Difference between revisions of "TheHoverpope/YasuRyuko"

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Back to [[TheHoverpope]]<BR>
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Back to TheHoverpope<BR>
Back to [[TheHoverpope/Characters]]
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Back to TheHoverpope/Characters
  
 
=== Yasu Ryuko ===
 
=== Yasu Ryuko ===
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Abilities: (8 bp)<BR>
 
Abilities: (8 bp)<BR>
 
Journeys: Integrity 1, Ride 0, Sail, Survival, Thrown<BR>
 
Journeys: Integrity 1, Ride 0, Sail, Survival, Thrown<BR>
Serenity: Craft (fate, air) 1, <B>Dodge 5 (ranged +3),</B> Linguistics 1, Performance 3, <B>Socialize 3</B><BR>
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Serenity: Craft (fate, air) 1, <B>Dodge 5 (ranged +3),</B> Linguistics 1, Performance 1, <B>Socialize 3</B>
<B>Battles: Archery 5 (aimed shots +3), melee 0, Presence 2, Resistance 0, War 5 (tactics +3)</B><BR>
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<B>Battles: Archery 5 (large combats +3), melee 0, Presence 2, Resistance 0, War 5 (tactics +3)</B><BR>
 
Secrets: Investigation 1, Larceny 1, <B>Lore 3</B>, Occult 2,Stealth 1<BR>
 
Secrets: Investigation 1, Larceny 1, <B>Lore 3</B>, Occult 2,Stealth 1<BR>
 
Endings: Awareness 2, Bureaucracy 2, Athletics 3, <B>Martial Arts 2,</B> Medicine 0<BR>
 
Endings: Awareness 2, Bureaucracy 2, Athletics 3, <B>Martial Arts 2,</B> Medicine 0<BR>
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Backgrounds (15 dots, 4 bp):<BR>
 
Backgrounds (15 dots, 4 bp):<BR>
Resources 2 (Free second dot)<BR>
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Resources 5 (2 bp)(free second dot, fourth dot costs as lower levels)<BR>
Connections 1 (bureau of heaven)<BR>
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Connections 2 (bureau of heaven)<BR>
 
Connections 1 (bureau of destiny)<BR>
 
Connections 1 (bureau of destiny)<BR>
Allies 3 (Ghataru power 4, -1 weaker type)<BR>
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Allies 4 (Ghataru power 5, -1 weaker type)<BR>
Artifact 3 (starmetal reinforced breastplate) <BR>
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Artifact 3<BR>
Artifact 2 (Short Powerbow)<BR>
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Manse 3
Manse 4 (5 bp, stone of perfect mobility)<BR>
 
  
  
 
Other equipment: <BR>
 
Other equipment: <BR>
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Perfect composite bow bow, elemental empowerment water for shapechangability.(bonus dice used to increase accuracy, damage, and reduce requirements - acc +3, damage +2, rate 2, range 250, req st. 1.)<BR>
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Excellent chain shirt, elemental empowerment earth. (5/3 soak, 0/0 penalties, hidden under clothing.)<BR>
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In various pockets, perfect lockpicks, disguise kits, flute, lapidary kits, arrows, telescope, bridle and tack, occult textbooks, history books, manuals of customs in various parts of the world, hooded cloaks, rubber soled stealth shoes, climbing equipment, rope, survival gear including several canteens of water, firestarting kits, tent, compass, spare parchments, quills, fine inks, several bottles of extremely high quality wine, several doses of seven bounties paste, several doses of various less than legal drugs and poisons, etcetera, all perfect quality.
  
  
 
Charms (12): <BR>
 
Charms (12): <BR>
Archery: Generalized Ammunition Technique, Opportune Shot, second archery excellency<BR>
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Archery: Generalized Ammunition Technique, second archery excellency<BR>
Performance: Perfection in Life, Defense of Shining Joy<BR>
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Presence: Second Presence Excellency<BR>
 
Lore: Methodology of Secrets<BR>
 
Lore: Methodology of Secrets<BR>
War: Trainng Mandate of Auspicious Battle, Auspicious Recruitment Drive<BR>
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Larceny: Second larceny excellency<BR>
Dodge: Third dodge excellency, Absence, Duck Fate
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Stealth: Blinding the Boar<BR>
Socialize: Shun the Smiling Maiden, <BR>
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War: Predestined Victory Meditation
  
 
Colleges: (7 dots):<BR>
 
Colleges: (7 dots):<BR>
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The Banner (1)<BR>
 
The Banner (1)<BR>
  
Dodge DV: 8<BR>
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Dodge DV: 4<BR>
Parry DV: 5<BR>
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Parry DV: 3<BR>
 
MDV: 6<BR>
 
MDV: 6<BR>
 
PMDV: 5<BR>
 
PMDV: 5<BR>

Revision as of 01:51, 3 July 2009

Back to TheHoverpope
Back to TheHoverpope/Characters

Yasu Ryuko

Motivation:
Attributes: (4 bp)
Physical: 2/5/2
Social: 5/2/4
Mental: 2/5/3

Abilities: (8 bp)
Journeys: Integrity 1, Ride 0, Sail, Survival, Thrown
Serenity: Craft (fate, air) 1, Dodge 5 (ranged +3), Linguistics 1, Performance 1, Socialize 3 Battles: Archery 5 (large combats +3), melee 0, Presence 2, Resistance 0, War 5 (tactics +3)
Secrets: Investigation 1, Larceny 1, Lore 3, Occult 2,Stealth 1
Endings: Awareness 2, Bureaucracy 2, Athletics 3, Martial Arts 2, Medicine 0

Essence: 2

Virtues: (6 bp)
Compassion:1
Conviction:4
Temperance:2
Valor:4
Willpower: 8
Personal Essence: 12
Peripheral Essence: 31

Backgrounds (15 dots, 4 bp):
Resources 5 (2 bp)(free second dot, fourth dot costs as lower levels)
Connections 2 (bureau of heaven)
Connections 1 (bureau of destiny)
Allies 4 (Ghataru power 5, -1 weaker type)
Artifact 3
Manse 3


Other equipment:
Perfect composite bow bow, elemental empowerment water for shapechangability.(bonus dice used to increase accuracy, damage, and reduce requirements - acc +3, damage +2, rate 2, range 250, req st. 1.)
Excellent chain shirt, elemental empowerment earth. (5/3 soak, 0/0 penalties, hidden under clothing.)
In various pockets, perfect lockpicks, disguise kits, flute, lapidary kits, arrows, telescope, bridle and tack, occult textbooks, history books, manuals of customs in various parts of the world, hooded cloaks, rubber soled stealth shoes, climbing equipment, rope, survival gear including several canteens of water, firestarting kits, tent, compass, spare parchments, quills, fine inks, several bottles of extremely high quality wine, several doses of seven bounties paste, several doses of various less than legal drugs and poisons, etcetera, all perfect quality.


Charms (12):
Archery: Generalized Ammunition Technique, second archery excellency
Presence: Second Presence Excellency
Lore: Methodology of Secrets
Larceny: Second larceny excellency
Stealth: Blinding the Boar
War: Predestined Victory Meditation

Colleges: (7 dots):
The Captain (3)
The Gauntlet (1)
The Quiver (2)
The Banner (1)

Dodge DV: 4
Parry DV: 3
MDV: 6
PMDV: 5

Merits and Flaws: Intolerance (cowards, -3)
Phobia (personal injury [it leaves marks!]-3)
Greater Curse (-2)