Difference between revisions of "Tiarynn/Jade"

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= Princess of Ebon and Jade =
 
= Princess of Ebon and Jade =
: Concept: Honeytongued Socialite  
+
: Concept: Honeytongued Socialite and Supreme Archer
 
: Caste: Day
 
: Caste: Day
: Nature: Hedonist
 
 
: Anima Banner: Wispy black and grey, twinged with a sickly flourescent green glow, surrounding her and moving like ink in water.  
 
: Anima Banner: Wispy black and grey, twinged with a sickly flourescent green glow, surrounding her and moving like ink in water.  
  
 
== History ==
 
== History ==
The Princess' first memory is of her introduction into her new life, that of a concubine to two dragon-bloods, Jade, a deep-green skinned, bark-brown haired female wood-aspect, and Ebon, an obsidian-skinned male earth-aspect with light stony plating on his shoulders and back. She was told that she was a gift from a solar, specially crafted to be a perfect concubine, sterile and with enhanced sex drive and endurance, and of course, her memories were removed so she would not be dissatisfied with her life, for it would be all she knows. She was in their service for a little under three years, and she had become quite a favorite of Ebon, who often ignored all others in favor of her. This did not sit well with Jade, who, one night, took her away for herself and fed her Saturn's Fire, a potent drug developed to push Exalts beyond their usual limits, if they could handle the withdrawal. Unfortunately, to a mortal, it produced the same effect of pushing them hard, but the withdrawal was always fatal. Jade gave her one final night to remember, then left her to give the bad news to Ebon.
+
  
But this was not the end for her, the drug never giving her the final effects, for she woke with an intense need to flee. She felt somehow not at home, despite this being her home for all she could remember. She felt drawn out, and she ran though the streets, finding her way to a small shadowland in a cemetery on the outskirts of town, newly formed. She entered the shadowland, greeted by ghosts who escorted her into her new life.
 
  
The Princess spent a few years in training, learning the skills she didn't need as a concubine, but would need to build the relations and contacts that she was chosen for. She was tutored by the ghosts of high society in social graces and by the ghosts of merchants in trade skills and bureaucracy. When this was done, she was set free into Creation, building her network of contacts which will serve her well in what she was chosen to do.
+
== Description ==
  
 +
Human Form:
  
== Description ==
+
== Expanded Backgrounds ==
  
The Princess was a concubine and it shows, physically she is stunning, she is of average height and build, but with wonderful curves and smooth, well-cared-for skin. Her hair is smooth and silky, a deep purple shade, which she tends to wear long and loose. Her eyes are a lighter purple, with a constant piercing look and a slight evil, knowing twinge, which extends to her near persistent smile. Her clothes are, of course, always shifting, for she carries an entire wardrobe in her artifacts. She does tend to show off, of course, and she often wears loose, long sleeves to hide her bracers. She has a tattoo of her slave number, one-three-two, on the back of her neck, which she keeps covered with either her succubus collar or her hair, or both, if she can.  
+
Artifacts: 5 dots
 +
 +
* Chorus of Infinite Rapture (level 2)
 +
** An evil and dark weapon, Chorus of Infinite Rapture is a Short Powerbow built of human bones bound with soulsteel, strung with sinew. Arrows fired from it are filled with the pain and suffering of those used to create it and inflict double the wound penalties if they cause damage that would increase the wound penalty. She keeps her Blood-Lust Jewel socketed in the bow, and she often keeps the bow Elsewhere, but still maintains a stock of arrows for when there is no difficulty keeping weaponry around.  
  
== Expanded Backgrounds ==
+
* Wings of the Fallen Angel (level 5)
 +
** In its normal, unattuned form, this artifact takes the form of a heavy black cloak with a soulsteel clasp in the form of a small skull. When worn and attuned, which takes five motes, the left eye of the skull glows a violet-red shade, while the right glows sickly green. Once attuned, the user has full concious control over the shape of the artifact, which can transform to become just about any artifact of clothing imagineable, upto light armours including only small portions of metals. However, it must always be some form of clothing, it cannot hide itself and it cannot disappear completely, the only way to be completely nude is to remove the artifact, which can only be done in its normal form of a cloak with the skull clasp, complete with glowing eyes. Changing the form of the cloak costs a single mote of essence from the wearer, this mote is not committed.
 +
** When in the form of reasonably complete clothing, that is not showing off significant portions of the wearer, this artifact lends some of its toughness to the wearer, providing 12B/9L soak, as a Soulsteel Reinforced Buff Jacket. This protection is also available to the wearer when the cloak is in its normal form as it flows and twists to intercept incoming attacks.
 +
** The final, and most impressive power, is that of flight. With the commitment of ten motes, it sprouts great obsidian bat wings and grants the user the power of flight. The wings extend from the cloak if it is in that form, or otherwise it attaches them directly to the user's back. These wings allow the user to fly at five times their usual running speed in combat, or approximately 80 miles per hour out of combat. The extreme maneuverability allowed by the wings adds six dice to any Dexterity roll relating to aerial maneuvering, including hand-to-hand fighting and dodging. As an additional power, the user's perception is increased, adding six dice to sight-based perception rolls and reducing modifiers for distance by three.
  
