Difference between revisions of "TheHoverpope/Dannithe"

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Back to [[TheHoverpope]]<BR>
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=== Dannithe, the Man Bearing Six Talents ===
 
Dannithe grew up in the trading city of Kajeth; he was not a native Haltan, but his parents worked there. His father had a san-baboon as a business partner and his best friend in childhood was a rather intelligent squirrel. <BR>
 
He was raised to understand the strength of wood and the wisdom of the wilderness, although he never took to it - he was good with fire and steel, but the forest shaped his views and his opinions. <BR>
 
When he exalted, he exalted in an attempt to defend his family from fair folk, and he failed; they were saved only due to a solar passing through the region, the Apostle. Thus, he is obsessed with improving himself, so that he might not fail again; he feels that this can be taken literally. He augments his flesh with metal, builds artifacts into his bones and his body, and strives for physical perfection.<BR>
 
His first attempt at biomagitech was a failure; an explosion in his laboratory drove several shards of starmetal into his skull; he cleaned his wounds, but no surgeon could extract them. His skull now vibrates with the loom, and omens speak through his mouth. Since, he has been far more successful with his upgrades. He has been exalted for just under two months, and has already obtained several treasures that are now of his body.
 
 
 
Motivation: Perfect himself
 
  
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=== Dannithe the Man Bearing Six Talents ===
 
Physical: 3/4/4 (8bp)<BR>
 
Physical: 3/4/4 (8bp)<BR>
 
Social: 3/2/2<BR>
 
Social: 3/2/2<BR>
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Abilities: <BR>
 
Abilities: <BR>
 
Dawn Caste: <B>Martial Arts 4</B><BR>
 
Dawn Caste: <B>Martial Arts 4</B><BR>
Zenith Caste: <B>Integrity 3,</B> <B>Presence 2,</B> <B>Resistance 3</B> Survival 1<BR>
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Zenith Caste: <B>Integrity 3,</B> <B>Presence 3,</B> <B>Resistance 3</B><BR>
Twilight Caste: <B>Craft (fire) 3, Investigation 0, Lore 3, Medicine 3, Occult 3</B><BR>
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Twilight Caste: <B>Craft 3, Investigation 0, Lore 3, Medicine 3, Occult 3</B><BR>
Night Caste: Athletics 1, <B>Awareness 2</B><BR>
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Night Caste: Athletics 1, Awareness 2, <B>Larceny 1</B><BR>
 
Eclipse Caste: Linguistics 1, Socialize 1
 
Eclipse Caste: Linguistics 1, Socialize 1
 
Specialties:
 
Craft earth<BR>
 
Craft air<BR>
 
Craft magitech<BR>
 
Biomagitech +1<BR>
 
  
 
Essence: 2<BR>
 
Essence: 2<BR>
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Artifact 2 (god-beast fists)(1 bp)<BR>
 
Artifact 2 (god-beast fists)(1 bp)<BR>
 
Resources 1<BR>
 
Resources 1<BR>
Allies 1 (Silver Python)<BR>
 
  
 
Merits and Flaws:<BR>
 
Merits and Flaws:<BR>
 
Unbidden Oracle 1<BR>
 
Unbidden Oracle 1<BR>
Greater curse 2<BR>
 
  
 
Bonus points:<BR>
 
Bonus points:<BR>
 
Physical Attributes 8<BR>
 
Physical Attributes 8<BR>
Backgrounds 3<BR>
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Backgrounds 2<BR>
Abilities 2<BR>
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Abilities 3<BR>
 
Virtues 3<BR>
 
Virtues 3<BR>
Specialties: 2<BR>
 

Revision as of 23:02, 19 April 2007

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Dannithe the Man Bearing Six Talents

Physical: 3/4/4 (8bp)
Social: 3/2/2
Mental: 4/4/3

Abilities:
Dawn Caste: Martial Arts 4
Zenith Caste: Integrity 3, Presence 3, Resistance 3
Twilight Caste: Craft 3, Investigation 0, Lore 3, Medicine 3, Occult 3
Night Caste: Athletics 1, Awareness 2, Larceny 1
Eclipse Caste: Linguistics 1, Socialize 1

Essence: 2
Compassion: 3
Conviction: 2
Temperance: 4 (3 bp)
Valor: 2
Willpower: 7

Charms:
Strength Increasing Exercise
First crafts Excellency
Fists of Iron Technique
First martial Arts Excellency
Durability of Oak
Iron Skin Concentration
First investigation
First Awareness
Keen Sight
First integrity

Backgrounds:
Artifact 3 (Imbued Man's Essence Repository)
Artifact 3 (Intramuscular Enhancement Mesh)
Artifact 2 (god-beast fists)(1 bp)
Resources 1

Merits and Flaws:
Unbidden Oracle 1

Bonus points:
Physical Attributes 8
Backgrounds 2
Abilities 3
Virtues 3