Difference between revisions of "ScornMeticulous/RandomTalismanGenerator"
From Exalted - Unofficial Wiki
m (Random Talisman Generator*) |
|||
Line 13: | Line 13: | ||
=== Table 1 TYPE === | === Table 1 TYPE === | ||
− | 1-Rings | + | ;1-Rings |
− | + | ;2-Circlets | |
− | 2-Circlets | + | ;3-Necklaces |
− | + | ;4-Belts | |
− | 3-Necklaces | + | ;5-Bracer |
− | + | ;6-Boots | |
− | 4-Belts | + | ;7-Rune Stone |
− | + | ;8-Figurine | |
− | 5-Bracer | + | ;9-Cloaks |
− | + | ;0-ST's Choice | |
− | 6-Boots | ||
− | |||
− | 7-Rune Stone | ||
− | |||
− | 8-Figurine | ||
− | |||
− | 9-Cloaks | ||
− | |||
− | 0-ST's Choice | ||
− | |||
=== Table 2 Effects === | === Table 2 Effects === | ||
− | 1-Attributes-> Table 3 | + | ;1-Attributes-> Table 3 |
− | + | ;2-Attributes-> Table 3 | |
− | 2-Attributes-> Table 3 | + | ;3-Attributes-> Table 3 |
− | + | ;4-Abilities-> Table 5 | |
− | 3-Attributes-> Table 3 | + | ;5-Abilities-> Table 5 |
− | + | ;6-Abilities-> Table 5 | |
− | 4-Abilities-> Table 5 | + | ;7-Abilities-> Table 5 |
− | + | ;8-Abilities-> Table 5 | |
− | 5-Abilities-> Table 5 | + | ;9-Essence and Willpower-> |
− | + | ;0-St's Choice | |
− | 6-Abilities-> Table 5 | ||
− | |||
− | 7-Abilities-> Table 5 | ||
− | |||
− | 8-Abilities-> Table 5 | ||
− | |||
− | 9-Essence and Willpower-> | ||
− | |||
− | 0-St's Choice | ||
− | |||
=== Table 3 Attributes === | === Table 3 Attributes === | ||
− | 1-Strength | + | ;1-Strength |
− | + | ;2-Dexterity | |
− | 2-Dexterity | + | ;3-Constitution |
− | + | ;4-Charisma | |
− | 3-Constitution | + | ;5-Manipulation |
− | + | ;6-Appearence | |
− | 4-Charisma | + | ;7-Perception |
− | + | ;8-Intelligence | |
− | 5-Manipulation | + | ;9-Wits |
− | + | ;0-ST's Choice | |
− | 6-Appearence | ||
− | |||
− | 7-Perception | ||
− | |||
− | 8-Intelligence | ||
− | |||
− | 9-Wits | ||
− | |||
− | 0-ST's Choice | ||
− | |||
=== Roll 4 Modifier to Atributes === | === Roll 4 Modifier to Atributes === | ||
− | 1- | + | ;1- Broken |
− | + | ;2- Add 1 extra die to roll | |
− | 2- Add 1 extra die to roll | + | ;3- Add 1 extra die to roll |
− | + | ;4- Add 1 extra die to roll | |
− | 3- Add 1 extra die to roll | + | ;5- Broken |
− | + | ;6- Add 2 extra die to roll | |
− | 4- Add 1 extra die to roll | + | ;7- Add 2 extra die to roll |
− | + | ;8- Add 1 extra success to roll | |
− | 5- Broken | + | ;9- Bonus ( reroll Attribute then roll for Ability-Table 5) |
− | + | ;0- ST's Choice | |
− | 6- Add 2 extra die to roll | ||
− | |||
− | 7- Add 2 extra die to roll | ||
− | |||
− | 8- Add 1 extra success to roll | ||
− | |||
− | 9- Bonus ( reroll Attribute then roll for Ability-Table 5) | ||
− | |||
− | 0- ST's Choice | ||
− | |||
=== Table 5 Abilities === | === Table 5 Abilities === | ||
− | 1- Dusk Caste | + | ;1- Dusk Caste |
− | + | ;2- Dusk Caste | |
− | 2- Dusk Caste | + | ;3- Midnight Caste |
− | + | ;4- Midnight Caste | |
