Difference between revisions of "TheKawaiiEdition/BishonenArchery"
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(* Shoot that Golden Arrow Through My Heart) |
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*** Holy Arrow of Wrath 3/2 | *** Holy Arrow of Wrath 3/2 | ||
**** Arrow of Demon-Slaying 4/3 | **** Arrow of Demon-Slaying 4/3 | ||
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** Long Shot 2/1 | ** Long Shot 2/1 | ||
*** Wind-Carried Messenger 3/2 | *** Wind-Carried Messenger 3/2 | ||
**** Distant Sniper 4/3 | **** Distant Sniper 4/3 | ||
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** Piercing Shot 2/1 | ** Piercing Shot 2/1 | ||
*** Crevice-Seeking Shot 3/2 | *** Crevice-Seeking Shot 3/2 | ||
**** Armor-Evading Shot 4/3 | **** Armor-Evading Shot 4/3 | ||
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** Swift Sniper 2/1 | ** Swift Sniper 2/1 | ||
*** Ever-Full Quiver 3/2 | *** Ever-Full Quiver 3/2 | ||
*** Hail of Arrows Method 3/2 | *** Hail of Arrows Method 3/2 | ||
**** Death From Above Technique 4/3 | **** Death From Above Technique 4/3 | ||
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* <b>Cost: </b> 1 mote | * <b>Cost: </b> 1 mote | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 2 | * <b>Minimum Archery: </b> 2 | ||
* <b>Minimum Moe:</b> 1 | * <b>Minimum Moe:</b> 1 | ||
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* <b>Cost: </b> 1 mote / +2 Damage | * <b>Cost: </b> 1 mote / +2 Damage | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 3 | * <b>Minimum Archery: </b> 3 | ||
* <b>Minimum Moe:</b> 2 | * <b>Minimum Moe:</b> 2 | ||
* <b>Prerequisite Charms: </b> Keen Arrow | * <b>Prerequisite Charms: </b> Keen Arrow | ||
− | The Power of Heaven flows through your arrow, adding +2 to pre-soak damage for every mote you invest to a limit of your Moe. This extra damage is doubled against demons, ghosts, Alien Princesses | + | The Power of Heaven flows through your arrow, adding +2 to pre-soak damage for every mote you invest to a limit of your Moe. This extra damage is doubled against demons, ghosts, Alien Princesses/Princes, and other things from outside Creation. (Except Robot Girls, who are not unholy.) |
Arrow of Demon-Slaying | Arrow of Demon-Slaying | ||
* <b>Cost: </b> 1 mote, 1 WP | * <b>Cost: </b> 1 mote, 1 WP | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 4 | * <b>Minimum Archery: </b> 4 | ||
* <b>Minimum Moe:</b> 3 | * <b>Minimum Moe:</b> 3 | ||
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This arrow does hideous things to those things that come from beyond (as per Holy Arrow of Wrath). Double extra successes before adding to pre-soak damage. This damage is aggravated to such creatures. Furthermore, such creatures lose your Moe in motes for every post-soak damage die inflicted. (IE, multiply your Moe times the post-soak damage dice before they are rolled, it loses that many motes.) | This arrow does hideous things to those things that come from beyond (as per Holy Arrow of Wrath). Double extra successes before adding to pre-soak damage. This damage is aggravated to such creatures. Furthermore, such creatures lose your Moe in motes for every post-soak damage die inflicted. (IE, multiply your Moe times the post-soak damage dice before they are rolled, it loses that many motes.) | ||
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* <b>Cost: </b> 1 mote / multiple | * <b>Cost: </b> 1 mote / multiple | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 2 | * <b>Minimum Archery: </b> 2 | ||
* <b>Minimum Moe:</b> 1 | * <b>Minimum Moe:</b> 1 | ||
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* <b>Cost: </b> 3 motes | * <b>Cost: </b> 3 motes | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 3 | * <b>Minimum Archery: </b> 3 | ||
* <b>Minimum Moe:</b> 2 | * <b>Minimum Moe:</b> 2 | ||
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* <b>Cost: </b> 1 mote, 1 WP | * <b>Cost: </b> 1 mote, 1 WP | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 4 | * <b>Minimum Archery: </b> 4 | ||
* <b>Minimum Moe:</b> 3 | * <b>Minimum Moe:</b> 3 | ||