Artifacts: 4 dots
+
* Collar of Cleansing Light (level 1)
 +
** The soulsteel version of a Collar of Dawn's Cleansing Light.
  
* Chain Bracers of the Shadowed Student (level 4)
+
* Soulsteel Hearthstone Bracers (level 2)
** These soulsteel bracers are each made up of a base of a thin leather glove with a single plate along the back of the hand and up the arm nearly to the elbow, with tight chains looping from one side of the plate to the other. These are enhanced and act as Perfected Kata bracers, empowering her martial arts. When activated through a form-type charm, these bracers add her permanent essence to her accuracy, damage and defense for unarmed martial arts attacks, and attacks with in-form weapons. In addition, if the cumulative levels of damage inflicted by the user on a mortal target in one turn exceed the mortal's stamina, the mortal dies at the end of the turn. Exalted and other magical beings are immune to this effect.
+
** Hearthstone bracers! Not much to say here! Holds her Lust-Kindling Gem.
 
* Concubine's Supreme Succubus Collar (level 3)
 
** This collar is built of almost impossibly tiny soulsteel chains sewn to a black leather base, it fits snugly around the neck of any wearer who attunes it for the cost of a single mote of essence. At its basic level, it functions as an enhanced Collar of Cleansing light, with the normal functions but adding three dice to Resistance rolls against disease an poison. The collar also has additional powers, the first of which is the ability to create and extend clothes over the wearer in any configuration imaginable, from the most regal and elegant gowns through simple peasant clothes and on to clothes that aren't. This effect creates true clothes on the wearer, but they dissipate into wisps of essence a few moments after they are removed and all the clothes created are twinged by death and the artifact cannot create clothes that are suffused with excessive life. It can also create thick clothing that affords a minimum of protection, offering the wearer 3B/2L soak, but this requires that the collar be infused with another three motes of essence, which are committed for as long as the soak remains. It also allows the wearer to beautify themselves in other ways, such as changing the length of hair or fingernails or applying makeup and other such aids, the ST is the final arbiter of what is allowed under this, but the effect it produces is purely mundane and it should not be abused for magical effects.  
 
  
 
* Ghost Seeing Mask (level 3)
 
* Ghost Seeing Mask (level 3)
** A simple black leather mask that covers a strip of the head around the eyes, but with holes cut to let the eyes see, this mask is much more than it seems. It empowers the users vision and lets them see as All-Encompassing Sorcerer's Sight. It is also resistant to most forms of damage.  
+
** A simple leather mask that covers a strip of the head around the eyes, but with holes cut to let the eyes see, this mask is much more than it seems. It empowers the users vision and lets them see essence as All-Encompassing Sorcerer's Sight. It is also resistant to most forms of damage.  
  
 
Contacts: 5 dots
 
Contacts: 5 dots
* The Princess has traveled creation and has built up a network of contacts she can call on, as well as the following major contacts:
+
* The Princess has travelled creation and has built up a network of contacts she can call on, as well as the following major contacts:
** Ashen Sky: A shipping manager for a large collection of warehouses in Onyx, Ashen Sky keeps tabs on what is happening not just locally, but across the west, in order to attempt to be able to fill needs when they arrive, and make lots of money at it.
 
** Blind Moon: A low-level scribe in the administration of Whitewall, Blind Moon sells information, any information she can get her hands on, and generally at any price.
 
** Cerulean Jackal: An information broker in the heart of Nexus, Cerulean Jackel sells information to only reputable clients with deep pockets, and even then will play clients off each other for even more money.
 
** Ore Willow: A raw materials supplier, mostly of stone, out of Chiaroscuro, Ore Willow is another information dealer, since she is often contacted when there is large construction about to happen, she knows much of large projects happening throughout creation.
 
