Difference between revisions of "BogMod/EternallyVigilantGear"
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<b><i>Attributes</i></b><br> | <b><i>Attributes</i></b><br> | ||
− | <b>Strength</b> ••, <b><i>Charisma<i></b> •••, <b><i>Perception</i></b> •••<br> | + | <b>Strength</b> ••, <b><i>Charisma</i></b> •••, <b><i>Perception</i></b> •••<br> |
<b><i>Dexterity</i></b> •••••, <b><i>Manipulation</i></b> •••, <b><i>Intelligence</i></b> ••••<br> | <b><i>Dexterity</i></b> •••••, <b><i>Manipulation</i></b> •••, <b><i>Intelligence</i></b> ••••<br> | ||
<b><i>Stamina</i></b> •••, <b>Appearance</b> ••, <b>Wits</b> ••• | <b><i>Stamina</i></b> •••, <b>Appearance</b> ••, <b>Wits</b> ••• |
Revision as of 03:10, 1 March 2010
Name: Eternally Vigilant Gear
Caste: Starmetal
Motivation: Develop the perfect mathematical model to produce a harmonious society within Autocton.
Anima: Emittes a soft cloud of steam, while her body seems to show clockwork starmetal gears slowly turning.
Concept:
XP Left/Total: 0/0
Attributes
Strength ••, Charisma •••, Perception •••
Dexterity •••••, Manipulation •••, Intelligence ••••
Stamina •••, Appearance ••, Wits •••
Abilities</b>
Awareness 3, Athletics 1, Bureaucracy 3, Dodge 3, Investigation 1, Lore 3(History +1), Melee 3, Occult 3, Presence 1, Socialize 3, Survival 1
<b>Backgrounds</b>
<b>Artifact 4
Class 3
Eidolon 3
Savant 3
Virtues</b>
<b>Compassion ••••, Conviction ••, Temperance •, Valour •••
Clarity 0
Willpower •••••••
Dedicated Charm Slots 6
General Charm Slots 4
Essence ••
Personal 13/11
Peripheral 37
Health Levels 0*1, -1*2, -2*4, -4*1, Incapacitated
Charms</b>
<b>General: Second Intelligence Augmentation(2m/success)*, First Dexterity Augmentation(1m/die)*, First Perception Augmentation(1m/die)*, First Charisma Augmentation(1m/success)*, First Manipulation Augmentation(1m/die)*
Combat: Accelerated Response System(2m)*, Precalculated Evasion System(4m, Temperance)*
Social: Patriotism-Provoking Display(6m)*
Analytic and Cognative: Optical Enhancement*
Labor and Utility: Synergy-Promoting Upgrade(3m)*
Combos</b>
<b>Sorcery</b>
<b>Combat</b>
<b>Join Battle , Soak , Dodge DV , Mobility Penalty , Fatigue
Punch: Speed 5, Accuracy , Damage , Parry DV , Rate 3, Tags N
Kick: Speed 5, Accuracy , Damage , Parry DV , Rate 2, Tags N
Clinch: Speed 6, Accuracy , Damage , Parry DV -, Rate 1, Tags C, N, P
Social Combat</b>
<b>Join Debate , Mental Dodge DV
Presence: Speed 4, Accuracy , Parry , Rate 2
Performance: Speed 6, Accuracy , Parry , Rate 1
Investigation: Speed 5, Accuracy , Parry , Rate 2
Intimacies</b>
<b>Description
History</b>
<b>Plot Hooks</b>