Difference between revisions of "Ketrus/Livingblood"
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(Night) (Eclipse) (Specialties) | (Night) (Eclipse) (Specialties) | ||
− | .Athletics [ | + | .Athletics [X....] .Bureaucracy [X....] Dodge: When Unarmed +3 |
.Awareness [X....] Linguistics [XXX..] MA: When Unarmed +3 | .Awareness [X....] Linguistics [XXX..] MA: When Unarmed +3 | ||
.Dodge [XXXXX] Ride [.....] Medicine: Surgery +1 | .Dodge [XXXXX] Ride [.....] Medicine: Surgery +1 | ||
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Monkey Leap Technique (1m, turn, ref) | Monkey Leap Technique (1m, turn, ref) | ||
Str*20 yards, half vertical | Str*20 yards, half vertical | ||
− | |||
− | |||
− | |||
− | |||
− | |||
(Dodge) | (Dodge) | ||
Reed in the Wind (1m/2d, inst, ref) | Reed in the Wind (1m/2d, inst, ref) | ||
Line 51: | Line 46: | ||
Know the criminal world | Know the criminal world | ||
Flawlessly Impenetrable Disguise (7m, day, simp) | Flawlessly Impenetrable Disguise (7m, day, simp) | ||
− | Odo. | + | Odo. [[EssenceKetrus/Livingblood/Unsurpassed]] senses required for opposed check |
Inescapable Shadow of the Sun (1m/d, inst, supp) | Inescapable Shadow of the Sun (1m/d, inst, supp) | ||
+1d/m to attr+larc checks when planning/understanding crimes | +1d/m to attr+larc checks when planning/understanding crimes | ||
+ | Flawless Pickpocketing Technique (3m, inst, simp) | ||
+ | Steal a small item perfectly with a touch | ||
+ | Stealing From Plain Sight (6m, inst, simp) | ||
+ | Unattended item goes unnoticed for Ess turns | ||
+ | Magpie's Invisible Talon (10m1w, inst, simp) | ||
+ | As SFPS, but within Ess yards | ||
(Medicine) | (Medicine) | ||
Flawless Diagnosis Technique (1m, 5 min, simp) | Flawless Diagnosis Technique (1m, 5 min, simp) | ||
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Exceptional Chain Shirt(Res 3) | Exceptional Chain Shirt(Res 3) | ||
− | +4/2 | + | +4/2 LKetrus/Livingblood/B soak, 0 mob, 0 fat |
Courtly Clothes(Res 3) | Courtly Clothes(Res 3) | ||
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=== Notes === | === Notes === | ||
− | |||
− | |||
Lock-Opening Touch (5m, inst, simp) | Lock-Opening Touch (5m, inst, simp) | ||
Open lock with a touch | Open lock with a touch | ||
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Walk through a locked door | Walk through a locked door | ||
+ | (Bureaucracy) | ||
+ | Deft Official's Way (6m, task, simp) +8 | ||
+ | +Ess autosuccess to bur.bullshit for one task | ||
+ | Indolent Official Charm (4m, task, simp) +8 | ||
+ | Up to (Ess*20) official=corrupt, *Ess slowdown | ||
=== Appearances === | === Appearances === | ||
Line 143: | Line 147: | ||
=== XP Record === | === XP Record === | ||
4 Martial Arts 1->3 | 4 Martial Arts 1->3 | ||
− | |||
4 Socialize 1->3 | 4 Socialize 1->3 | ||
− | |||
3 Valor 1->2 | 3 Valor 1->2 | ||
4 Appearance 1->2 | 4 Appearance 1->2 | ||
4 Strength 1->2 | 4 Strength 1->2 | ||
− | 8 | + | 8 Flawless Pickpocketing Technique |
− | 8 | + | 8 Stealing From Plain Sight |
16 Ess 2->3 | 16 Ess 2->3 | ||
+ | 8 Magpie's Invisible Talon | ||
59 XP | 59 XP | ||
Revision as of 08:07, 5 April 2010
WORK IN PROGRESS!
Character Sheet
Name: Dr. Livingblood Concept: Robin Hood, M.D. Player: Ketrus Nature: Caregiver Caste: Night Anima: (INSERT SYMBOL OF VITALITY HERE) XP: 1/60 Alias: Secret Misery
(=Attributes=)
(Physical) (Social) (Mental) Strength [XX...] Charisma [XX...] Perception [XXX..] Dexterity [XXXXX] Manipulation [XXXX.] Intelligence [XXXX.] Stamina [XXX..] Appearance [XX...] Wits [XXXX.]
(=Abilities=)10+16 (Dawn) (Zenith) (Twilight) Archery [.....] Endurance [.....] Craft [.....] Brawl [.....] Perform [.....] Investigation [X....] .Martial Arts [XXX..] Presence [.....] Lore [XXX..] Melee [.....] .Resistance [X....] .Medicine [XXXXX] Thrown [.....] Survival [.....] Occult [.....]
