning their opponent gets a functionally free hit on the rapidly reorganizing force. Afterwords, they function as per normal once again. The smallest of units, a Fang, is unable to rally in such a fashion- they're simply too few.

Previous- Flanks, Manuvers and Envelopment Next- DariusSolluman's index