Difference between revisions of "Taerinshar/Sidereal 2"
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Initial Abilities: <br> | Initial Abilities: <br> | ||
Journeys: <b>Integrity 1, Ride 0, Sail 3, Survival 3, Thrown 0 </b> <br> | Journeys: <b>Integrity 1, Ride 0, Sail 3, Survival 3, Thrown 0 </b> <br> | ||
− | Serenity: Craft 0, Dodge 3, Linguistics 2, | + | Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1 <br> |
− | Battles: Archery 0, Melee 0, Presence | + | Battles: Archery 0, Melee 0, Presence 2, Resistance 2, <b>War 3 </b> <br> |
Secrets: Investigation 0 , <b>Larceny 1 </b>, Lore 3, Occult 2, Stealth 1 <br> | Secrets: Investigation 0 , <b>Larceny 1 </b>, Lore 3, Occult 2, Stealth 1 <br> | ||
− | Endings: Athletics 2 , Awareness 2, Bureaucracy 2, <b>Martial Arts | + | Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy 2, <b>Martial Arts 2 </b> Medicine 0 <br> |
− | 10 Extra dots are currently going into Integrity 1, War | + | 10 Extra dots are currently going into Integrity 1, War 3, Dodge 3, Presence 1, Larceny 1, Survival +1 (3), MA +1 (3) <br> |
Abilities after BP: <br> | Abilities after BP: <br> | ||
Journeys: <b>Integrity 1, Ride 0, Sail 4, Survival 5, Thrown 0 </b> <br> | Journeys: <b>Integrity 1, Ride 0, Sail 4, Survival 5, Thrown 0 </b> <br> | ||
− | Serenity: Craft 0, Dodge 3, Linguistics 2, | + | Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1 <br> |
− | Battles: Archery 0, Melee 0, Presence 1, Resistance 2, <b> War | + | Battles: Archery 0, Melee 0, Presence 1, Resistance 2, <b> War 5 </b> <br> |
− | Secrets: Investigation 0, <b>Larceny | + | Secrets: Investigation 0, <b>Larceny 2 </b>, Lore 3, Occult 2, Stealth 1 <br> |
− | Endings: Athletics | + | Endings: <b>Athletics 4 </b>, Awareness 2, Bureaucracy 2, <b>Martial Arts 5 </b> Medicine 0<br> |
− | Charms <br> | + | Charms (Start with 12 at least 6 favoured)<br> |
− | <b>Survival: Adopting the Untamed Face, Sky and Rain Mantra | + | <b>Survival: Adopting the Untamed Face, Sky and Rain Mantra </b><br> |
− | <b>Martial Arts: | + | <b>Martial Arts: Air Dragon Sight</b> <br> |
− | <b> | + | <b>Athletics: Burn Life </b> <br> |
− | <b> | + | <b>Investigation: Efficient Secretary</b><br> |
− | + | <b> Larceny: Thought Swiping Distraction </b> <br> | |
− | Resistance: Ox Body | + | <b> Sail: Serindipitous Voyage |
+ | Resistance: Ox Body x1 <br> | ||
Lore: Methodology of Secrets<br> | Lore: Methodology of Secrets<br> | ||
+ | Awareness: Prior Warning <br> | ||
Dodge: Absence, Duck Fate<br> | Dodge: Absence, Duck Fate<br> | ||
− | |||
<br> | <br> | ||
<br> | <br> | ||
Virtues (After BP): <br> | Virtues (After BP): <br> | ||
− | <b>Temperance 3( | + | <b>Temperance 3(4) </b><br> |
Conviction 3(4)<br> | Conviction 3(4)<br> | ||
Compassion 1 <br> | Compassion 1 <br> | ||
Valor 2 <br> | Valor 2 <br> | ||
− | Temperance Limit Break after | + | Temperance Limit Break after 7 limit is acquired <br> |