− | 3- Midnight Caste | + | ;5- Daybreak Caste |
− | + | ;6- Daybreak Caste | |
− | 4- Midnight Caste | + | ;7- Day Caste |
− | + | ;8- Day Caste | |
− | 5- Daybreak Caste | + | ;9- Moon Shadow Caste |
− | + | ;0- Moon Shadow Caste | |
− | 6- Daybreak Caste | ||
− | |||
− | 7- Day Caste | ||
− | |||
− | 8- Day Caste | ||
− | |||
− | 9- Moon Shadow Caste | ||
− | |||
− | 0- Moon Shadow Caste | ||
− | |||
=== Table 6 Dusk Caste === | === Table 6 Dusk Caste === | ||
− | 1- Archery | + | ;1- Archery |
− | + | ;2- Archery | |
− | 2- Archery | + | ;3- War |
− | + | ;4- War | |
− | 3- War | + | ;5- Martial |
− | + | ;6- Martial | |
− | 4- War | + | ;7- Melee |
− | + | ;8- Melee | |
− | 5- Martial | + | ;9- Thrown |
− | + | ;0- Thrown | |
− | 6- Martial | ||
− | |||
− | 7- Melee | ||
− | |||
− | 8- Melee | ||
− | |||
− | 9- Thrown | ||
− | |||
− | 0- Thrown | ||
− | |||
=== Table 7 Midnight Caste === | === Table 7 Midnight Caste === | ||
− | 1- Endurance | + | ;1- Endurance |
− | + | ;2- Endurance | |
− | 2- Endurance | + | ;3- Performance |
− | + | ;4- Performance | |
− | 3- Performance | + | ;5- Presence |
− | + | ;6- Presence | |
− | 4- Performance | + | ;7- Resist |
− | + | ;8- Resist | |
− | 5- Presence | + | ;9- Survival |
− | + | ;0- Survival | |
− | 6- Presence | ||
− | |||
− | 7- Resist | ||
− | |||
− | 8- Resist | ||
− | |||
− | 9- Survival | ||
− | |||
− | 0- Survival | ||
− | |||
=== Table 8 Daybreak Caste === | === Table 8 Daybreak Caste === | ||
− | 1- Craft | + | ;1- Craft |
− | + | ;2- Craft | |
− | 2- Craft | + | ;3- Invesigation |
− | + | ;4- Invesigation | |
− | 3- Invesigation | + | ;5- Lore |
− | + | ;6- Lore | |
− | 4- Invesigation | + | ;7- Medicine |
− | + | ;8- Medicine | |
− | 5- Lore | + | ;9- Occult |
− | + | ;0- Occult | |
− | 6- Lore | ||
− | |||
− | 7- Medicine | ||
− | |||
− | 8- Medicine | ||
− | |||
− | 9- Occult | ||
− | |||
− | 0- Occult | ||
− | |||
=== Table 9 Day Caste === | === Table 9 Day Caste === | ||
− | 1- Athletic | + | ;1- Athletic |
− | + | ;2- Athletic | |
− | 2- Athletic | + | ;3- Aware |
− | + | ;4- Aware | |
− | 3- Aware | + | ;5- Dodge |
− | + | ;6- Dodge | |
− | 4- Aware | + | ;7- Larceny |
− | + | ;8- Larceny | |
− | 5- Dodge | + | ;9- Stealth |
− | + | ;0- Stealth | |
− | 6- Dodge | ||
− | |||
− | 7- Larceny | ||
− | |||
− | 8- Larceny | ||
− | |||
− | 9- Stealth | ||
− | |||
− | 0- Stealth | ||
− | |||
=== Table 10 Moon Shadow Caste === | === Table 10 Moon Shadow Caste === | ||
− | 1- Bureaucracy | + | ;1- Bureaucracy |
− | + | ;2- Bureaucracy | |
− | 2- Bureaucracy | + | ;3- Linguistics |
− | + | ;4- Linguistics | |
− | 3- Linguistics | + | ;5- Ride |
− | + | ;6- Ride | |
− | 4- Linguistics | + | ;7- Sail |
− | |||
− | 5- Ride | ||
− | |||
− | 6- Ride | ||
− | |||
− | 7- Sail | ||
− | |||
;8- Sail | ;8- Sail | ||
;9- Social | ;9- Social | ||
Line 240: | Line 143: | ||