** Ivory Spider: A retired mercenary, Ivory Spider runs his own martial academy outside of Arjuf that trains soldiers in special operations. His war stories provide a wealth of information, if one is willing to listen.
 
  
 
Manse: 3 dots
 
Manse: 3 dots
* The Pyre of Lust: This manse used to belong to a renegade fire-aspect, Rala of the Burning Touch, who had disappeared into the deep south. The Princess heard about it, and him, through her many contacts and traveled to it with the sole intention of capturing it and turning it to her own devices. The journey was long, but worthwhile, as Rala of the manse was most pleased to have additional company. It was, of course, not long until the Princess then found her way into his bed, and only a short time after that until Rala found the Princess' dagger in his chest. Rala's guards gave chase as they realized what she had one, and she led them to a nearby cave, where she slew them all and left their bodies, hoping to form a small shadowland so she could have easy access to her new manse. The manses few servants were easily slain as well, their bodies added to those of the guards in the hopes of creating a shadowland.  
+
* The Pyre of Lust: This manse used to belong to a renegade fire-aspect, Rala of the Burning Touch, who had disappeared into the deep south. The Princess heard about it, and him, through her many contacts and travelled to it with the sole intention of capturing it and turning it to her own devices. The journey was long, but worthwhile, as Rala of the manse was most pleased to have additional company. It was, of course, not long until the Princess then found her way into his bed, and only a short time after that until Rala found the Princess' dagger in his chest. Rala's guards gave chase as they realized what she had one, and she led them to a nearby cave, where she slew them all and left their bodies, hoping to form a small shadowland so she could have easy access to her new manse. The manses few servants were easily slain as well, their bodies added to those of the guards in the hopes of creating a shadowland.  
* The manse is built mostly underground, only the entrance hall and hearth room are above the surface, with the underground portion having two levels. The above-ground portion of the manse is built completely of sandstone, the hearth room being above the entrance hall, and they have the look of a two simple circles of stone built on top of each other, with the hearthroom open to above in many places under its dome. The levels of the manse are connected via a spiral staircase that circles the main areas. On the lowest level is the sleeping areas, most sheltered from the withering heat of the day. Above those are the living areas.  
+
* The manse is built mostly underground, only the entrance hall and hearth room are above the surface, with the underground portion having two levels. The above-ground portion of the manse is built completely of sandstone, the hearth room being above the entrance hall, and they have the look of a two simple circles of stone built on top of eachother, with the hearthroom open to above in many places under its dome. The levels of the manse are connected via a spiral staircase that circles the main areas. On the lowest level is the sleeping areas, most sheltered from the withering heat of the day. Above those are the living areas.  
* This manse produces a Lust-Kindling Gem which she keeps in her PKBs.  
+
* This manse produces a Lust-Kindling Gem which she keeps in her hearthstone bracers.  
 
** Lust-Kindling Gem
 
** Lust-Kindling Gem
  
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* The Princess lives well, as she liberates the money of those she has killed and will sell their goods for her own profits.
 
* The Princess lives well, as she liberates the money of those she has killed and will sell their goods for her own profits.
  
Spies: 2 dots
+
Underworld Manse: 1 dots
* The Princess has her own security and intelligence force. She keeps them around her manse in Creation. Her spies stretch from Pyre of Lust to all of the nearby settlements and sometimes beyond and they keep track of comings and goings and warn of anyone seeking out the manse, getting word to the guards there.
+
* A Princess' Retreat: This manse is a dark reflection of a summer home. It contains many rooms and is fairly open, but it is constructed of a dark basalt and bleached bone instead of more normal stone and wood. The hearthroom is at the centre of the manse and also contains a sacrificial altar, to which the Princess has brought more than a few of her more loyal death cultists in the hopes of turning them into ghostly servants.
 +
* This manse produces a Blood-Lust Jewel which she keeps in her Powerbow
 +
** Blood-Lust Jewel
 +
 
 +
*** Manse ••
 +
*** Trigger: Licking or kissing a wound.
 +
 
 +
** This teardrop-shaped gem is colored a deep, opaque carmine, like congealing blood. If its wearer touches his mouth to an open wound, the wounded person will experience a surge of ecstatic, intensely erotic pleasure. When this power is used, the target must make an immediate Temperance check. If she gets even one success, she has managed to suppress her body's reaction and is able to act normally. If she fails, her mind is clouded by pleasure and all her actions for the remainder of the turn are at -2 dice. A botch means that she has been totally overcome by the sensation, and is unable to act at all for the remainder of the turn.
 +
 
 +
** This power may be used while an Abyssal is drinking blood from a victim.
 +
 
 +
** Credit to Iksalem for the stone!
 +
 
 +
Spies: 3 dots
 +
* The Princess has her own security and intelligence force. On the Creation side, her spies stretch from Pyre of Lust to all of the nearby settlements and sometimes beyond and they keep track of comings and goings and warn of anyone seeking out the manse, getting word to the guards there. On the underworld side, the spies keep track of similar threats, mirroring their usage in creation.  
  