− | Backgrounds | + | Backgrounds<br> |
− | 1 - | + | 1 - Sifu (Air Dragon and part of Scarlet Battlepattern Style) <br> |
− | |||
3 - Connections (Bureau of Nature)<br> | 3 - Connections (Bureau of Nature)<br> | ||
2 - Acquaintances (Halta)<br> | 2 - Acquaintances (Halta)<br> | ||
1 - Connections (Guild) <br> | 1 - Connections (Guild) <br> | ||
− | 3(4) - Manse in Yu-Shan, gives Wilderness Stone (+ | + | 3(4) - Manse in Yu-Shan, gives Wilderness Stone (+2 sux on survival, supernatural tracking) <br> |
− | + | 0(1) - Resources (1 free) <br> | |
− | |||
Artifacts: <br> | Artifacts: <br> | ||
− | 3(4) - Starmetal Perfected Kata Bracers (Attune: | + | 3(4) - Starmetal Perfected Kata Bracers (Attune: 4)<br> |
1 - Starmetal Breastplate (Attune:2) <br> | 1 - Starmetal Breastplate (Attune:2) <br> | ||
+ | |||
+ | 1 pt left... | ||
<br> | <br> | ||
Line 62: | Line 63: | ||
<b>Flaws and Merits </b> <br> | <b>Flaws and Merits </b> <br> | ||
Flaws:<br> | Flaws:<br> | ||
− | 5 - Strict Vegetarian | + | 5 - Strict Vegetarian<br> |
3 - Temperance Flaw - anti-wealth flaw <br> | 3 - Temperance Flaw - anti-wealth flaw <br> | ||
2 - Greater Curse <br> | 2 - Greater Curse <br> | ||
Line 74: | Line 75: | ||
2 - Martial Arts to 5<br> | 2 - Martial Arts to 5<br> | ||
2 - Survival 5<br> | 2 - Survival 5<br> | ||
+ | 2 - War 5<br> | ||
+ | Sub: 13 <br> | ||
+ | 2 - Athletics 2 to 4 <br> | ||
1 - Sail 4 <br> | 1 - Sail 4 <br> | ||
− | |||
− | |||
2 - Manse 4 <br> | 2 - Manse 4 <br> | ||
2 - Starmetal Perfected Kata Braces <br> | 2 - Starmetal Perfected Kata Braces <br> | ||
− | |||
− | |||
Willpower: 9 <br> | Willpower: 9 <br> | ||
Line 89: | Line 89: | ||
<b>Combat </b> <br> | <b>Combat </b> <br> | ||
Defence: | Defence: | ||
− | PDV (Fist) = 5+5+1(fist)+(ess)(bracers | + | PDV (Fist) = 5+5+1(fist)+(ess)(bracers)/2 = 7 <br> |
DDV = 5+3+2(ess)/2 = 5 <br> | DDV = 5+3+2(ess)/2 = 5 <br> | ||
− | + | ||
− | + | Attacks:<br> | |
− | + | <b>Centre Cannot Hold Chakrams: </b><br> | |
− | + | Speed: 4 <br> | |
− | + | Ac: 5dex+5MA+3Ac(weapon)+ess(bracer) = 15 (may be modified by location in creation)<br> | |
− | + | Dmg: 7L + Str +ess (May be modified by location in creation)<br> | |
+ | Rate: 4 <br> | ||
+ | Range: 30 yards <br> | ||
<b>Fists </b> <br> | <b>Fists </b> <br> | ||
Speed: 5 <br> | Speed: 5 <br> | ||
− | Ac: 5+5+1(fist)+ess(bracer | + | Ac: 5+5+1(fist)+ess(bracer)=13<br> |
− | Dmg: str + ess= | + | Dmg: 3 (b or l) +str +ess= 9L <br> |
− | Rate: 2 | + | Rate: 2 <br> |
− | |||
− | |||
− | |||
− | |||
− | |||
Colleges: <br> | Colleges: <br> | ||
The Wheel - 3 <br> | The Wheel - 3 <br> | ||
The Mast - 3 <br> | The Mast - 3 <br> | ||
− | The | + | The Banner - 1 <br> |
Revision as of 20:00, 10 September 2009
Chosen of Journeys
Motivation: Determine if lunars are fit for power and bring them back to prominence in the realm.
