Difference between revisions of "BogModAlternateSidereals/Stealth"

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<b>Unseen and Unwatched Steps</b><br>
 
<b>Cost:</b> 5m; <b>Mins:</b> Stealth 3, Essence 2; <b>Type:</b> Simple<br>
 
<b>Keywords:</b> Combo-OK, Illusion<br>
 
<b>Duration:</b> One scene<br>
 
<b>Prerequisite Charms:</b> None
 
  
The simplest way to avoid being seen is to be where no one looks.  Anyone with an MDV less then twice the Sidereal's Stealth rating must spend a point of Willpower before they have a chance to notice the Sidereal.  This is an Illusion effect and works even if the Sidereal would have no where normally to hide.  This charm fails as soon as the Sidereal tries to engage in combat.
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Stealth Ex(1)
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<b>Cunning Distraction Technique</b><br>
 
<b>Cost:</b> 3m+; <b>Mins:</b> Stealth 4, Essence 2; <b>Type:</b> Reflexive<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Duration:</b> One scene<br>
 
<b>Prerequisite Charms:</b> Any Stealth Excellency
 
  
Many are the ways that the Viziers know to turn attention away from themselves and once you lose focus on them you will not regain itThis charm increases the difficult of rolls to spot the Sidereal by 1 for every three motes spent and can not spend more motes on this charm then three times her Essence.  At Essence 3 a Sidereal can instead increase the cost to resist Stealth charms that require WP to be spent at the same cost.  However the WP cost can not more then double what the charms normal cost would be.
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Distraction charm dice reducer(2, builds off 1)Minor illusion to know where target wont look and hide there, target can't even make a roll without spending Wp if their DV is too low(3, builds off 1)
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<b>Sun Behind the World Understanding</b><br>
 
<b>Cost:</b> None; <b>Mins:</b> Stealth 5, Essence 4, House of Secrets 2; <b>Type:</b> Permanent<br>
 
<b>Keywords:</b> College, Touch<br>
 
<b>Duration:</b> Permanent<br>
 
<b>Prerequisite Charms:</b> Cunning Distraction Technique
 
  
Even the most glorious light of Creation vanishes completely from sight every day.  A Vizier knowing this charm can use its prerequisite on others now.  Doing so requires them to touch the person and they can use either benifit on them.
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Reduce radius sid can be detected in(4, builds off 3).
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<b>Veil of Stars</b><br>
 
<b>Cost:</b> 5m; <b>Mins:</b> Stealth 3, Essence 3, House of Secrets 1; <b>Type:</b> Reflexive<br>
 
<b>Type:</b> College, Combo-OK<br>
 
<b>Duration:</b> One scene<br>
 
<b>Prerequisite Charms:</b> Any Stealth Excellency
 
  
As they must often expand essence in the service of fate and yet remain a mystery to those they interfere with this charm was developed to at least somewhat fascilitate that.  When a Sidereal has this charm active Peripheral motes of essence do not necessarily break any disguise charms she has active.  Furthermore the while retaining the usual caste mark and colours loses its distinguishing features.
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Prayer strip, ONLY stuff within radius around immobile strip can be perceived by those who started within its area of effect(5, builds off 4)
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<b>Earthbound Gaze Traditions</b><br>
 
<b>Cost:</b> 10m, 1wp; <b>Mins:</b> Stealth 5, Essence 4, House of Secrets 3; <b>Type:</b> Simple<br>
 
<b>Type:</b> College, Illusion, Shaping<br>
 
<b>Duration:</b> One scene<br>
 
<b>Prerequisite Charms:</b> Fateful Stealth Excellency, Veil of Stars
 
  
Taking a deep breath she holds it for moment then exhales slowly and breaths out.  As she does so things become suddenly difficult to notice.  All around her any Awareness roll that would require a success or more fails.  If another charm would contest this effect add the Sidereal's Essence in successes to the contesting roll.  The Sidereal herself is not immune to this effect.  This charm's Illusion effect makes people forget about any weird conflicts that might have come from this effect unless they spend 2 Willpower.  The Sidereal is immune to this part of the charm effect.
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College, identity hider doesn't break from peri use(1b).
  
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Forgotten by allies and organization(2b, builds off 1b). 
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Records go 'missing' charm.(3b, builds off 2b)
  
 
== Comments ==
 
== Comments ==

Revision as of 00:00, 4 July 2009

Stealth is the Mask.


Stealth Ex(1)

Distraction charm dice reducer(2, builds off 1). Minor illusion to know where target wont look and hide there, target can't even make a roll without spending Wp if their DV is too low(3, builds off 1)

Reduce radius sid can be detected in(4, builds off 3).

Prayer strip, ONLY stuff within radius around immobile strip can be perceived by those who started within its area of effect(5, builds off 4)


College, identity hider doesn't break from peri use(1b).

Forgotten by allies and organization(2b, builds off 1b).

Records go 'missing' charm.(3b, builds off 2b)

Comments