Difference between revisions of "Maylin/Pele Cindertind Character"
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COMBAT STATISTICS | COMBAT STATISTICS | ||
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− | Initiative: 8 (2) Soak ( | + | Initiative: 8 (2) Soak (LMaylin/[[Pele_Cindertind_Character/B]]): (2L/3B) Mobility: 0 |
− | ARMOR: None | + | ARMOR: None wMaylin/[[Pele_Cindertind_Character/Armor]]: (5L/9B) Fatigue: -0 |
HEALTH LEVELS | HEALTH LEVELS |
Latest revision as of 08:07, 5 April 2010
Pele Cindertind
NAME HOMELAND Pele Cindertind The Desert CASTE ANIMA POWER Fire Immune to Fire, [Essence] damage NATURE EXPERIENCE Jester 38 ----------------------------------------------------------------------------------------- ATTRIBUTES ----------------------------------------------------------------------------------------- PHYSICAL SOCIAL MENTAL Strength * * * * Charisma * * * * Perception * * * Dexterity * * * * Manipulation * * Intelligence * * * Stamina * * * Appearance * * * * Wits * * ----------------------------------------------------------------------------------------- ABILITIES ----------------------------------------------------------------------------------------- --AIR -- --EARTH-- --FIRE-- □Linguistics ** □Awareness *** ■Athletics *** □Lore ** □Craft ■Dodge **** ■Occult **** □Endurance ** ■Melee ***** □Stealth ■Martial Arts *** ■Presence *** □Thrown □Resistance ■Socialize **** --WATER-- --WOOD-- --SPECIALTIES-- ■Brawl *** □Archery □Bureaucracy □Medicine □Investigation □Performance □Larceny □Ride * □Sail □Survival Languages known: Native: Low Realm, Old Realm ----------------------------------------------------------------------------------------- TEMPERS ESSENCE * * * * VIRTUES ----------------------------------------------------------------------------------------- Willpower: Personal: 25:25 Compassion * * * * * * * * * * * Committed: 00 Conviction * * Peripheral: 55:55 Temperance * Committed: 00 Valor * * * * ---------------------------------------------------------------------------------------- BACKGROUNDS ---------------------------------------------------------------------------------------- BACKGROUND DESCRIPTION Breeding * * * * * Niece to the Scarlet Empress Connections * * * Nomads of the Desert Allies * * Zephyr, Dragoon Familiar * * * * TBA Artifact * * * Jade Daiklaive ----------------------------------------------------------------------------------------- COMBAT STATISTICS ----------------------------------------------------------------------------------------- Initiative: 8 (2) Soak (LMaylin/[[Pele_Cindertind_Character/B]]): (2L/3B) Mobility: 0 ARMOR: None wMaylin/[[Pele_Cindertind_Character/Armor]]: (5L/9B) Fatigue: -0 HEALTH LEVELS -0 -1 -2 -4 Incapacitated Negative O O O O O O O O O O ----------------------------------------------------------------------------------------- COMBAT ACTIONS ----------------------------------------------------------------------------------------- ATTACKS MELEE SPEED ACCURACY DAMAGE DEFENSE Fist 8(+0) 8(+0) 3B(+0B) 8(+0) Daiklaive + 6 + 3 6L +3 RANGED RATE ACCURACY DAMAGE RANGE Dodge 7 ----------------------------------------------------------------------------------------- CHARM DESCRIPTIONS ----------------------------------------------------------------------------------------- CHARM COST DURATION TYPE EFFECT Effortlessly Rising Flame 1 mote Instant Reflexive Rise from prone position (Fire) reflexively Dragon-Graced Weapon (Fire) 1 mote Instant Supplemental Flames on weapon. Target must soak 4L fire next turn Five Dragon Claw 1 mote Instant Supplemental lethal damage when unarmed Blade Deflecting Palm 1 mote Instant Reflexive Blocks weapons unarmed Loquacious Courtier 1/2 motes 1 scene Simple + 2 dice to social rolls Technique Threshold Warding Stance 1 mote Instant Reflexive Use full dodge pool even when restrained Terrestrial Circle Sorcery 1 will Instant Simple Use terrestrial Spells Seizing the Tongue Technique 2 motes Instant Reflexive re-rolls socialize rolls Spirit Detecting Glance 3 motes 1 scene simple Can see dematerialized spirits [Solar] ---------------------------------------------------------------------------------------- Combos ---------------------------------------------------------------------------------------- NAME COST CHARMS Virtous Firecracker 4 Hopping Fire Cracker Evasion, Virtous Negation Defense Defense --------------------------------------------------------------------------------------- SPELLS --------------------------------------------------------------------------------------- NAME CIRCLE COST EFFECT Mirror Bending Light Terr. 10 Invisibilty for 3+ spellcaster Death of Obsidian Terr. 15 30 yard cone of obsdian butterflies Butterflies Calming Veil Terr. 15 Target rolls willpower+ conviction, will sleep 4 rounds-successes