Difference between revisions of "ScornMeticulous/Podar"
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Attacks | Attacks | ||
+ | Claw Spd +6 Acc+4 Dmg+3L Def + 2 Rate+2 | ||
− | + | Bite Spd+2 Acc+6 Dmg+4L Def+0 Rate+4 | |
− | |||
− | Bite Spd+2 Acc+ | ||
Shriek- Causes a 1 dice penalty to most rolls and 3 dice from any sound based rolled as long as the Podar continues to shriek( note: this effects ALL who can hear it, friend and foe ), as we well as an extra 1L of damage per round the shriek is heard Soakable only with Stamina. | Shriek- Causes a 1 dice penalty to most rolls and 3 dice from any sound based rolled as long as the Podar continues to shriek( note: this effects ALL who can hear it, friend and foe ), as we well as an extra 1L of damage per round the shriek is heard Soakable only with Stamina. | ||
The Podar Strophaad can do lethal damage in a clinch and are usually in possesion of one or more talismans. They recieve no penalty for flying in stormy weather, anyhing worse than that and hey only recieve a -2 dice penaly. | The Podar Strophaad can do lethal damage in a clinch and are usually in possesion of one or more talismans. They recieve no penalty for flying in stormy weather, anyhing worse than that and hey only recieve a -2 dice penaly. |
Revision as of 20:48, 29 December 2006
The Podar
Attributes
Str 2 Cha 2 Prc 4 Dex 4 Mnp 2 Int 3 Stm 3 App 3 Wit 4
Abilities
MA 3(arial menuvers +3) Endur 3 Resist 3 Survi 3(tracking +2) Athle +3(arial menuvers +3) Aware 4 Dodge 2 (arial menuvers +4) Stealth 4 Larceny 3 Occult 3 (Necromancy +2) Medicine 2
Stuff Willpower 7 Soak B3 L1 Health -0 -1 -1 -1 -2 -2 -2 -4 I
Virtues Compassion Temprance 1 3 Conviction Valor 4 2
Attacks Claw Spd +6 Acc+4 Dmg+3L Def + 2 Rate+2
Bite Spd+2 Acc+6 Dmg+4L Def+0 Rate+4
Shriek- Causes a 1 dice penalty to most rolls and 3 dice from any sound based rolled as long as the Podar continues to shriek( note: this effects ALL who can hear it, friend and foe ), as we well as an extra 1L of damage per round the shriek is heard Soakable only with Stamina.
The Podar Strophaad can do lethal damage in a clinch and are usually in possesion of one or more talismans. They recieve no penalty for flying in stormy weather, anyhing worse than that and hey only recieve a -2 dice penaly.