 
Command: 3 dots
 
Command: 3 dots
* The Princess has many guards for her manse, consisting mainly of death cultists, trained in martial arts and stealth. They also perform raids for sacrifices and new recruits. She also has two sets of personal guards, cultists in creation and a handful of specially selected ex-cultist ghosts for the underworld.
+
* The Princess has many guards for her two important sites, consisting mainly of death cultists in Creation, and an assortment of ghosts and zombies in the underworld. There are often raids on travellers on the Creation side, to supply the cultists with not only food and water, but sacrificies and other things necessary. If she is travelling in Creation and needs to make a large show of it, she'll often bring an honour guard of cultists in black uniform-like hooded robes.  
  
 
== Crunchy Stuff ==
 
== Crunchy Stuff ==
Line 69: Line 81:
 
* Strength: 2
 
* Strength: 2
 
* Dexterity: 5
 
* Dexterity: 5
* Stamina: 3
+
* Stamina: 4
  
 
* Charisma: 3
 
* Charisma: 3
* Manipulation: 4
+
* Manipulation: 2
 
* Appearance: 4
 
* Appearance: 4
  
 
* Perception: 3
 
* Perception: 3
 
* Intelligence: 2
 
* Intelligence: 2
* Wits: 2
+
* Wits: 3
  
 
=== Abilities ===
 
=== Abilities ===
  
* Archery: 0
+
* Archery: 5 (f)
 
* Brawl: 0
 
* Brawl: 0
* Martial Arts: 5 (f)
+
* Martial Arts: 3
 
* Melee: 0
 
* Melee: 0
 
* Thrown: 0
 
* Thrown: 0
  
* Endurance: 2  
+
* Endurance: 2 (f)
* Performance: 5 (f)
+
* Performance: 4 (f)
* Presence: 4 (f)
+
* Presence: 2
 
* Resistance: 2
 
* Resistance: 2
 
* Survival: 1
 
* Survival: 1
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* Occult: 0
 
* Occult: 0
  
* Athletics: 2 (c)
+
* Athletics: 3 (c)
 
* Awareness: 2 (c)
 
* Awareness: 2 (c)
* Dodge: 3 (c)
+
* Dodge: 5 (c)
* Larceny: 2 (c)
+
* Larceny: 1 (c)
* Stealth: 5 (c)
+
* Stealth: 2 (c)
  
* Bureaucracy: 3 (f)
+
* Bureaucracy: 0
 
* Linguistics: 3
 
* Linguistics: 3
 
* Ride: 0
 
* Ride: 0
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=== Specialties ===
 
=== Specialties ===
* Martial Arts: Unarmed 1
+
* Archery - Short Powerbows: 2
  
 
=== Advantages ===
 
=== Advantages ===
* Willpower: 8
+
* Willpower: 7
  
* Compassion: 2
+
* Compassion: 3
 
* Conviction: 4
 
* Conviction: 4
* Temperance: 3
+
* Temperance: 1
* Valor: 1
+
* Valor: 2
  
* Essence: 4
+
* Essence: 3
  
* Personal: 20
+
* Personal: 16
* Peripheral: 46
+
* Peripheral: 38 (+10)
* Committed: 9
+
* Committed: 14
  
 
=== Combat Stuff ===
 
=== Combat Stuff ===
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** I: x1
 
** I: x1
  
* Dodge Pool: 12
+
* Dodge Pool: 16 (22 while flying)
  
 
* Soak:
 
* Soak:
** B: 3
+
** B: 16
** L: 1
+
** L: 11
** A: 0
+
** A: 9
  
  
* Unarmed Combat (Fist[[/Kick]]):  
+
* Chorus of Infinite Rapture:  
** Speed: 7 / 4
+
** Speed: 8
** Accuracy: 12 / 12
+
** Accuracy: 16
** Damage: 1B / 3B
+
** Damage: 6 + arrow
** Defense: 13 / 8
+
** Defense: -
** Rate: 5 / 3
+
** Rate: 2
 
+
** Range: 250 yards
* Unarmed Combat w/ Form and PKBs Active (Fist[[/Kick]]):
+
** Notes: Bracers reduce targets soak by 2, often kept Elsewhere.
** Speed: 11 / 8
 
** Accuracy: 16 / 16
 
** Damage: 5B[[/L]] / 8B[[/L]]
 
** Defense: 17 / 12
 
** Rate: 5 / 3
 
** Special: If the cumulative levels of damage inflicted by the user on a mortal target in one turn exceed the mortal's stamina, the mortal dies at the end of the turn. Exalted and other magical beings are immune to this.  
 
