Difference between revisions of "ScornMeticulous/RandomTalismanGenerator"

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=== Table 1 TYPE ===
 
=== Table 1 TYPE ===
  
1-Rings
+
;1-Rings
 
+
;2-Circlets
2-Circlets
+
;3-Necklaces
 
+
;4-Belts
3-Necklaces
+
;5-Bracer
 
+
;6-Boots
4-Belts
+
;7-Rune Stone
 
+
;8-Figurine
5-Bracer
+
;9-Cloaks
 
+
;0-ST's Choice
6-Boots
 
 
 
7-Rune Stone
 
 
 
8-Figurine
 
 
 
9-Cloaks
 
 
 
0-ST's Choice
 
 
 
  
 
=== Table 2 Effects ===
 
=== Table 2 Effects ===
  
1-Attributes-> Table 3
+
;1-Attributes-> Table 3
 
+
;2-Attributes-> Table 3
2-Attributes-> Table 3
+
;3-Attributes-> Table 3
 
+
;4-Abilities-> Table 5
3-Attributes-> Table 3
+
;5-Abilities-> Table 5
 
+
;6-Abilities-> Table 5
4-Abilities-> Table 5
+
;7-Abilities-> Table 5
 
+
;8-Abilities-> Table 5
5-Abilities-> Table 5
+
;9-Essence and Willpower->
 
+
;0-St's Choice
6-Abilities-> Table 5
 
 
 
7-Abilities-> Table 5
 
 
 
8-Abilities-> Table 5  
 
 
 
9-Essence and Willpower->
 
 
 
0-St's Choice
 
 
 
  
 
=== Table 3 Attributes ===
 
=== Table 3 Attributes ===
  
1-Strength
+
;1-Strength
 
+
;2-Dexterity
2-Dexterity
+
;3-Constitution
 
+
;4-Charisma
3-Constitution
+
;5-Manipulation
 
+
;6-Appearence
4-Charisma
+
;7-Perception
 
+
;8-Intelligence
5-Manipulation
+
;9-Wits
 
+
;0-ST's Choice
6-Appearence
 
 
 
7-Perception
 
 
 
8-Intelligence
 
 
 
9-Wits
 
 
 
0-ST's Choice
 
 
 
  
 
=== Roll 4 Modifier to Atributes ===
 
=== Roll 4 Modifier to Atributes ===
  
1- Broke
+
;1- Broken
 
+
;2- Add 1 extra die to roll
2- Add 1 extra die to roll
+
;3- Add 1 extra die to roll
 
+
;4- Add 1 extra die to roll
3- Add 1 extra die to roll
+
;5- Broken
 
+
;6- Add 2 extra die to roll
4- Add 1 extra die to roll
+
;7- Add 2 extra die to roll
 
+
;8- Add 1 extra success to roll
5- Broken
+
;9- Bonus ( reroll Attribute then roll for Ability-Table 5)
 
+
;0- ST's Choice
6- Add 2 extra die to roll
 
 
 
7- Add 2 extra die to roll
 
 
 
8- Add 1 extra success to roll
 
 
 
9- Bonus ( reroll Attribute then roll for Ability-Table 5)
 
 
 
0- ST's Choice
 
 
 
  
 
=== Table 5 Abilities ===
 
=== Table 5 Abilities ===
  
1- Dusk Caste
+
;1- Dusk Caste
 
+
;2- Dusk Caste
2- Dusk Caste
+
;3- Midnight Caste
 
+
;4- Midnight Caste
3- Midnight Caste
+
;5- Daybreak Caste
 
+
;6- Daybreak Caste
4- Midnight Caste
+
;7- Day Caste
 
+
;8- Day Caste
5- Daybreak Caste
+
;9- Moon Shadow Caste
 
+
;0- Moon Shadow Caste
6- Daybreak Caste
 
 
 
7- Day Caste
 
 
 
8- Day Caste
 
 
 
9- Moon Shadow Caste
 
 
 
0- Moon Shadow Caste
 
 
 
  
 
=== Table 6 Dusk Caste ===
 
=== Table 6 Dusk Caste ===
  
1- Archery
+
;1- Archery
 
+
;2- Archery
2- Archery
+
;3- War
 
+
;4- War
3- War
+
;5- Martial
 
+
;6- Martial
4- War
+
;7- Melee
 
+
;8- Melee
5- Martial
+
;9- Thrown
 
+
;0- Thrown
6- Martial
 
 
 
