Difference between revisions of "Taerinshar/Unknown Blah"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m
m
Line 11: Line 11:
 
Journeys: <b>Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 2 </b> <br>
 
Journeys: <b>Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 2 </b> <br>
 
Serenity: Craft 0, Dodge 2, Linguistics 2, Performance 1, Socialize 1 <br>
 
Serenity: Craft 0, Dodge 2, Linguistics 2, Performance 1, Socialize 1 <br>
Battles: Archery 0, Melee 2, Presence 0, Resistance 2, War 0
+
Battles: Archery 0, Melee 2, Presence 1, Resistance 2, War 0 <br>
 
Secrets: Investigaiton 0, Larceny 0, Lore 3, Occult 2, <b> Stealth 1 </b> <br>
 
Secrets: Investigaiton 0, Larceny 0, Lore 3, Occult 2, <b> Stealth 1 </b> <br>
Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy 3, <b>Martial Arts 3 </b> Medicine 0 <br>
+
Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy 3, <b>Martial Arts 2 </b> Medicine 0 <br>
 +
 
 +
10 Extra dots are currently going into Integrity 1, Thrown 2, Dodge 2, Performance 1, Melee 2, Bureaucracy +1 (to 3) Presence 1).  Also need to assign 1 more favoured ability (war? Medicine?) <br>
 +
 
 +
Charms (Start with 12 at least 6 favoured)<br>
 +
*Adopting the Untamed Face<br>
 +
*Sky and Rain Mantra<br>
 +
*Willful Weapon Method<br>
 +
*Life Gets Worse Approach <br>
 +
*Air Dragon Sight <br>
 +
*Burn Life <br>
 +
Impeding the Flow <br>
 +
Ox Body <br>
 +
Methodology of Secrets<br>
 +
Underling Invisibility Method<br>
 +
*Unhearing Dedication <br>
 +
Prior Warning <br>
 +
 
 +
<br>
 +
Virtues: <br>
 +
Temperance 3<br>
 +
Conviction 2<br>
 +
Compassion 1 <br>
 +
Valor 3 <br>
 +
 
 +
<br> Backgrounds
 +
 
 +
Sifu: 3 <br>
 +
Backing: Bureau of Nature 2<br>
 +
Allies: Lunars 2 <br>
 +
Acquaintances 2 (Halta) <br>
 +
2 - Manse in Yu-Shan, gives Hearthstone Gem of 1st Impressions (or go with a 4 dot manse with bonus pts and get Wilderness Gem)<br>
 +
Artifacts: <br>
 +
1 - Perfect Boots<br>
 +
2-3 - Rest and Repose (Artifact Chakrams) <br>
 +
1 - Starmetal Breastplate<br>
 +
 
 +
<br>
 +
 
 +
<b>Flaws and Merits </b> <br>
 +
Flaws:<br>
 +
? points - Oathbound to not eat meat unless killed by himself to ensure the animal didn't suffer.<br>
 +
? Phobia/Internal penalty - Claustrophobia.<br>
 +
 
 +
Merits<br>
 +
2 pts - Lucky!<br>
 +
 
 +
Bonus Point Spending: <br>
 +
6 - Virtues to 4 for Temperance and Valor <br>
 +
1 - Linguistics Specialty (Old Realm and Icetongue, have Woodtongue as natural language)
 +
1 - Martial Arts to 5
 +
1 - Survival 4
 +
1 - Thrown 4
 +
1 - Survival/Thrown 5

Revision as of 22:14, 7 August 2009

Chosen of Journeys
Motivation: Circle creation and ensure its safety against the wyld.

Attributes:

Str/Dex/Sta : 4/5/2
Cha/Man/App : 4/1/2
Per/Int/Wit : 3/2/4

Abilities:
Journeys: Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 2
Serenity: Craft 0, Dodge 2, Linguistics 2, Performance 1, Socialize 1
Battles: Archery 0, Melee 2, Presence 1, Resistance 2, War 0
Secrets: Investigaiton 0, Larceny 0, Lore 3, Occult 2, Stealth 1
Endings: Athletics 2 , Awareness 2, Bureaucracy 3, Martial Arts 2 Medicine 0

10 Extra dots are currently going into Integrity 1, Thrown 2, Dodge 2, Performance 1, Melee 2, Bureaucracy +1 (to 3) Presence 1). Also need to assign 1 more favoured ability (war? Medicine?)

Charms (Start with 12 at least 6 favoured)

  • Adopting the Untamed Face
  • Sky and Rain Mantra
  • Willful Weapon Method
  • Life Gets Worse Approach
  • Air Dragon Sight
  • Burn Life

Impeding the Flow
Ox Body
Methodology of Secrets
Underling Invisibility Method

  • Unhearing Dedication

Prior Warning


Virtues:
Temperance 3
Conviction 2
Compassion 1
Valor 3


Backgrounds

Sifu: 3
Backing: Bureau of Nature 2
Allies: Lunars 2
Acquaintances 2 (Halta)
2 - Manse in Yu-Shan, gives Hearthstone Gem of 1st Impressions (or go with a 4 dot manse with bonus pts and get Wilderness Gem)
Artifacts:
1 - Perfect Boots
2-3 - Rest and Repose (Artifact Chakrams)
1 - Starmetal Breastplate


Flaws and Merits
Flaws:
? points - Oathbound to not eat meat unless killed by himself to ensure the animal didn't suffer.
? Phobia/Internal penalty - Claustrophobia.

Merits
2 pts - Lucky!

Bonus Point Spending:
6 - Virtues to 4 for Temperance and Valor
1 - Linguistics Specialty (Old Realm and Icetongue, have Woodtongue as natural language) 1 - Martial Arts to 5 1 - Survival 4 1 - Thrown 4 1 - Survival/Thrown 5