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If you can see it, you can shoot it, ignoring all range and environmental penalties. | If you can see it, you can shoot it, ignoring all range and environmental penalties. | ||
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* <b>Cost: </b> 3 motes | * <b>Cost: </b> 3 motes | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 2 | * <b>Minimum Archery: </b> 2 | ||
* <b>Minimum Moe:</b> 1 | * <b>Minimum Moe:</b> 1 | ||
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* <b>Cost: </b> 5 motes | * <b>Cost: </b> 5 motes | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 3 | * <b>Minimum Archery: </b> 3 | ||
* <b>Minimum Moe:</b> 2 | * <b>Minimum Moe:</b> 2 | ||
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* <b>Cost: </b> 1 mote, 1 WP | * <b>Cost: </b> 1 mote, 1 WP | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 4 | * <b>Minimum Archery: </b> 4 | ||
* <b>Minimum Moe:</b> 3 | * <b>Minimum Moe:</b> 3 | ||
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On a successful hit, roll your Dex + Archery with a difficulty of your foe's Moe. If you succeed, halve the target's armor soak against your shot and further reduce it by your extra successes. | On a successful hit, roll your Dex + Archery with a difficulty of your foe's Moe. If you succeed, halve the target's armor soak against your shot and further reduce it by your extra successes. | ||
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* <b>Cost: </b> 1 mote per -1 negated, +1 rate | * <b>Cost: </b> 1 mote per -1 negated, +1 rate | ||
* <b>Duration: </b> Instant | * <b>Duration: </b> Instant | ||
− | * <b>Type: </b> Subtle | + | * <b>Type: </b> Subtle/Mental |
* <b>Minimum Archery: </b> 2 | * <b>Minimum Archery: </b> 2 | ||
* <b>Minimum Moe:</b> 1 | * <b>Minimum Moe:</b> 1 | ||
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The Bishonen can now shape arrows out of essence as an unrolled reflexive action, allowing him to fire as many arrows as he likes until his essence runs out. Creating an arrow does not count as a charm use. | The Bishonen can now shape arrows out of essence as an unrolled reflexive action, allowing him to fire as many arrows as he likes until his essence runs out. Creating an arrow does not count as a charm use. | ||
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* <b>Prerequisite Charms: </b> Hail of Arrows Method | * <b>Prerequisite Charms: </b> Hail of Arrows Method | ||
− | The Bishonen takes a shot at a foe. If he hits, he can take another shot at another foe. So long as the hitting continues, he can keep shooting until he has no arrows left or he's shot everyone within range | + | The Bishonen takes a shot at a foe. If he hits, he can take another shot at another foe. So long as the hitting continues, he can keep shooting until he has no arrows left or he's shot everyone within range. |
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Revision as of 05:35, 13 April 2006
Bishonen Archery Tree
- Graceful Bishonen Archery 1/1
- Superior Bishonen Archery 2/2
- Unfailing Bishonen Archery 3/3
- Invariant Bishonen Excellence of Archery 4/4
- Unfailing Bishonen Archery 3/3
- Keen Arrow 2/1
- Arrow-Sharpening Stance 3/2
- Holy Arrow of Wrath 3/2
- Arrow of Demon-Slaying 4/3
- Long Shot 2/1
- Wind-Carried Messenger 3/2
- Distant Sniper 4/3
- Wind-Carried Messenger 3/2
- Piercing Shot 2/1
- Crevice-Seeking Shot 3/2
- Armor-Evading Shot 4/3
- Crevice-Seeking Shot 3/2
- Swift Sniper 2/1
- Ever-Full Quiver 3/2
- Hail of Arrows Method 3/2
- Death From Above Technique 4/3
- Superior Bishonen Archery 2/2
Keen Arrow
- Cost: 1 mote
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 2
- Minimum Moe: 1
- Prerequisite Charms: Graceful Bishonen Archery
Your Moe hones your arrow's keenness; add your Moe to the base damage of the arrow.
Arrow Sharpening Stance
- Cost: 3 motes, 1 WP
- Duration: One Scene
- Type: Speech
- Minimum Archery: 3
- Minimum Moe: 2
- Prerequisite Charms: Keen Arrow
Every arrow you fire becomes sharper, adding your Moe to its base damage.