7- Melee
 
 
 
8- Melee
 
 
 
9- Thrown
 
 
 
0- Thrown
 
 
 
  
 
=== Table 7 Midnight Caste ===
 
=== Table 7 Midnight Caste ===
  
1- Endurance
+
;1- Endurance
 
+
;2- Endurance
2- Endurance
+
;3- Performance
 
+
;4- Performance
3- Performance
+
;5- Presence
 
+
;6- Presence
4- Performance
+
;7- Resist
 
+
;8- Resist
5- Presence
+
;9- Survival
 
+
;0- Survival
6- Presence
 
 
 
7- Resist
 
 
 
8- Resist
 
 
 
9- Survival
 
 
 
0- Survival
 
 
 
  
 
=== Table 8 Daybreak Caste ===
 
=== Table 8 Daybreak Caste ===
  
1- Craft
+
;1- Craft
 
+
;2- Craft
2- Craft
+
;3- Invesigation
 
+
;4- Invesigation
3- Invesigation
+
;5- Lore
 
+
;6- Lore
4- Invesigation
+
;7- Medicine
 
+
;8- Medicine
5- Lore
+
;9- Occult
 
+
;0- Occult
6- Lore
 
 
 
7- Medicine
 
 
 
8- Medicine
 
 
 
9- Occult
 
 
 
0- Occult
 
 
 
  
 
=== Table 9 Day Caste ===
 
=== Table 9 Day Caste ===
  
1- Athletic
+
;1- Athletic
 
+
;2- Athletic
2- Athletic
+
;3- Aware
 
+
;4- Aware
3- Aware
+
;5- Dodge
 
+
;6- Dodge
4- Aware
+
;7- Larceny
 
+
;8- Larceny
5- Dodge
+
;9- Stealth
 
+
;0- Stealth
6- Dodge
 
 
 
7- Larceny
 
 
 
8- Larceny
 
 
 
9- Stealth
 
 
 
0- Stealth
 
 
 
  
 
=== Table 10 Moon Shadow Caste ===
 
=== Table 10 Moon Shadow Caste ===
  
1- Bureaucracy
+
;1- Bureaucracy
 
+
;2- Bureaucracy
2- Bureaucracy
+
;3- Linguistics
 
+
;4- Linguistics
3- Linguistics
+
;5- Ride
 
+
;6- Ride
4- Linguistics
+
;7- Sail
 
 
5- Ride
 
 
 
6- Ride
 
 
 
7- Sail
 
 
 
 
;8- Sail
 
;8- Sail
 
;9- Social
 
;9- Social
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=== Table 11 Modifier to Abilities ===
 
=== Table 11 Modifier to Abilities ===
  
1- Add 1 extra die to roll
+
;1- Add 1 extra die to roll
 
+
;2- Add 1 extra die to roll
2- Add 1 extra die to roll
+
;3- Add 1 extra die to roll
 
+
;4- Add 2 extra die to roll
3- Add 1 extra die to roll
+
;5- Add 2 extra die to roll
 
+
;6- Add 3 extra die to roll
4- Add 2 extra die to roll
+
;7- Add 1 extra Success to roll
 
+
;8- Add 2 extra success to roll
5- Add 2 extra die to roll
+
;9- Bonus ( add one extra ability-Table 5 )  
 
+
;0- ST's Choice
6- Add 3 extra die to roll
 
 
 
7- Add 1 extra Success to roll
 
 
 
8- Add 2 extra success to roll
 
 
 
9- Bonus ( add one extra ability-Table 5 )
 
 
0- ST's Choice
 
 
 
  
 
=== Table 12 Essence and Willpower ===  
 
=== Table 12 Essence and Willpower ===  
  
1- Regain one extra mote per hour
+
;1- Regain one extra mote per hour
 
+
;2- Regain one extra mote per hour
2- Regain one extra mote per hour
+
;3- Regain one extra mote per hour
 
+
;4- Regain two extra motes per hour
3- Regain one extra mote per hour
+
;5- Regain two extra motes per hour
 
+
;6- Regain three extra motes per hour
4- Regain two extra motes per hour
+
;7- Regain one extra willpower per day
 
+
;8- Regain one extra willpower per day
5- Regain two extra motes per hour
+
;9- Regain two extra willpower per day
 
+
;0- ST's Choice
6- Regain three extra motes per hour
 
 
 
7- Regain one extra willpower per day
 
 
 
8- Regain one extra willpower per day
 
 
 
9- Regain two extra willpower per day
 
 
 
0- ST's Choice
 
  
  
 
== Feed Back ==
 
== Feed Back ==
 
what do you think?
 
what do you think?