  
  
 
=== Charms: ===
 
=== Charms: ===
 +
* [21:58:51] <haren> Tiarynn... Relic Arrow Method is now a perm charm and doesn't use a charm to use it.
  
* Budding Flower Fist
+
* Bloodthirsty Arrow
* Blossom-Laden Palm
+
* Pulse of the Prey
* Honeyed Tides
+
* Flawless Archer Discipline
* Fruit Bends Branch
+
* Withering Feathered Maelstrom
* His Own Accord
+
* Iron Sleet Attack
* Flying Autumn Defense
+
* Relic Arrow Method
* Petal-Carrying Current Form
+
* Devouring Oblivion Assassin's Shot (c)
 +
* Loyal Barghest Call (c)
  
 
* Fivefold Sensory Exercise
 
* Fivefold Sensory Exercise
  
* Ox-Body Technique (1x (1x -1, 2x -2))
+
* Flitting Shadow Form
* Ox-Body Technique (1x (1x -1, 2x -2))
+
* Fivefold Shadow Form
 +
* Flickering Wisp Technique
 +
* Incomparable Phantom Form
 +
* Uncanny Impulse Evasion
 +
 
 +
* Ox-Body Technique (2x (1x -1, 2x -2))
  
 
* Language Absorbing Method
 
* Language Absorbing Method
Line 182: Line 195:
  
 
* Haunting Inflection Trick
 
* Haunting Inflection Trick
 +
* Elegy for the Fallen
 
* Withering Dirge
 
* Withering Dirge
 
* Song to Blessed Silence (c)
 
* Song to Blessed Silence (c)
Line 187: Line 201:
  
 
* Exquisite Etiquette Style
 
* Exquisite Etiquette Style
* Imprecation Of Ill Manners
+
* Impreciation Of Ill Manners
 
* Loyalty Withering Technique
 
* Loyalty Withering Technique
 
* Passion-Unveiling Glance
 
* Passion-Unveiling Glance
Line 193: Line 207:
 
* Visions of Greying Doom (c)
 
* Visions of Greying Doom (c)
  
* Concealing Distraction Discipline
+
* Essence Engorgement Technique (1x)
* Noiseless Phantom Style
 
* Stifled Cry Exercise
 
* Unseen Wisp Technique
 
 
 
* Elegant Tyrant's Majesty
 
 
 
* Spirit-Hardened Frame
 
 
 
* Pain-Eating Focus
 
 
 
* Eyes of the Second World
 
 
 
  
 
=== Combos: ===
 
=== Combos: ===
* Void Shadow Evasion
+
* Bonestorm
** A largely defensive combo, developed to keep the Princess safe when others are fighting, it is extremely effective. Defensively, it allows her to not only parry an incoming attack, she can simultaneously jump out of the way, and even if she is hit, she can attempt to regain some of the motes used to fuel the charm. It has a slight offensive side, allowing her to guarantee a minimum of damage, beyond what she could otherwise do.  
+
** A devastating combo when applied properly, this combo can summon her bow from Elsewhere, then fire a hail of enhanced arrows, while still providing good defensive ability.
 
** Charms Included:
 
** Charms Included:
*** Budding Flower Fist (supplemental, 2 motes, perm. ess. in damage turns into autosux)
+
*** Withering Feathered Maelstrom
*** Honeyed Tides Technique (reflexive, 3 motes, turns lethal attack into bashing)
+
*** Bloodthirsty Arrow
*** Fruit Bends Branch (reflexive, 3 motes, full pool parry plus attackers weapon increases strength requirement by one)
+
*** Flickering Wisp Technique
*** Flying Autumn Defense (reflexive, 2 motes, full pool hopping dodge)
+
*** Loyal Barghest Call
*** Pain-Eating Focus (reflexive, 1 mote, recover motes!)
 
