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− | '''Flowing Water Counterassault'''
| + | #REDIRECT [[SolarDodgeSRNissen/SrN_Dodge]]-[[FlowingWaterCounterassault/SRNissen]] |
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− | Cost: Variable<br>
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− | Duration: Instant<br>
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− | Type: Reflexive<br>
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− | Dodge: 5<br>
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− | Essence: 3<br>
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− | Prerequisite Charms: Casus Belli, Effortless Redirection
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− | '''Flavour:''' ''Not written yet''
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− | '''Mechanics:''' Flowing Water Counterassault may be activated when any attack is made against you. It redirects the attack against any target within a range of twice your Permanent Essence in yards.
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− | You must pay 1 mote for each success rolled on the attack, in addition to any other costs.
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− | If the attack is perfect, you must pay 1 WP in addition to any other costs.
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− | If the attack cannot be dodged, you must pay 1 aggravated HL in addition to any other costs.
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− | If there are no targets within range that you want hit by the redirected attack, you must pay 1 aggravated HL in addition to any other costs. The attack is then redirected into the ground.
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− | You may never Flowing Water Counterassault to direct any attack back against the attacker.
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− | [[/SrN_Dodge-Tree|The modified dodge tree can be found here]] | |
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− | == Comments ==
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Revision as of 08:08, 5 April 2010
-FlowingWaterCounterassault/SRNissen