Revision as of 00:45, 29 December 2006

Random Talisman Generator

This is pretty self explanatory. So here is the deal, you Start at Table 1 in order to figure out WHAT it is, Then proceed to table 2 to define whether the tallisman effects Attributes( table 3), Abilities( table 5 ), or Essence and Willpower( Table 12 ) From there you continue rolling to discover the magnitude of power in your Talisman. Note- If you roll a BROKEN, that item no longer functions and is now mundane. Im thinking of making this into a JAVA APPLET, so constructive critisism is appreciated. I really want o flesh it out. Especially he first table.


Table 1 TYPE

1-Rings
2-Circlets
3-Necklaces
4-Belts
5-Bracer
6-Boots
7-Rune Stone
8-Figurine
9-Cloaks
0-ST's Choice

Table 2 Effects

1-Attributes-> Table 3
2-Attributes-> Table 3
3-Attributes-> Table 3
4-Abilities-> Table 5
5-Abilities-> Table 5
6-Abilities-> Table 5
7-Abilities-> Table 5
8-Abilities-> Table 5
9-Essence and Willpower->
0-St's Choice

Table 3 Attributes

1-Strength
2-Dexterity
3-Constitution
4-Charisma
5-Manipulation
6-Appearence
7-Perception
8-Intelligence
9-Wits
0-ST's Choice

Roll 4 Modifier to Atributes

1- Broken
2- Add 1 extra die to roll
3- Add 1 extra die to roll
4- Add 1 extra die to roll
5- Broken
6- Add 2 extra die to roll
7- Add 2 extra die to roll
8- Add 1 extra success to roll
9- Bonus ( reroll Attribute then roll for Ability-Table 5)
0- ST's Choice

Table 5 Abilities

1- Dusk Caste
2- Dusk Caste
3- Midnight Caste
4- Midnight Caste
5- Daybreak Caste
6- Daybreak Caste
7- Day Caste
8- Day Caste
9- Moon Shadow Caste
0- Moon Shadow Caste

Table 6 Dusk Caste

1- Archery
2- Archery
3- War
4- War
5- Martial
6- Martial
7- Melee
8- Melee
9- Thrown
0- Thrown

Table 7 Midnight Caste

1- Endurance
2- Endurance
3- Performance
4- Performance
5- Presence
6- Presence
7- Resist
8- Resist
9- Survival
0- Survival

Table 8 Daybreak Caste

1- Craft
2- Craft
3- Invesigation
4- Invesigation
5- Lore
6- Lore
7- Medicine
8- Medicine
9- Occult
0- Occult

Table 9 Day Caste

1- Athletic
2- Athletic
3- Aware
4- Aware
5- Dodge
6- Dodge
7- Larceny
8- Larceny
9- Stealth
0- Stealth

Table 10 Moon Shadow Caste

1- Bureaucracy
2- Bureaucracy
3- Linguistics
4- Linguistics
5- Ride
6- Ride
7- Sail
8- Sail
9- Social
0- Social

Table 11 Modifier to Abilities

1- Add 1 extra die to roll
2- Add 1 extra die to roll
3- Add 1 extra die to roll
4- Add 2 extra die to roll
5- Add 2 extra die to roll
6- Add 3 extra die to roll
7- Add 1 extra Success to roll
8- Add 2 extra success to roll
9- Bonus ( add one extra ability-Table 5 )
0- ST's Choice

Table 12 Essence and Willpower

1- Regain one extra mote per hour
2- Regain one extra mote per hour
3- Regain one extra mote per hour
4- Regain two extra motes per hour
5- Regain two extra motes per hour
6- Regain three extra motes per hour
7- Regain one extra willpower per day
8- Regain one extra willpower per day
9- Regain two extra willpower per day
0- ST's Choice


Feed Back

what do you think?