  
 
=== Equipment: ===
 
=== Equipment: ===
* Chain Bracers of the Shadowed Student (Soulsteel Perfected Kata Bracers
+
* Chorus of Infinite Rapture (Soulsteel Short Powerbow)
* Concubine's Supreme Succubus Collar
+
* Collar of Cleansing Light
 +
* Soulsteel Hearthstone Bracers
 
* Ghost Seeing Mask  
 
* Ghost Seeing Mask  
 
+
* Wings of the Fallen Angel
  
 
=== Languages: ===
 
=== Languages: ===
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=== Flaws: ===
 
=== Flaws: ===
* Sterile:
+
* Sterile
** The Princess was forcibly sterilized in preparation for her life as a concubine, so as not to pollute the purity of the terrestrial bloodlines.
+
* Amnesia (1 point, can't remember childhood)
* Amnesia: (1 point)
+
 
** The Princess' childhood was stolen from her by whatever solar or solar servant prepared her as a gift.
 
* Wanted: (1 point)
 
** What exactly happened after her "death" at the palace where she lived is not something she knows, but they are looking for her, though not on a very active role and certainly not too far from home.
 
* Secrets: (1 point)
 
** The Princess is an escaped slave, and even though the circumstances surrounding it are unusual, it would still be enough to damage her relations with some of her contacts and make some of her work harder, should it ever get out to the masses.
 
 
=== Experience: ===
 
=== Experience: ===
* Total: 25
+
* Total: 0
* Spent: 23
+
* Spent: 0
* Remaining: 2
+
* Remaining: 0
 
 
** Presence 4 (5)
 
** Performance 5 (7)
 
** Speciality in Martial Arts: Unarmed (3)
 
** Strength 2 (4)
 
** Larceny 2 (4)
 

Revision as of 05:09, 6 April 2007

Princess of Ebon and Jade

Concept: Honeytongued Socialite and Supreme Archer
Caste: Day
Anima Banner: Wispy black and grey, twinged with a sickly flourescent green glow, surrounding her and moving like ink in water.

History

Description

Human Form:

Expanded Backgrounds

Artifacts: 5 dots

  • Chorus of Infinite Rapture (level 2)
    • An evil and dark weapon, Chorus of Infinite Rapture is a Short Powerbow built of human bones bound with soulsteel, strung with sinew. Arrows fired from it are filled with the pain and suffering of those used to create it and inflict double the wound penalties if they cause damage that would increase the wound penalty. She keeps her Blood-Lust Jewel socketed in the bow, and she often keeps the bow Elsewhere, but still maintains a stock of arrows for when there is no difficulty keeping weaponry around.
  • Wings of the Fallen Angel (level 5)
    • In its normal, unattuned form, this artifact takes the form of a heavy black cloak with a soulsteel clasp in the form of a small skull. When worn and attuned, which takes five motes, the left eye of the skull glows a violet-red shade, while the right glows sickly green. Once attuned, the user has full concious control over the shape of the artifact, which can transform to become just about any artifact of clothing imagineable, upto light armours including only small portions of metals. However, it must always be some form of clothing, it cannot hide itself and it cannot disappear completely, the only way to be completely nude is to remove the artifact, which can only be done in its normal form of a cloak with the skull clasp, complete with glowing eyes. Changing the form of the cloak costs a single mote of essence from the wearer, this mote is not committed.
    • When in the form of reasonably complete clothing, that is not showing off significant portions of the wearer, this artifact lends some of its toughness to the wearer, providing 12B/9L soak, as a Soulsteel Reinforced Buff Jacket. This protection is also available to the wearer when the cloak is in its normal form as it flows and twists to intercept incoming attacks.
    • The final, and most impressive power, is that of flight. With the commitment of ten motes, it sprouts great obsidian bat wings and grants the user the power of flight. The wings extend from the cloak if it is in that form, or otherwise it attaches them directly to the user's back. These wings allow the user to fly at five times their usual running speed in combat, or approximately 80 miles per hour out of combat. The extreme maneuverability allowed by the wings adds six dice to any Dexterity roll relating to aerial maneuvering, including hand-to-hand fighting and dodging. As an additional power, the user's perception is increased, adding six dice to sight-based perception rolls and reducing modifiers for distance by three.
  • Collar of Cleansing Light (level 1)
    • The soulsteel version of a Collar of Dawn's Cleansing Light.
  • Soulsteel Hearthstone Bracers (level 2)
    • Hearthstone bracers! Not much to say here! Holds her Lust-Kindling Gem.
  • Ghost Seeing Mask (level 3)
    • A simple leather mask that covers a strip of the head around the eyes, but with holes cut to let the eyes see, this mask is much more than it seems. It empowers the users vision and lets them see essence as All-Encompassing Sorcerer's Sight. It is also resistant to most forms of damage.