Holy Arrow of Wrath
- Cost: 1 mote / +2 Damage
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 3
- Minimum Moe: 2
- Prerequisite Charms: Keen Arrow
The Power of Heaven flows through your arrow, adding +2 to pre-soak damage for every mote you invest to a limit of your Moe. This extra damage is doubled against demons, ghosts, Alien Princesses/Princes, and other things from outside Creation. (Except Robot Girls, who are not unholy.)
Arrow of Demon-Slaying
- Cost: 1 mote, 1 WP
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 4
- Minimum Moe: 3
- Prerequisite Charms: Holy Arrow of Wrath
This arrow does hideous things to those things that come from beyond (as per Holy Arrow of Wrath). Double extra successes before adding to pre-soak damage. This damage is aggravated to such creatures. Furthermore, such creatures lose your Moe in motes for every post-soak damage die inflicted. (IE, multiply your Moe times the post-soak damage dice before they are rolled, it loses that many motes.)
Long Shot
- Cost: 1 mote / multiple
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 2
- Minimum Moe: 1
- Prerequisite Charms: Graceful Bishonen Archery
The Bishonen increases the base range of his bow by its base range once for every mote he invests, to a limit of his Archery.
Wind-Carried Messenger
- Cost: 3 motes
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 3
- Minimum Moe: 2
- Prerequisite Charms: Long Shot
The wind carries your arrow smoothly; you make make your shot with no range or environmental penalties.
Distant Sniper
- Cost: 1 mote, 1 WP
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 4
- Minimum Moe: 3
- Prerequisite Charms: Wind-Carried Messenger
If you can see it, you can shoot it, ignoring all range and environmental penalties.
Piercing Shot
- Cost: 3 motes
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 2
- Minimum Moe: 1
- Prerequisite Charms: Graceful Bishonen Archery
The arrow strikes a weakpoint in your foe's defenses; reduce his soak against the shot and his hardness by your Archery + Moe.
Crevice-Seeking Shot
- Cost: 5 motes
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 3
- Minimum Moe: 2
- Prerequisite Charms: Piercing Shot
Every armor has its joints and cracks. This shot seeks them out. Roll your Dex + Archery + any extra successes to hit after defense is determined. The difficulty is your foe's Moe. Every success reduces the soak of the armor by one against this shot.
Armor-Evading Shot
- Cost: 1 mote, 1 WP
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 4
- Minimum Moe: 3
- Prerequisite Charms: Crevice-Seeking Shot
On a successful hit, roll your Dex + Archery with a difficulty of your foe's Moe. If you succeed, halve the target's armor soak against your shot and further reduce it by your extra successes.
Swift Sniper
- Cost: 1 mote per -1 negated, +1 rate
- Duration: Instant
- Type: Subtle/Mental
- Minimum Archery: 2
- Minimum Moe: 1
- Prerequisite Charms: Graceful Bishonen Archery
This charm reduces your multi-action penalty for archery by 1 for every mote spent, to a limit of your Archery + Moe. It also increases your bow's rate by 1 for each mote spent.
Ever-Full Quiver
- Cost: 1 mote/attack
- Duration: Permanent
- Type: Permanent
- Minimum Archery: 3
- Minimum Moe: 2
- Prerequisite Charms: Swift Sniper
The Bishonen can now shape arrows out of essence as an unrolled reflexive action, allowing him to fire as many arrows as he likes until his essence runs out. Creating an arrow does not count as a charm use.
Hail of Arrows Method
- Cost: 2 motes / shot
- Duration: Instant
- Type: Extra Actions
- Minimum Archery: 3
- Minimum Moe: 2
- Prerequisite Charms: Swift Sniper
The Bishonen may fire off up to his Moe in extra attacks with a bow, at whoever he wishes to shoot, paying 2 motes per shot.
Death From Above Technique
- Cost: 8 motes, 1 WP
- Duration: Instant
- Type: Extra Actions
- Minimum Archery: 4
- Minimum Moe: 3
- Prerequisite Charms: Hail of Arrows Method
The Bishonen takes a shot at a foe. If he hits, he can take another shot at another foe. So long as the hitting continues, he can keep shooting until he has no arrows left or he's shot everyone within range.