=== Table 11 Modifier to Abilities === | === Table 11 Modifier to Abilities === | ||
− | 1- Add 1 extra die to roll | + | ;1- Add 1 extra die to roll |
− | + | ;2- Add 1 extra die to roll | |
− | 2- Add 1 extra die to roll | + | ;3- Add 1 extra die to roll |
− | + | ;4- Add 2 extra die to roll | |
− | 3- Add 1 extra die to roll | + | ;5- Add 2 extra die to roll |
− | + | ;6- Add 3 extra die to roll | |
− | 4- Add 2 extra die to roll | + | ;7- Add 1 extra Success to roll |
− | + | ;8- Add 2 extra success to roll | |
− | 5- Add 2 extra die to roll | + | ;9- Bonus ( add one extra ability-Table 5 ) |
− | + | ;0- ST's Choice | |
− | 6- Add 3 extra die to roll | ||
− | |||
− | 7- Add 1 extra Success to roll | ||
− | |||
− | 8- Add 2 extra success to roll | ||
− | |||
− | 9- Bonus ( add one extra ability-Table 5 ) | ||
− | |||
− | 0- ST's Choice | ||
− | |||
=== Table 12 Essence and Willpower === | === Table 12 Essence and Willpower === | ||
− | 1- Regain one extra mote per hour | + | ;1- Regain one extra mote per hour |
− | + | ;2- Regain one extra mote per hour | |
− | 2- Regain one extra mote per hour | + | ;3- Regain one extra mote per hour |
− | + | ;4- Regain two extra motes per hour | |
− | 3- Regain one extra mote per hour | + | ;5- Regain two extra motes per hour |
− | + | ;6- Regain three extra motes per hour | |
− | 4- Regain two extra motes per hour | + | ;7- Regain one extra willpower per day |
− | + | ;8- Regain one extra willpower per day | |
− | 5- Regain two extra motes per hour | + | ;9- Regain two extra willpower per day |
− | + | ;0- ST's Choice | |
− | 6- Regain three extra motes per hour | ||
− | |||
− | 7- Regain one extra willpower per day | ||
− | |||
− | 8- Regain one extra willpower per day | ||
− | |||
− | 9- Regain two extra willpower per day | ||
− | |||
− | 0- ST's Choice | ||
== Feed Back == | == Feed Back == | ||
what do you think? | what do you think? |
Revision as of 00:45, 29 December 2006
Contents
- 1 Random Talisman Generator
- 1.1 Table 1 TYPE
- 1.2 Table 2 Effects
- 1.3 Table 3 Attributes
- 1.4 Roll 4 Modifier to Atributes
- 1.5 Table 5 Abilities
- 1.6 Table 6 Dusk Caste
- 1.7 Table 7 Midnight Caste
- 1.8 Table 8 Daybreak Caste
- 1.9 Table 9 Day Caste
- 1.10 Table 10 Moon Shadow Caste
- 1.11 Table 11 Modifier to Abilities
- 1.12 Table 12 Essence and Willpower
- 2 Feed Back
Random Talisman Generator
This is pretty self explanatory. So here is the deal, you Start at Table 1 in order to figure out WHAT it is, Then proceed to table 2 to define whether the tallisman effects Attributes( table 3), Abilities( table 5 ), or Essence and Willpower( Table 12 ) From there you continue rolling to discover the magnitude of power in your Talisman. Note- If you roll a BROKEN, that item no longer functions and is now mundane. Im thinking of making this into a JAVA APPLET, so constructive critisism is appreciated. I really want o flesh it out. Especially he first table.
