Difference between revisions of "WeaponsChart"
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=== Blades === | === Blades === | ||
<pre> Speed Accuracy Damage Defense | <pre> Speed Accuracy Damage Defense | ||
− | + | [[KnifeWeaponsChart/Dagger]]: +2 +0 +1L +0 | |
Short Sword: +0 +1 +2L +1 | Short Sword: +0 +1 +2L +1 | ||
Straight Sword: +0 +1 +3L +1 | Straight Sword: +0 +1 +3L +1 |
Latest revision as of 08:08, 5 April 2010
Brawling
Speed Accuracy Damage Defense Punch: +3 +0 +0B +0* Kick: +1 -1 +1B -1* Cestus: +2 +0 +0L +0* Gauntlet: +1 +0 +0L +0 Tiger Claws: +1 +0 +1L +0 Khatar: +0 +0 +2L +0
*Requires a stunt to parry Lethal
Blades
Speed Accuracy Damage Defense [[KnifeWeaponsChart/Dagger]]: +2 +0 +1L +0 Short Sword: +0 +1 +2L +1 Straight Sword: +0 +1 +3L +1 Slashing Sword: +1 +1 +2L +1 Chopping Sword: -1 +1 +4L +1 Great Sword*: -2 +0 +6L -1
*May be used while on foot to attack a mounted target at no additional penalty.
Axes
Speed Accuracy Damage Defense Axe: +0 +0 +4L +0 Great Axe*: -3 -1 +7L -1 Poleaxe*: -1 +0 +4L +1
*May be used while on foot to attack a mounted target at no additional penalty.
Bludgeons
Speed Accuracy Damage Defense Club: +1 +0 +2B +0 Staff: +1 +1 +1L +1 Mace: +0 +1 +3L +0 Hammer: +0 +0 +4L -1 Sledge*: -3 -2 +9L -2
*May be used while on foot to attack a mounted target at no additional penalty.
Spears
Speed Accuracy Damage Defense Short Spear: +1 +1 +2L +1 Spear*: +0 +1 +3L +1 Lance**: +0 -2 +2L/+7L -2
*May be used while on foot to attack a mounted target at no additional penalty. **Use 2nd damage value when set for a charge or charging mounted with this weapon. Also, *.
Martial Arts
Speed Accuracy Damage Defense Wind-Fire Wheels:+2 +0 +0L +0* 7-Section Staff: +3 -1 +2L +2 Hook Sword(s): +0 +1 +3L +2
*Requires a stunt to parry Lethal