Contacts: 5 dots

  • The Princess has travelled creation and has built up a network of contacts she can call on, as well as the following major contacts:

Manse: 3 dots

  • The Pyre of Lust: This manse used to belong to a renegade fire-aspect, Rala of the Burning Touch, who had disappeared into the deep south. The Princess heard about it, and him, through her many contacts and travelled to it with the sole intention of capturing it and turning it to her own devices. The journey was long, but worthwhile, as Rala of the manse was most pleased to have additional company. It was, of course, not long until the Princess then found her way into his bed, and only a short time after that until Rala found the Princess' dagger in his chest. Rala's guards gave chase as they realized what she had one, and she led them to a nearby cave, where she slew them all and left their bodies, hoping to form a small shadowland so she could have easy access to her new manse. The manses few servants were easily slain as well, their bodies added to those of the guards in the hopes of creating a shadowland.
  • The manse is built mostly underground, only the entrance hall and hearth room are above the surface, with the underground portion having two levels. The above-ground portion of the manse is built completely of sandstone, the hearth room being above the entrance hall, and they have the look of a two simple circles of stone built on top of eachother, with the hearthroom open to above in many places under its dome. The levels of the manse are connected via a spiral staircase that circles the main areas. On the lowest level is the sleeping areas, most sheltered from the withering heat of the day. Above those are the living areas.
  • This manse produces a Lust-Kindling Gem which she keeps in her hearthstone bracers.
    • Lust-Kindling Gem
      • Manse •••
      • Trigger: Consensual sex.
    • This irregularly-shaped hearthstone looks like a smoldering coal, and is almost uncomfortably warm. When attuned, it causes its bearer to exude a sultry, sexual allure. Mechanically, she adds one die to any seduction attempt.
    • In addition, anyone who has sex with the character will feel a slow-building craving for more. Once per day, beginning the day after their encounter, he must make a Willpower check. The difficulty starts at 1, and increases by one on each subsequent day, until it peaks at the hearthstone user's permanent Essence. After this point, the difficulty begins decreasing by one per day; once the difficulty reaches zero, the craving stops and no further rolls are necessary.
    • Success on a roll means that the victim has managed to suppress most of his lust, and suffers no penalty for the remainder of the day. If he fails, he cannot keep from fantasizing about the character, and suffers a cumulative 2-die penalty on any roll not related to finding her and getting her to sleep with him again. This penalty lasts until he either has sex with the character, or succeeds on one of his Willpower rolls to resist the gem's power; however, it cannot reduce dice pools to below his Temperance score. A botch means that he is completely overcome with lust, and does everything in his power to find the character.
    • Credit to Iksalem for the stone!

Resources: 3 dots

  • The Princess lives well, as she liberates the money of those she has killed and will sell their goods for her own profits.

Underworld Manse: 1 dots

  • A Princess' Retreat: This manse is a dark reflection of a summer home. It contains many rooms and is fairly open, but it is constructed of a dark basalt and bleached bone instead of more normal stone and wood. The hearthroom is at the centre of the manse and also contains a sacrificial altar, to which the Princess has brought more than a few of her more loyal death cultists in the hopes of turning them into ghostly servants.
  • This manse produces a Blood-Lust Jewel which she keeps in her Powerbow
    • Blood-Lust Jewel
      • Manse ••
      • Trigger: Licking or kissing a wound.
    • This teardrop-shaped gem is colored a deep, opaque carmine, like congealing blood. If its wearer touches his mouth to an open wound, the wounded person will experience a surge of ecstatic, intensely erotic pleasure. When this power is used, the target must make an immediate Temperance check. If she gets even one success, she has managed to suppress her body's reaction and is able to act normally. If she fails, her mind is clouded by pleasure and all her actions for the remainder of the turn are at -2 dice. A botch means that she has been totally overcome by the sensation, and is unable to act at all for the remainder of the turn.
    • This power may be used while an Abyssal is drinking blood from a victim.
    • Credit to Iksalem for the stone!

Spies: 3 dots

  • The Princess has her own security and intelligence force. On the Creation side, her spies stretch from Pyre of Lust to all of the nearby settlements and sometimes beyond and they keep track of comings and goings and warn of anyone seeking out the manse, getting word to the guards there. On the underworld side, the spies keep track of similar threats, mirroring their usage in creation.