Table 1 TYPE
- 1-Rings
- 2-Circlets
- 3-Necklaces
- 4-Belts
- 5-Bracer
- 6-Boots
- 7-Rune Stone
- 8-Figurine
- 9-Cloaks
- 0-ST's Choice
Table 2 Effects
- 1-Attributes-> Table 3
- 2-Attributes-> Table 3
- 3-Attributes-> Table 3
- 4-Abilities-> Table 5
- 5-Abilities-> Table 5
- 6-Abilities-> Table 5
- 7-Abilities-> Table 5
- 8-Abilities-> Table 5
- 9-Essence and Willpower->
- 0-St's Choice
Table 3 Attributes
- 1-Strength
- 2-Dexterity
- 3-Constitution
- 4-Charisma
- 5-Manipulation
- 6-Appearence
- 7-Perception
- 8-Intelligence
- 9-Wits
- 0-ST's Choice
Roll 4 Modifier to Atributes
- 1- Broken
- 2- Add 1 extra die to roll
- 3- Add 1 extra die to roll
- 4- Add 1 extra die to roll
- 5- Broken
- 6- Add 2 extra die to roll
- 7- Add 2 extra die to roll
- 8- Add 1 extra success to roll
- 9- Bonus ( reroll Attribute then roll for Ability-Table 5)
- 0- ST's Choice
Table 5 Abilities
- 1- Dusk Caste
- 2- Dusk Caste
- 3- Midnight Caste
- 4- Midnight Caste
- 5- Daybreak Caste
- 6- Daybreak Caste
- 7- Day Caste
- 8- Day Caste
- 9- Moon Shadow Caste
- 0- Moon Shadow Caste
Table 6 Dusk Caste
- 1- Archery
- 2- Archery
- 3- War
- 4- War
- 5- Martial
- 6- Martial
- 7- Melee
- 8- Melee
- 9- Thrown
- 0- Thrown
Table 7 Midnight Caste
- 1- Endurance
- 2- Endurance
- 3- Performance
- 4- Performance
- 5- Presence
- 6- Presence
- 7- Resist
- 8- Resist
- 9- Survival
- 0- Survival
Table 8 Daybreak Caste
- 1- Craft
- 2- Craft
- 3- Invesigation
- 4- Invesigation
- 5- Lore
- 6- Lore
- 7- Medicine
- 8- Medicine
- 9- Occult
- 0- Occult
Table 9 Day Caste
- 1- Athletic
- 2- Athletic
- 3- Aware
- 4- Aware
- 5- Dodge
- 6- Dodge
- 7- Larceny
- 8- Larceny
- 9- Stealth
- 0- Stealth
Table 10 Moon Shadow Caste
- 1- Bureaucracy
- 2- Bureaucracy
- 3- Linguistics
- 4- Linguistics
- 5- Ride
- 6- Ride
- 7- Sail
- 8- Sail
- 9- Social
- 0- Social
Table 11 Modifier to Abilities
- 1- Add 1 extra die to roll
- 2- Add 1 extra die to roll
- 3- Add 1 extra die to roll
- 4- Add 2 extra die to roll
- 5- Add 2 extra die to roll
- 6- Add 3 extra die to roll
- 7- Add 1 extra Success to roll
- 8- Add 2 extra success to roll
- 9- Bonus ( add one extra ability-Table 5 )
- 0- ST's Choice
Table 12 Essence and Willpower
- 1- Regain one extra mote per hour
- 2- Regain one extra mote per hour
- 3- Regain one extra mote per hour
- 4- Regain two extra motes per hour
- 5- Regain two extra motes per hour
- 6- Regain three extra motes per hour
- 7- Regain one extra willpower per day
- 8- Regain one extra willpower per day
- 9- Regain two extra willpower per day
- 0- ST's Choice
Feed Back
what do you think?