Attributes:
Str/Dex/Sta : 4/5/2
Cha/Man/App : 4/1/2
Per/Int/Wit : 3/2/4
Initial Abilities:
Journeys: Integrity 1, Ride 0, Sail 3, Survival 3, Thrown 0
Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1
Battles: Archery 0, Melee 0, Presence 2, Resistance 2, War 3
Secrets: Investigation 0 , Larceny 1 , Lore 3, Occult 2, Stealth 1
Endings: Athletics 2 , Awareness 2, Bureaucracy 2, Martial Arts 2 Medicine 0
10 Extra dots are currently going into Integrity 1, War 3, Dodge 3, Presence 1, Larceny 1, Survival +1 (3), MA +1 (3)
Abilities after BP:
Journeys: Integrity 1, Ride 0, Sail 4, Survival 5, Thrown 0
Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1
Battles: Archery 0, Melee 0, Presence 1, Resistance 2, War 5
Secrets: Investigation 0, Larceny 2 , Lore 3, Occult 2, Stealth 1
Endings: Athletics 4 , Awareness 2, Bureaucracy 2, Martial Arts 5 Medicine 0
Charms (Start with 12 at least 6 favoured)
Survival: Adopting the Untamed Face, Sky and Rain Mantra
Martial Arts: Air Dragon Sight
Athletics: Burn Life
Investigation: Efficient Secretary
Larceny: Thought Swiping Distraction
Sail: Serindipitous Voyage
Resistance: Ox Body x1
Lore: Methodology of Secrets
Awareness: Prior Warning
Dodge: Absence, Duck Fate
Virtues (After BP):
<b>Temperance 3(4)
Conviction 3(4)
Compassion 1
Valor 2
Temperance Limit Break after 7 limit is acquired
Backgrounds
1 - Sifu (Air Dragon and part of Scarlet Battlepattern Style)
3 - Connections (Bureau of Nature)
2 - Acquaintances (Halta)
1 - Connections (Guild)
3(4) - Manse in Yu-Shan, gives Wilderness Stone (+2 sux on survival, supernatural tracking)
0(1) - Resources (1 free)
Artifacts:
3(4) - Starmetal Perfected Kata Bracers (Attune: 4)
1 - Starmetal Breastplate (Attune:2)
1 pt left...
Flaws and Merits
Flaws:
5 - Strict Vegetarian
3 - Temperance Flaw - anti-wealth flaw
2 - Greater Curse
Merits
2 pts - Lucky!
Bonus Point Spending: 15 normal +10 flaw - 2 merit = 23
9 - Virtues to 4 for Temperance and Conviction, Temperance 5
1 - Linguistics Specialty (Old Realm and Flametongue, have Foresttongue as natural language)
2 - Martial Arts to 5
2 - Survival 5
2 - War 5
Sub: 13
2 - Athletics 2 to 4
1 - Sail 4
2 - Manse 4
2 - Starmetal Perfected Kata Braces
Willpower: 9
Essence: 2
Personal Essence = 2*2+9 = 13
Peripheral Essence = 2*6+9+12 - 10 attune = 23
Combat
Defence:
PDV (Fist) = 5+5+1(fist)+(ess)(bracers)/2 = 7
DDV = 5+3+2(ess)/2 = 5
Attacks:
Centre Cannot Hold Chakrams:
Speed: 4
Ac: 5dex+5MA+3Ac(weapon)+ess(bracer) = 15 (may be modified by location in creation)
Dmg: 7L + Str +ess (May be modified by location in creation)
Rate: 4
Range: 30 yards
Fists
Speed: 5
Ac: 5+5+1(fist)+ess(bracer)=13
Dmg: 3 (b or l) +str +ess= 9L
Rate: 2
Colleges:
The Wheel - 3
The Mast - 3
The Banner - 1