(Night) (Eclipse) (Specialties) .Athletics [X....] .Bureaucracy [X....] Dodge: When Unarmed +3 .Awareness [X....] Linguistics [XXX..] MA: When Unarmed +3 .Dodge [XXXXX] Ride [.....] Medicine: Surgery +1 .Larceny [XXXXX] Sail [.....] Disease +1 .Stealth [XXX..] .Socialize [XXX..] Languages: Riverspeak, High Realm, Two Others
(=Charms=) (Athletics) Graceful Crane Stance (3m, scene, ref) No balance checks Monkey Leap Technique (1m, turn, ref) Str*20 yards, half vertical (Dodge) Reed in the Wind (1m/2d, inst, ref) +2d/1m to dodge attempt Shadow Over Water (2m, inst, ref) Dodge at full (Larceny) Seasoned Criminal Method (10m, day, simp) Know the criminal world Flawlessly Impenetrable Disguise (7m, day, simp) Odo. EssenceKetrus/Livingblood/Unsurpassed senses required for opposed check Inescapable Shadow of the Sun (1m/d, inst, supp) +1d/m to attr+larc checks when planning/understanding crimes Flawless Pickpocketing Technique (3m, inst, simp) Steal a small item perfectly with a touch Stealing From Plain Sight (6m, inst, simp) Unattended item goes unnoticed for Ess turns Magpie's Invisible Talon (10m1w, inst, simp) As SFPS, but within Ess yards (Medicine) Flawless Diagnosis Technique (1m, 5 min, simp) No misdiagnosis, general info on unknown Ailment-Rectifying Method (10m, 6 hours, simp) Cure non-lethal, 1-5 accum stam+res succ lethal, self only Contagion-Curing Touch (10m, day, simp) Treat up to Medicine people, Int+Med 1-5 succ required
(=Backgrounds=) 4 (=Virtues=) 6+3 Allies [X....] Compassion [XXXX.] Temperance [XXXX.] Artifact [XXX..] Conviction [XX...] Valor [XX...] Influence [X....] Virtue Flaw: Red Rage of Compassion Manse [X....] Condition: Sees innocents suffer and cannot effectively intervene Resources [XXXX.] +16 Essence [XXX.......] Fist: 8 spd, 12 acc, +2B dam, 13 def, 5 rate Willpower [XXXXXXXX..] Kick: 5 spd, 12 acc, +5B dam, 9 def, 3 rate Limit [.........!] Dodge: 17, Soak: 5/5, BInit: 9
Health Levels: Personal Ess 17/17 -0: [ ] Periph Ess 29/41 (12 commit) -1: [ ] [ ] -2: [ ] [ ] -4: [ ] Incap[ ]
Backgrounds:
Merits: Prodigy[Dodge] (2 pts)
Flaws: Pacifist (5 pts) Secrets (2 pts)
Equipment and Resources: Belt of Shadow-Walking (Art 3) +2 diff to Per+Aware to see or hear the wearer 5 motes to turn into living shadow for a scene, can only be attacked by Charms, Sorcery, 5MM 6 motes to commit
Jade Collar of "Dawn's Cleansing Light" (Res 3) Automatic cleanliness, +2 resist vs. poison/disease 1 mote to commit
Jade Hearthstone Amulet (Res 3) set with Stone of Healing(Manse 1) +3 to all medicine rolls 1 mote to commit
Exceptional Chain Shirt(Res 3) +4/2 LKetrus/Livingblood/B soak, 0 mob, 0 fat
Courtly Clothes(Res 3)
Livingblood Manse and Charity Hospital(Res 4, Manse 1) Spartan Furnishings(Res 3) One Hired Thaumeterge(Res 3) Skilled Medical Staff(Res 3) Skilled Domestic Staff(Res 3) Minor Wards against Disease(Res 3) Food and Medical Supplies(Res 3) Emergency Cache of Seven Bounties Paste(Res 3) Talismans against Disease(Res 2) Allies, Artifacts, and Manse: Raucous Laughter, local god of Joy
Resources, Influence: Medical Practice
Description
Notes
Lock-Opening Touch (5m, inst, simp) Open lock with a touch Door-Evading Technique (10m1w, inst, simp) 8 Walk through a locked door
(Bureaucracy) Deft Official's Way (6m, task, simp) +8 +Ess autosuccess to bur.bullshit for one task Indolent Official Charm (4m, task, simp) +8 Up to (Ess*20) official=corrupt, *Ess slowdown
Appearances
Musings
XP Record
4 Martial Arts 1->3 4 Socialize 1->3 3 Valor 1->2 4 Appearance 1->2 4 Strength 1->2 8 Flawless Pickpocketing Technique 8 Stealing From Plain Sight
16 Ess 2->3
8 Magpie's Invisible Talon 59 XP