Command: 3 dots

  • The Princess has many guards for her two important sites, consisting mainly of death cultists in Creation, and an assortment of ghosts and zombies in the underworld. There are often raids on travellers on the Creation side, to supply the cultists with not only food and water, but sacrificies and other things necessary. If she is travelling in Creation and needs to make a large show of it, she'll often bring an honour guard of cultists in black uniform-like hooded robes.

Crunchy Stuff

Attributes

  • Strength: 2
  • Dexterity: 5
  • Stamina: 4
  • Charisma: 3
  • Manipulation: 2
  • Appearance: 4
  • Perception: 3
  • Intelligence: 2
  • Wits: 3

Abilities

  • Archery: 5 (f)
  • Brawl: 0
  • Martial Arts: 3
  • Melee: 0
  • Thrown: 0
  • Endurance: 2 (f)
  • Performance: 4 (f)
  • Presence: 2
  • Resistance: 2
  • Survival: 1
  • Crafts: 0
  • Investigation: 0
  • Lore: 1
  • Medicine: 1
  • Occult: 0
  • Athletics: 3 (c)
  • Awareness: 2 (c)
  • Dodge: 5 (c)
  • Larceny: 1 (c)
  • Stealth: 2 (c)
  • Bureaucracy: 0
  • Linguistics: 3
  • Ride: 0
  • Sail: 0
  • Socialize: 5 (f)


Specialties

  • Archery - Short Powerbows: 2

Advantages

  • Willpower: 7
  • Compassion: 3
  • Conviction: 4
  • Temperance: 1
  • Valor: 2
  • Essence: 3
  • Personal: 16
  • Peripheral: 38 (+10)
  • Committed: 14

Combat Stuff

  • Health Levels
    • -0: x1
    • -1: x4
    • -2: x6
    • -4: x1
    • I: x1
  • Dodge Pool: 16 (22 while flying)
  • Soak:
    • B: 16
    • L: 11
    • A: 9


  • Chorus of Infinite Rapture:
    • Speed: 8
    • Accuracy: 16
    • Damage: 6 + arrow
    • Defense: -
    • Rate: 2
    • Range: 250 yards
    • Notes: Bracers reduce targets soak by 2, often kept Elsewhere.


Charms:

  • [21:58:51] <haren> Tiarynn... Relic Arrow Method is now a perm charm and doesn't use a charm to use it.
  • Bloodthirsty Arrow
  • Pulse of the Prey
  • Flawless Archer Discipline
  • Withering Feathered Maelstrom
  • Iron Sleet Attack
  • Relic Arrow Method
  • Devouring Oblivion Assassin's Shot (c)
  • Loyal Barghest Call (c)
  • Fivefold Sensory Exercise
  • Flitting Shadow Form
  • Fivefold Shadow Form
  • Flickering Wisp Technique
  • Incomparable Phantom Form
  • Uncanny Impulse Evasion
  • Ox-Body Technique (2x (1x -1, 2x -2))
  • Language Absorbing Method
  • Flesh Mending Discipline
  • Haunting Inflection Trick
  • Elegy for the Fallen
  • Withering Dirge
  • Song to Blessed Silence (c)
  • Curse of the Disquieting Voice (c)
  • Exquisite Etiquette Style
  • Impreciation Of Ill Manners
  • Loyalty Withering Technique
  • Passion-Unveiling Glance
  • Intimations of Mortality
  • Visions of Greying Doom (c)
  • Essence Engorgement Technique (1x)

Combos:

  • Bonestorm
    • A devastating combo when applied properly, this combo can summon her bow from Elsewhere, then fire a hail of enhanced arrows, while still providing good defensive ability.
    • Charms Included:
      • Withering Feathered Maelstrom
      • Bloodthirsty Arrow
      • Flickering Wisp Technique
      • Loyal Barghest Call

Equipment:

  • Chorus of Infinite Rapture (Soulsteel Short Powerbow)
  • Collar of Cleansing Light
  • Soulsteel Hearthstone Bracers
  • Ghost Seeing Mask
  • Wings of the Fallen Angel

Languages:

  • Flametongue
  • Old Realm
  • Riverspeak
  • Forest-Tongue

Flaws:

  • Sterile
  • Amnesia (1 point, can't remember childhood)

Experience:

  • Total: 0
  • Spent: 0
  • Remaining: 0