Difference between revisions of "Braydz/Wonders2"

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||'''Armor Type'''||'''Soak'''||'''Hardness'''||'''Mobility Pen.'''||'''Fatigue'''||'''Attunement'''||'''Notes'''||'''Artifact Rating'''||
 
||'''Armor Type'''||'''Soak'''||'''Hardness'''||'''Mobility Pen.'''||'''Fatigue'''||'''Attunement'''||'''Notes'''||'''Artifact Rating'''||
||Chain Shirt||+5L/+3B||2/2||-0||0||2||C||1||
+
||Chain Shirt||+4L/+3B||2/2||-0||0||2||C||1||
 
||Breastplate||+6L/+4B||2/2||-0||0||2||J||1||
 
||Breastplate||+6L/+4B||2/2||-0||0||2||J||1||
||Lamellar||+8L/+9B||5/5||-1||0||3|| ||2||
+
||Lamellar||+8L/+7B||5/5||-1||0||3|| ||2||
||Reinf. Buff Jacket||+7L/+10B||5/5||-1||0||3|| ||2||
+
||Reinf. Buff Jacket||+7L/+10B||4/4||-1||0||3|| ||2||
 
||Reinf. Breastplate||+10L/+9B||6/6||-1||1||4||HS||2||
 
||Reinf. Breastplate||+10L/+9B||6/6||-1||1||4||HS||2||
 
||Articulated Plate||+12L/+14B||8/8||-2||1||6||HS||3||
 
||Articulated Plate||+12L/+14B||8/8||-2||1||6||HS||3||

Revision as of 15:58, 8 January 2010

Esoteric Crafting

  • To design a Manse a character needs the appropriate numbers of dots between Craft, Lore and Occult as listed in the Core rules, with a rating of no less than 3 in each (any one Craft). Rather than being based on the level of Manse being designed, the requisite number is based on the level of Demesne being worked. A character must also have at least the Initiate Degree of Geomancy to work level 1-3 Demesnes, and the Journeyman degree for level 4 and 5 Demesnes. These degrees count towards the requisite number of dots as an appropriate Occult Specialty. A character cannot work a Demesne with a rating greater than their Lore.
  • Maintaining and repairing Magitech requires Craft: Air 2, Craft: Fire 2, Lore 3, Occult 2. A character can attempt to repair or maintain any Magitech item with a Repair rating of (Lore-1) or less. Building a Magitech item requires an Initiate's degree in Alchemy in addition to the requirements for maintaining/repairing Magitech. With these prerequisites a character may create Magitech with a repair rating not greater than their rating in any of the requisite Abilities minus two.

Artifacts

  • Jade adds +1 Hardness to artifact armor when the user gains the magical-material bonus, as well as reducing Fatigue Value to 0.
  • Artifact Armor</b> as written in the core is a little wonky, particularly considering the guidelines in Oadenol's Codex of what really makes 4- and 5-dot Artifacts. Use the following values for Artifact versions of mundane armor:

||Armor Type||Soak||Hardness||Mobility Pen.||Fatigue||Attunement||Notes||Artifact Rating|| ||Chain Shirt||+4L/+3B||2/2||-0||0||2||C||1|| ||Breastplate||+6L/+4B||2/2||-0||0||2||J||1|| ||Lamellar||+8L/+7B||5/5||-1||0||3|| ||2|| ||Reinf. Buff Jacket||+7L/+10B||4/4||-1||0||3|| ||2|| ||Reinf. Breastplate||+10L/+9B||6/6||-1||1||4||HS||2|| ||Articulated Plate||+12L/+14B||8/8||-2||1||6||HS||3|| ||Superheavy Plate||+15L/+15B||10/10||-2||2||8||HS x2||4||

Key:
C: Armor may be concealed under appropriate normal clothing.
J: Armor may be concealed under a heavy jacket or cloak.
HS: Armor has a setting for a Hearthstone.

== Manses & Hearthstones ==